voldemort |
Circular Tiling by ThreeDee
http://www.filterforge.com/filters/6151.html ![]() lets all whine for a wine port |
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Posted: August 25, 2008 8:36 am | ||||
voldemort |
Sweet this is one effect that I have tried to figure out of and on for a long while
Way to go this one will be invaluable for lots of folks lets all whine for a wine port |
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Posted: August 25, 2008 8:37 am | ||||
Kraellin
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yup, another good one from 3D!
If wishes were horses... there'd be a whole lot of horse crap to clean up!
Craig |
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Posted: August 25, 2008 9:03 am | ||||
deb
Posts: 14 |
Very cool, and different! Thanks 3D!
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Posted: August 25, 2008 11:01 am | ||||
KGtheway2B
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Why didn't you put this as a snippet?
Just curious |
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Posted: August 25, 2008 10:54 pm | ||||
ThreeDee
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Sometimes it is a bit difficult to choose the right category. I thought it was ever so slightly closer to a filter than a snippet when trying to decide on the category. I naturally tend toward stuffing everything into the 'creative' category to make them sound more creative. ![]() (There's my "sometimes it's hard..." excuse.) |
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Posted: August 26, 2008 1:39 am | ||||
Kraellin
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frankly, 3D, put em anywhere you like. we'll always find good filters/snippets/mousetraps
![]() If wishes were horses... there'd be a whole lot of horse crap to clean up!
Craig |
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Posted: August 26, 2008 1:36 pm | ||||
StevieJ
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I think FF puts them wherever they like.....I've had several variant filters in the same series divided up into different catagories.....
![]() Clever work, 3D!!! ![]() ![]() ![]() Steve
"Buzzards gotta eat...same as worms..." - Clint :) |
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Posted: August 26, 2008 1:51 pm | ||||
infiniview
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Very cool!
This will be very useful. Nice work! ![]() at least 90 percent of all sensation is texture, even beyond the visual, with elements of noise, tone, gradients, interval and degree.
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Posted: August 26, 2008 8:11 pm | ||||
ThreeDee
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Did a small fix on the accuracy which I just submitted, so you'll want to reload the new one when it shows up for totally accurate tiling.
(To keep you out of mystery, I corrected one number that was incorrectly set at 95% to 95.2381%. I'm sure that will clarify it for you totally...) |
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Posted: August 27, 2008 6:27 pm | ||||
ThreeDee
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Did a small fix on the accuracy which I just submitted, so you you want to reload the new one when it shows up for totally accurate tiling.
(To keep you out of mystery, I corrected one number that was incorrectly set at 95% to 95.2381%. I'm sure that will clarify it for you totally...) |
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Posted: August 27, 2008 6:28 pm | ||||
ThreeDee
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Did a small fix on the accuracy of the number of times I should press the "Post Reply" button...
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Posted: August 28, 2008 3:25 am | ||||
Kraellin
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hehe. it's odd that you can even do that, 3D. mine wont allow me to make an exact duplicate post. i get an error if i try.
If wishes were horses... there'd be a whole lot of horse crap to clean up!
Craig |
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Posted: August 28, 2008 9:01 am | ||||
voldemort |
when you say you fixed the accuracy do you mean the scale or orientation of the source
beacuse the orientation of 1/2 of the sources instances are flipped when I look at it still wasnt sure if this was deliberate of just a side effect of the methodology used lets all whine for a wine port |
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Posted: August 28, 2008 9:47 pm | ||||
ThreeDee
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Hi Vold, No, just the placement of the tiling edge which was slightly off. Hmm. I forgot to mention that you have to keep the 'seamless tiling' turned on, or otherwise you get every second one flipping (just one of those things...). Clicking that checkbox fixes it. TD |
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Posted: August 29, 2008 3:32 pm | ||||
voldemort |
good its not just me then going crazy ![]() lets all whine for a wine port |
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Posted: August 29, 2008 4:36 pm | ||||
SpaceRay
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I have been searching for something exactly like this filter, but could not be able to find it, and now searching for another different thing I have found it !!!
This may be old, but I think is very interesting and useful to have and is done very well. |
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