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ChrisP

Posts: 61
Filters: 6
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ChrisP

Posts: 61
Filters: 6
An alien landscape I made with it...



...can you add some trees next? smile:-)
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Indigo Ray
Adam

Posts: 1442
Filters: 82
Quote
ChrisP wrote:
...can you add some trees next? Smile


I hope that's a joke... smile;)

Also, I am in the process of adding a water reflection slider which would make a mirror image of the sky appear in the water. Stay tuned!
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ChrisP

Posts: 61
Filters: 6
Quote
Indigo "I hope that's a joke... Wink"


erm....Yes it was smile:-)
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Koh
Koh

Posts: 76
Filters: 8
This reminds me of a filter Ii was working on and you were helping me with indigo... am I right!? Let me see if I can fix that one, I have too many filters in my Filters.. Nice work Indigo!
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Kraellin
Kraellin

Posts: 12749
Filters: 99
"Landscape" revisited. very nice smile:)
If wishes were horses... there'd be a whole lot of horse crap to clean up!

Craig
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Sign Guy
Digital Art Developer-Publisher

Posts: 554
Beautiful filter!

I was disappointed though that it will not tile seamlessly on the horizontal axis.



Fred Weiss
Allied Computer Graphics, Inc.
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Indigo Ray
Adam

Posts: 1442
Filters: 82
Quote
Sign Guy wrote:
I was disappointed though that it will not tile seamlessly on the horizontal axis.


It's because of the horizontal gradients. I tried using a non-square gradient snippet, but the result was deformed and ugly. Plus, this filter shouldn't really be tiled because it's in perspective, and it's not trying to simulate a 360 degree view. If you want it long, I suggest just stretching it in Photoshop or the like, or use a real 3d landscape program.
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Kraellin
Kraellin

Posts: 12749
Filters: 99
hmmm, with a filter like this, you might be able to do a non-automatic, sequential tiling. just set up the presets to be the next 'frame' over and just keep doing that to make a larger, panoramic scene. then, just stitch them together in your editor of choice.
If wishes were horses... there'd be a whole lot of horse crap to clean up!

Craig
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Sign Guy
Digital Art Developer-Publisher

Posts: 554
Quote
Indigo Ray wrote:
It's because of the horizontal gradients. I tried using a non-square gradient snippet, but the result was deformed and ugly. Plus, this filter shouldn't really be tiled because it's in perspective, and it's not trying to simulate a 360 degree view. If you want it long, I suggest just stretching it in Photoshop or the like, or use a real 3d landscape program.


In the sign business, quality shops don't stretch or squeeze proportions to fit. Our most common height to width sign size is a 2 to 1 ratio. We use backgrounds all the time similar to what you've created. All I'm saying is that your filter, although a beautiful piece of work, would be rarely used by businesses like mine because of the lack of seamless tiling capability.

No rudeness intended ... I would further suggest, in fairness to other licensees, since it is pretty much expected that a filter will work in seamless mode, that it would be appropriate to point out that limitation in your filter description.

Fred Weiss
Allied Computer Graphics, Inc.
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Kraellin
Kraellin

Posts: 12749
Filters: 99
fred,

you always bring a unique (to this group of authors) point of view to the table on these things. i've learned several things about making filters from you. nice to see you still hanging around smile:)
If wishes were horses... there'd be a whole lot of horse crap to clean up!

Craig
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Indigo Ray
Adam

Posts: 1442
Filters: 82
I made a version of the filter that allows for seamless tiling, but in doing so I made it reflective over the vertical axis, which takes away from the result.

3d landscape Seamlesss.ffxml
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Sign Guy
Digital Art Developer-Publisher

Posts: 554
Quote
Indigo Ray wrote:
I made a version of the filter that allows for seamless tiling, but in doing so I made it reflective over the vertical axis, which takes away from the result.


It still will be very useful for me. Thanks much.

Fred Weiss
Allied Computer Graphics, Inc.
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Indigo Ray
Adam

Posts: 1442
Filters: 82
It's about time I updated this. Now, you can have 2 colors for the clouds (based on cloud density) and the option to have the clouds cover the sun.
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