Redcap
Redcap

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Posted: August 10, 2009 10:36 am |
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Redcap
Redcap

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Posted: August 10, 2009 10:36 am |
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Betis
The Blacksmith

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Thanks
The small preview on the site makes it looks weird, doesn't it? Even with the one on here. It looks like the lines fade away...  Roses are #FF0000
Violets are #0000FF
All my base are belong to you.
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Posted: August 10, 2009 11:36 am |
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Kraellin
Kraellin

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very nice  If wishes were horses... there'd be a whole lot of horse crap to clean up!
Craig
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Posted: August 10, 2009 9:19 pm |
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Carl
c r v a

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the wrinkles look real good
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Posted: August 11, 2009 2:00 am |
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Betis
The Blacksmith

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Yeah, I just wish it was a little faster though...  Roses are #FF0000
Violets are #0000FF
All my base are belong to you.
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Posted: August 11, 2009 2:02 am |
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Betis
The Blacksmith

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Oh, this goes for anyone: Feel free to use this as a snippet, I use it in a few of my own unsubmitted filters. Roses are #FF0000
Violets are #0000FF
All my base are belong to you.
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Posted: August 11, 2009 2:03 am |
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Carl
c r v a

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LOL I was going to change that to " really " but you cut me off
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Posted: August 11, 2009 2:06 am |
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jffe
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Err, cool, but how do I get wrinkled writing on the paper ?
jffe Filter Forger
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Posted: August 11, 2009 5:20 pm |
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CFandM
ForgeSmith

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jffe wrote:
Err, cool, but how do I get wrinkled writing on the paper ? Hammer
jffe |
Get a wrinkled pen or pencil...
Seriously thou...Good stuff Betis can never have to many paper types..  Stupid things happen to computers for stupid reasons at stupid times!
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Posted: August 11, 2009 5:33 pm |
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Betis
The Blacksmith

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Hehe, well, I was considering adding in holes and a sketcher, but I'm afraid of rendering times... Maybe I'll make a separate offset filter that takes a selection as an offset map, and apply it to the image. And then you layer it on later... Bah I don't know... Roses are #FF0000
Violets are #0000FF
All my base are belong to you.
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Posted: August 11, 2009 5:46 pm |
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Indigo Ray
Adam

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Try blurring the wrinkles after the first tone curve
It starts to look like the paper got wet and then dried with those annoying bumps. Don't ask me why, but blurring it actually made the rendering faster!
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Posted: August 11, 2009 7:52 pm |
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infiniview
digital artist

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Hey cool paper!  at least 90 percent of all sensation is texture, even beyond the visual, with elements of noise, tone, gradients, interval and degree.
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Posted: October 12, 2009 4:26 am |
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