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Skybase
2D/3D Generalist

Posts: 4025
Filters: 76
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Skybase
2D/3D Generalist

Posts: 4025
Filters: 76
Quick get some marshmallows.

Well the stones seem a little flat.
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Totte
Übernerd

Posts: 1460
Filters: 107
I'm working on that smile;-)

- I never expected the Spanish inquisition
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Kraellin
Kraellin

Posts: 12749
Filters: 99
cut down your contrast or brightness levels. it's basically clipping on the height map.
If wishes were horses... there'd be a whole lot of horse crap to clean up!

Craig
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Carl
c r v a

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A few more lumpy burning coals would add to the realism smile;) smile:)
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Totte
Übernerd

Posts: 1460
Filters: 107
That is "on the list", as well as fixing so you can render multiple fires on the same image using size param. (Moving from frame to voldemorts circle-snippet for the fire and ground too...
- I never expected the Spanish inquisition
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Carl
c r v a

Posts: 7289
Filters: 82
To me the rocks and coals are separate entities and need to be tied together - an inner glow to the rocks or the rocks inner edges being ragged by the coals [ or both ] - here is a quick example of the inner glow interaction with the rocks which also adds to the rocks three dimensionality smile:)

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Totte
Übernerd

Posts: 1460
Filters: 107
Nice idea Carl, thanks for the input!

I'll try to do that smile;-)
- I never expected the Spanish inquisition
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Totte
Übernerd

Posts: 1460
Filters: 107
Carl, something like this?



- I never expected the Spanish inquisition
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Totte
Übernerd

Posts: 1460
Filters: 107
Or even better like this?


- I never expected the Spanish inquisition
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Totte
Übernerd

Posts: 1460
Filters: 107
OK posted an update.
- I never expected the Spanish inquisition
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Carl
c r v a

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Totte this was my simple method if it is of interest -

Blend : Darken 100
Threshold : Thres 78 Smooth 100
Blend : Normal 60

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Totte
Übernerd

Posts: 1460
Filters: 107
Thanks, nice ida to build the glow as a separate image and then just blend it in.

// Totte

- I never expected the Spanish inquisition
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Carl
c r v a

Posts: 7289
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the last blend should be before the smoke obviously smile:)
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Totte
Übernerd

Posts: 1460
Filters: 107
Yupp, works like a charm, thanks again.
When playing with FF you suddenly learn new ideas and new ways to accomplish tasks.
This was one of those moments, I tried to blend the glow onto the stones before they were composited
together with the rest in the multiblend, your solution was much more elegant!

// Totte
- I never expected the Spanish inquisition
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Carl
c r v a

Posts: 7289
Filters: 82
Threshold component is a very handy component, for example knock out the black to transparent and you may not need the Set Alpha components smile;)
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