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Redcap
Redcap

Posts: 1290
Filters: 100
Bronzerizer by CorvusCroax
http://www.filterforge.com/filters/7811.html




If you are bored check out my unpractical math website
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Redcap
Redcap

Posts: 1290
Filters: 100
Yes, another instant classic!



If you are bored check out my unpractical math website
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Kraellin
Kraellin

Posts: 12749
Filters: 99
love the default and the tarnished #3. dont quite understand why you put a transparency in there (#7), but ok.
If wishes were horses... there'd be a whole lot of horse crap to clean up!

Craig
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CorvusCroax
CorvusCroax

Posts: 1227
Filters: 18
Quote
Yes, another instant classic!
Thanks!

dont quite understand why you put a transparency in there (#7), but ok.

It's just the same as the rusterizer. Transparency is so you can make objects which punch out. Like so


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Indigo Ray
Adam

Posts: 1442
Filters: 82
I've been working on an oxidation filter as well (copper instead of bronze). It's starting to come along, but it's definitely tempting to steal ideas from yours, considering I can make sense of your mess. But no, it's not mess, its genius. Great job! smile8)
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Kraellin
Kraellin

Posts: 12749
Filters: 99
corvus, of course. thank you smile:)
If wishes were horses... there'd be a whole lot of horse crap to clean up!

Craig
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CorvusCroax
CorvusCroax

Posts: 1227
Filters: 18
Quote
Indigo Ray wrote:
I've been working on an oxidation filter as well (copper instead of bronze). It's starting to come along, but it's definitely tempting to steal ideas from yours, considering I can make sense of your mess. But no, it's not mess, its genius. Great job!


Go ahead: steal away! It all works better if we share, after all. (But it's always good manners to ask.)

I've been thinking that it would be nice to have a library of similar materials-filters: steel, gold, wood, rock, etc ... all heightmap based.

btw: The tricky part with these is that the color is a gradient, which gets controlled by an offset.
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McGyver
What is a user title?

Posts: 111
Filters: 10
Great!! I was looking for something like this! I'd love to see a copper version as mentioned above! Thank you!!
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Thrash
Posts: 78
A beauty using Bronzerizer...

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CorvusCroax
CorvusCroax

Posts: 1227
Filters: 18
Nice! Is that 1 pass or 2 passes combined?
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Thrash
Posts: 78
One pass through FF-Bronzerizer, I embossed finished layer with a chiseled edge.
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Morgantao
Can't script

Posts: 2185
Filters: 20
Awsome filter, Corvus!
And DANG! That's one cool looking piece Thrash. Did you do something with it? If so, can we see?
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soho
Posts: 37
The best filter
I write through the translator.
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Sharandra
Filter Forge Addict

Posts: 863
Filters: 26
Awsome! I love this one! smile:-)
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SpaceRay
SpaceRay

Posts: 12298
Filters: 35
My really big congratulations CorvusCroax and this excellent, awesome, beautiful and very well done filter and that it makes this realistic metalic bronzerizer effect

I have made a small quick example here with some 3D rendered letters and applied preset 9 that gives that brown and green bronze effect.



Here is the full example

Like much how from a plain black and white image it gets so many nice shades and textures.



and here is an old compass converted with this great filter

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SpaceRay
SpaceRay

Posts: 12298
Filters: 35
and here is the full version with some added postwork

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CorvusCroax
CorvusCroax

Posts: 1227
Filters: 18
Hey, that's cool SpaceRay!
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brgljez
mrrr.grrrr.brrrr

Posts: 53
Filters: 4
this and rustizer smile:loveff:
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CorvusCroax
CorvusCroax

Posts: 1227
Filters: 18
Works great with heightmaps off instagram:
I think I'd like to go through and add some directional dirt and wear.

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brgljez
mrrr.grrrr.brrrr

Posts: 53
Filters: 4
i was very busy... so i created this
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