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gws2241
Posts: 30
Filters: 18
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gws2241
Posts: 30
Filters: 18
That is indescribably cool.
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Skybase
2D/3D Generalist

Posts: 4025
Filters: 76
By the way for legacy purposes I'm keeping Photoygraphy 2.0 as a separate thing. Version 3's quite different anyway.
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StevieJ
Designer/Artist

Posts: 11264
Filters: 163
Nice photo effects in this one!!! smile8) smile8) smile8) smile8) smile8)
Steve

"Buzzards gotta eat...same as worms..." - Clint :)
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Skybase
2D/3D Generalist

Posts: 4025
Filters: 76
I just thought it'd be nice to have some examples of what this filter can do.

Here's one

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Skybase
2D/3D Generalist

Posts: 4025
Filters: 76
And another... crisper example....

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Skybase
2D/3D Generalist

Posts: 4025
Filters: 76
Here's something different from a city scape.

Overall I made sure it preserves more of the image than super duper colorize it. Although sometimes that's preferable, not when variations go bad (this was a major issue in version 2.0)

In 3.0 there are a couple nasty weird things that happen.
+ Given the right parameters you can totally blow out an image and get really nasty results.

+ Given the right parameters, some "scratches" become very very curved and strange looking.

+ Zoom blur (upon rendering full quality) looks like a bunch of stacked images. (this is actually the method I used to create the zoom blur, but it can be fixed)

+ Slow when rendering full res.

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Indigo Ray
Adam

Posts: 1442
Filters: 82
+ Can cause dizziness and nausea smile;) smile:puke:

Really good job on this one.
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