Sphinx.
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Posted: November 24, 2010 3:24 am | ||||
Sphinx.
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Very nice Betis!
This is really impressive - the natural clouds in preset 3 look so realistic. The old single core AMD is not so convinced though (damn I need a new computer at home). You might have triggered the "monthly optimization prize" again ![]() |
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Posted: November 24, 2010 3:29 am | ||||
Betis
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![]() Roses are #FF0000
Violets are #0000FF All my base are belong to you. |
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Posted: November 24, 2010 3:31 am | ||||
Betis
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I would suggest turning off Epic Sky Lighting while editing or if you just need to see the shape, use the Quick Shape View control. Also the Self Cloud Shading is pretty slow too for some reason (it's just some rgb math...
![]() Roses are #FF0000
Violets are #0000FF All my base are belong to you. |
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Posted: November 24, 2010 4:35 am | ||||
Sphinx.
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I'm looking at it now, but you made it quite optimal already. One thing I noticed though is that you'd rather use normal Blend instead of Lerp. I'm not sure how much you gain fr om changing to Lerp, but it should be faster..
About the self cloud shading - one reason why it slows things down is that you double the sample calculation from the main cloud cluster (the one wh ere you set Cloud Size). This cluster ends up in distortion (rotate) which is the "main" output. When you take an output from somewhere before the rotate, you "double" the whole cluster, because it need to render both the rotated version and the non rotated version. Maybe you can find a cheaper alternate source for the cloud shading.. I'm still checking out things, I'll let you know if I figure out anything substantial |
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Posted: November 24, 2010 5:03 am | ||||
ronjonnie
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Hey Everyone,
Hi Betis, Truly a GREAT filter! Have a wonderful day! ![]() Ron http://www.filterforge.com/forum/read...#nav_start zazzle.com/Ronspassionfordesign*
So much to learn, so little time. |
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Posted: November 24, 2010 6:34 am | ||||
Betis
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Okay I just swapped the output of the clouds before the rotate with one after, and it actually made it 4 seconds slower, other than that, there is no other output before the rotate
Roses are #FF0000
Violets are #0000FF All my base are belong to you. |
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Posted: November 24, 2010 1:17 pm | ||||
Indigo Ray
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Variation 5 is neat with the light-blocking and the rays, and would've thought you could get such nice clouds like in variation 2? Nice work Betis!
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Posted: November 24, 2010 2:02 pm | ||||
Kraellin
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congrats on the EP! nice clouds
![]() If wishes were horses... there'd be a whole lot of horse crap to clean up!
Craig |
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Posted: November 26, 2010 3:33 am | ||||
ronjonnie
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Hey Everyone,
Hi Betis, Congrats on the EP! ![]() Have a GREAT day! ![]() Ron zazzle.com/Ronspassionfordesign*
So much to learn, so little time. |
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Posted: November 26, 2010 6:45 am | ||||
CFandM
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Way to go on that Ep Betis...Looks beautiful..
![]() Stupid things happen to computers for stupid reasons at stupid times! |
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Posted: November 26, 2010 9:18 am | ||||
Betis
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![]() ![]() ![]() Roses are #FF0000
Violets are #0000FF All my base are belong to you. |
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Posted: November 26, 2010 11:06 am | ||||
Betis
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Updated!
![]() Roses are #FF0000
Violets are #0000FF All my base are belong to you. |
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Posted: January 24, 2011 6:05 pm | ||||
McGyver
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Very,Very cool! Lots of possibilities!! Thanks!
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Posted: August 5, 2011 1:46 pm | ||||
Betis
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Updates (not submitted yet)!
+ Added Sun for directional control + Updated with some new v3 components like color mapping for sky + Extended light shafts and made smoother - Comes with new control that lets you render less samples for faster rendering + Updated the presets a little Downside + About 40-50% slower usually (which is a lot, I know) Below is an example of the new Sun control which directs the light shafts for a more dramatic effect ![]() Roses are #FF0000
Violets are #0000FF All my base are belong to you. |
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Posted: May 16, 2012 3:01 am | ||||
Betis
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Posted: May 16, 2012 3:02 am | ||||
Betis
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Posted: May 16, 2012 3:02 am | ||||
Betis
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Posted: May 16, 2012 3:04 am | ||||
Betis
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Also remember that this filter uses NO anti-aliasing (otherwise these would all be slow as hell rofl)!
![]() Roses are #FF0000
Violets are #0000FF All my base are belong to you. |
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Posted: May 16, 2012 3:05 am | ||||
SpaceRay
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very nice example and good update ! Well done
This would not happen if FF would have GPU acceleration OR if the render engine was optimized and made better in some way so it would be faster than it is now, BUT regretably it seems that FF will not make any of this two things, so we still have to have a "slow as hell" program IF you want the have high quality results with the good antialising. |
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Posted: May 16, 2012 3:11 am | ||||
Betis
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Well what I was pointing out is that this filter actually doesn't need AA at all! I was convinced that it had been and when I went to go check I was amazed that it has always been off
![]() Roses are #FF0000
Violets are #0000FF All my base are belong to you. |
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Posted: May 16, 2012 3:14 am | ||||
Ghislaine
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Nice update Betis. Love this filter... well done.
visit https://gisoft.ca |
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Posted: May 16, 2012 7:41 am | ||||
Indigo Ray
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![]() ![]() ![]() |
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Posted: May 16, 2012 11:50 am | ||||
SpaceRay
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This could ALSO be useful as a mask overlay for lighting another image using blend modes, because it has beautiful shades of colors and the main center part in shades of white.
Also I think that it can be used as height maps in 3D |
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Posted: May 16, 2012 2:05 pm | ||||
Morgantao
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Looks great Betis!
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Posted: May 16, 2012 4:43 pm | ||||
dactilardesign |
I like the pro controls you added to the filter.
Awesome and useful. 5 starts. "did you see that? but you knew that already because you are an advanced user" |
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Posted: October 25, 2012 3:22 pm |
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