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Schaunmermal
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Crapadilla
lvl 52 Filter Weaver and Official "Filter Forge Seer"

Posts: 4365
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That Depth Map input just had to be good for something, after all. smile;) smile:D
--- Crapadilla says: "Damn you, stupid redundant feature requests!" ;)
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CFandM
ForgeSmith

Posts: 4761
Filters: 266
Yep had to be useful somewhere... smile;) smile:)
Stupid things happen to computers for stupid reasons at stupid times!
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Ghislaine
Ghislaine

Posts: 3142
Filters: 270
Very nice and for sure... useful. Thanks for this filter CFandM smile:)
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jffe
Posts: 2869
Filters: 90
Cool, and not too surprisingly, it's from Mr. 3-D himself smile:p

jffe
Filter Forger
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CFandM
ForgeSmith

Posts: 4761
Filters: 266
Quote
Ghislaine wrote:
Very nice and for sure... useful. Thanks for this filter CFandM smile:)

You are welcome and Thanks Ghislaine...
Quote
jffe wrote:
Cool, and not too surprisingly, it's from Mr. 3-D himself smile:p

smile:D smile;)
Stupid things happen to computers for stupid reasons at stupid times!
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Kraellin
Kraellin

Posts: 12749
Filters: 99
escher makes my head hurt. nice job, CF smile:) now make em 3d!! smile:D
If wishes were horses... there'd be a whole lot of horse crap to clean up!

Craig
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CFandM
ForgeSmith

Posts: 4761
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Quote
Kraellin wrote:
escher makes my head hurt. nice job, CF smile:) now make em 3d!! smile:D

hehe.. smile;) smile:D

I was in the process of that but ran into a little issue with the standard method.....Don't quite know if its a bug in the offset or if the offsets handle images differently....Or if its because its running through the bomber...I tried some basic noises with this method and it works..But heres the problem......
Connected to extract each channel(RGB) then connected to the AssembleRGB....

Stupid things happen to computers for stupid reasons at stupid times!
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CFandM
ForgeSmith

Posts: 4761
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Then add the offset to the red channel for movement with all of the settings on the offset at 0.....So this is in the same position..So there should be no red.....

Stupid things happen to computers for stupid reasons at stupid times!
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CFandM
ForgeSmith

Posts: 4761
Filters: 266
Had an ideal and just checked it.....Looks like the offset is off when connected this way for some reason......With the Horizontal setting at 1 fixes this issue...Which could be a bug since everything at 0 would not allow it to move........

Stupid things happen to computers for stupid reasons at stupid times!
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