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BenBeckwith
Posts: 136
Filters: 8
I'm not creative with titles like everyone else, so in case you're wondering, this is where I'm going to dump images of my filters. I've got quite a pile of filters, but hardly any rendered, so it might trickle out.

Here are some fall leaves in a puddle. The water looks like plastic right now smile:|

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BenBeckwith
Posts: 136
Filters: 8
Fall, and now winter...

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BenBeckwith
Posts: 136
Filters: 8
... and spring, on Life Saver Isle. Originally posted in the FF2 beta, but I finally fixed the sort order that was missing back then. BTW most of these filters are quite slow and are a real mess, or I would have submitted them.

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BenBeckwith
Posts: 136
Filters: 8
Summer? I had to try. This one is pretty old.

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BenBeckwith
Posts: 136
Filters: 8
This one I very much like, I need to do some more renders from it.

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Skybase
2D/3D Generalist

Posts: 4025
Filters: 76
Ben, when you made that nebulae filter and posted it back on the 2.0 beta gallery (or somewhere), I was going... that's just awesome. You have no idea how long and far I've gone to just get nebulesque results and still haven't got the look I want. But that filter just nails it and I think you can use more praise.
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BenBeckwith
Posts: 136
Filters: 8
Lens flares made for a mobile game *cough*ARC Squadron*cough*. The nebula was too, but I'm not sure it got used.

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BenBeckwith
Posts: 136
Filters: 8
Skybase, thank you. I forgot that I posted that one too. I really do want to finish that one up, I may just throw a few of them (the actual filters) up in here at some point...as unorganized and slow as they are.
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BenBeckwith
Posts: 136
Filters: 8
Some more textures made for our game. We have lots of beam based weapons.

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BenBeckwith
Posts: 136
Filters: 8
Those beam textures are squished to allow more variance along the beam, the end result looks a bit different.
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BenBeckwith
Posts: 136
Filters: 8
Messing with nebulae.

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BenBeckwith
Posts: 136
Filters: 8
and another

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Indigo Ray
Adam

Posts: 1442
Filters: 82
This is quite a catalog you have here already! smile8) I hope you post some of the filters up here so the rest of us filter authors can learn.
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Morgantao
Can't script

Posts: 2185
Filters: 20
Submit all those filters, PLEASE!
Several people have shown their interest in these filters, even if they may be slow, but the forum was reset...

I remember I said something like some things are worth the wait. smile:)
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BenBeckwith
Posts: 136
Filters: 8
Yeah, I'm pretty sure I posted a download before this all went down, well here it is again. It's just the cartoon islands one for now. I did a bit of organizing but it's really quite ugly inside still. I hope something can be learned from it (maybe how not to organize). It could certainly do with a FF4 cleanup pass lol. I'd like to post the nebula one but I'm trying to locate the actual latest version.

Oh and this supports images as height maps. The 3 coverage properties specify height thresholds and are all backwards so it's confusing and things break easily. Also time of day doesn't really look good except at sunset. Set gradient to 0 for fully seamless.

Cartoon Islands18.ffxml
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BenBeckwith
Posts: 136
Filters: 8
This has been my desktop for a few years now. It's meant to look like the drapes in my room at night with the moon out. All FF of course, made for dual monitors.



And I think I posted this before the site went down too? This one's recent.



I decided to post this filter too since it does some cool (but simple) things.

*Edit: web image links not working? You may need to right click the images and open in new tab to properly view.

Shrub.ffxml
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BenBeckwith
Posts: 136
Filters: 8
Finally, an image that shows different stages, in order, of making the cartoon islands filter.

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Morgantao
Can't script

Posts: 2185
Filters: 20
Cool stuff!
Thanks for sharing it with us smile:)
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StevieJ
Designer/Artist

Posts: 11264
Filters: 163
Grabbed the Shrub filter... like that alot... smile8)
Steve

"Buzzards gotta eat...same as worms..." - Clint :)
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