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				uberzev
								 
									not lyftzev								 
									  
								
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			| Posted: March 24, 2008 9:03 pm | 
			 
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				StevieJ
								 
									Designer/Artist								 
									  
								
				
									Posts: 11264 
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			Cool!!!      Steve
 
 "Buzzards gotta eat...same as worms..."   -  Clint   :) 				 
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			| Posted: March 25, 2008 1:11 am | 
			 
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				Kraellin
								 
									Kraellin								 
									  
								
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			nice depth. i think i've only seen that much once in a filter before. If wishes were horses... there'd be a whole lot of horse crap to clean up!
 
 Craig 				 
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			| Posted: March 25, 2008 8:42 am | 
			 
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				SpaceRay
								 
									SpaceRay								 
									  
								
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			WOW!! This is very good and well done, and as Kraellin have said, it has a good depth feeling, I could never know or discover how to make this with FF, this is only available to expert and masters of FF.				 
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			| Posted: February 15, 2013 1:36 am | 
			 
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				SpaceRay
								 
									SpaceRay								 
									  
								
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			Anyone else than uberzev knows how this could be done?				 
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			| Posted: March 16, 2013 5:59 am | 
			 
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				Skybase
								 
									2D/3D Generalist								 
									  
								
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			Here are a couple thoughts: probably created 1 corner and then reflected those on all other corners. My other guess is that it was done in one shot, or the whole grid was generated in 1 go. You can distort images using scale or xy lookup. That's pretty general. Oh well. Not like I know exactly myself.				 
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			| Posted: March 16, 2013 6:16 am | 
			 
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				Sharandra
								 
									Filter Forge Addict								 
									  
								
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			What Skybase said.
 
Do some experiments!    				 
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			| Posted: March 16, 2013 7:13 am | 
			 
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				Sharandra
								 
									Filter Forge Addict								 
									  
								
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			Hint, my approach involved polygons and a scale component. It´s very simple.
 Now go do your homework and replicate it!    				 
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			| Posted: March 16, 2013 7:52 am | 
			 
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				SpaceRay
								 
									SpaceRay								 
									  
								
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			Cool and well done Sharandra, great example    				 
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			| Posted: March 16, 2013 7:57 am | 
			 
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				ThreeDee
								 
									Lost in Space								 
									  
								
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			Pretty close... although the method is probably very different. Uber's grid is from 2008, rather different a task back then.  				 
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			| Posted: March 16, 2013 9:23 am | 
			 
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				SpaceRay
								 
									SpaceRay								 
									  
								
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			Still experimenting in this without knowing how to do it right, will have to keep thinking for a way to do it and replicate what you 2 have already shows here above
 
 Also I wonder if it could be done also the opossite, I mean to have the center go inward, instead of outward and the estés go outward. Instead of inward				 
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			| Posted: November 1, 2013 2:14 am | 
			 
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