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Vince Whitmore
Vince Whitmore
Posts: 8
This was a simple construct in 3ds Max: a lathed bowl and plane.
So I took one FF texture, added a knotwork strip of my own on it in Photoshop, then took that image and ran it through an FF effect and used the resulting file as my diffuse and displacement maps for the bowl.
Tossed another FF texture on the plane, moved in some lights, and was rather pleased with the result.
I'm really liking Filter Forge.

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