MeKenzie
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Hi, I'm new here! I just made a realistic old brick/stone/ruin wall maker filter and has just been submitted to library for a review (it should come out soon!) In the meaning time, I want to hear your opinion on this.
![]() ![]() ![]() ~*~Dm7~*~ |
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Posted: May 23, 2007 12:46 pm | ||||||||
Presidio
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Hey MeKenzie Welcome Aboard!~ ![]() ![]()
Great start for a first post~ Fantastic Filter!~ And the moss is great. When the filter is in the library be sure to drop a link to it from this thread. Welcome to FF! ![]() |
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Posted: May 23, 2007 12:50 pm | ||||||||
MeKenzie
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Awww thank you! ![]()
Oh I will! ![]() ![]() ~*~Dm7~*~ |
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Posted: May 23, 2007 12:58 pm | ||||||||
Kraellin
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i like the general idea of this one. would like to see a bit more definition in the stone so that the 'old' is a little less subdued. the moss is also a bit overpowering to the stone. the stone is the main feature.
it also has a bit of a sod look to it, like those old plains sod houses, though those werent quite so light as your stone/brick here. havent actually played with it so i dont know if you can tailor the wall height, but that would be good if you can. If wishes were horses... there'd be a whole lot of horse crap to clean up!
Craig |
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Posted: May 23, 2007 1:02 pm | ||||||||
MeKenzie
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Thanks for your opinion. ![]() I'll include the link once it is published because I really would like to hear your suggestions on it. ![]() ~*~Dm7~*~ |
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Posted: May 23, 2007 2:10 pm | ||||||||
MeKenzie
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Good news everybody! The filter is now accepted in the library!
http://www.filterforge.com/filters/2876.html P.S. If you dont like the roughness of it, you can just tune down surface opition. ![]() ~*~Dm7~*~ |
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Posted: May 24, 2007 4:10 am | ||||||||
Presidio
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MeKenzie, MeKenzie, MeKenzie... (((((Very Nice)))))
I see you've hit the ground running with FF~ ![]() ![]() Looked at your filter's guts... 'Very Smart' good use of grads and noise. ![]() Watch out for too many noise components because they will slow the filter down. I liked Crapadilla's suggestions in the comments area and I'll post in the comments area for your filter later today. Just got my child off to school and am behind on posts. ((Two days left till summmer break.)) Here's a tip for you... You went to alot of trouble to create and name very nice controls for the filter. Sometimes when I'm giving a preview in the User Gallery I'll list those options. Just so that others know how much work you've gone to here are MeKenzie's slider controls: 5 brick color options Top Dirty Lenght Bottom Dirty Lenght Brick Bond Brick Type Brick H Range Brick L Range Brick S Range Brick Bevel Width Brick Mortar width Brick Chaos Brick Corners Brick Distorition Brick Distor Detail Brick Repeat Image Opacity (((((Sweet))))((((Youza))))((((Very Nice)))) Welcome to the Users Gallery!~ Glad to have you in here~ |
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Posted: May 24, 2007 8:53 am | ||||||||
Kraellin
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hi mekenzie and welcome to FF,
in general, what i was trying to say yesterday was that, in the image you posted, i saw an awful lot of distressing and not enough brick/stone. i just wondered if you could adjust things to see more brick/stone and less of the aging/dirt. i've now actually got the filter and i can see that you can do that. so, that's fine. and the question about the wall height was just that, wall height, not brick size. i was wondering if you could cut the height down with a transparency at the top to make the height of the wall less and have that adjustable. it would give the filter a bit more versatility. it's a good filter. i like that you've given the user the abiility to make all those adjustments like the colors of the elements and the warping of the stone and so on. it reminds me of one of those old english walls separating fields. If wishes were horses... there'd be a whole lot of horse crap to clean up!
Craig |
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Posted: May 24, 2007 9:17 am | ||||||||
Presidio
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(((Kraellin)))
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Good eye!~ ![]() MeKenzie Hi ya~ Kreallin gives great adivce and he's one of the 'heavy hitters' for filter art. I remember the first time I posted in the Users Gallery-----------> and held my breath when I posted my filter. Because I knew they were good and the filter was going to be looked at closely. So they can be a bit intimidating but your filter is holding it's own~ ![]() My only advice is watch the filter load time. This cannot be helped on some fitlers we all know that but always have the time factor in the 'fore-front' when working on the filter. I know everyone else will give the technical advice and I advise to listen to them. My filters have gotten better by taking their advice. When it comes to art---> Know yourself, and always be true to yourself, (in that order) you know your style and go with that. It's a personal honor to be making filters with this group of people~ And you'll have tons of fun~ |
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Posted: May 24, 2007 10:00 am | ||||||||
MeKenzie
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Persidio,
Thank you! And yes, I have a lot of graphic background for both professional and hobby use. I have experiences in 3D program (Blender remains to be my favorite software and I give it full credit for giving me experiences in node-based system), 2D programs such as photoshop for anything from photo editing to digital painting, and traditional painting. I also have some experiences in commerical art. Basically, I'm addicted to art and always will be! Right now, I'm seeking a job as a freelancer (my previous job's company crashed due to not enough funding) and while at it, I'm building my portfolio with new textures. ![]() Anyways, I'm glad you noticed those settings because that was my intention to target it to both beginner and advanced users so they can use it and create thousands of different textures without having to change anything in advanced filter editor. Kraellin, I see what you mean, it can be done easily so I'll see what I can do. It'd be a nice feature. Thanks. ![]() Now, I'll comment on Crapadilla's post later... I got headache so I'll go and lay down to recover. Thanks for the comments everybody! ![]() ~*~Dm7~*~ |
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Posted: May 24, 2007 10:04 am | ||||||||
StevieJ
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I love the rough bricks!!! Much better than the plain rectangles.....Nice!!!
![]() Steve
"Buzzards gotta eat...same as worms..." - Clint :) |
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Posted: May 24, 2007 10:21 am | ||||||||
Presidio
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Hi Mekenzie~
![]() Yes go lay down----> I get mirgraines from computer eye strain so I know what you mean. Posts will be here when you get back~ ![]()
Keyword for me... my ears went up ... perk... digital painting... My avatar is one of my mouse paintings scaled down. ((I know I need to redo her nose--- polish filters washed it out)). I could tell you had a digital art background. There is no way to hit the ground running with FF like you did without one. I started April 16th,,, and Mystic Raven also new... both hit the ground running----> both have art backgrounds... so it's easy to spot when someone is new to filter forge and brings a ton of art experience with them. It's wonderful to have you on board... Watch out for eye strain and migrains. You'll know when your addicted to making filters when you get to the forum web pages and instead of using the scroll bar you attempt to drag the page to where you want it to go~ ![]() Jean |
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Posted: May 24, 2007 10:28 am | ||||||||
MeKenzie
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Hi again Persidio,
Yeah, I still have a headache. ![]() You do digital paintings with a *cough* mouse? OUCH! I would recommend having a tablet, it makes a HUGE difference. Mouse compared to tablet is like comparing engraving in metal plate in anicent time to a pencil. It's so much easier using pencil. Btw, cool painting. ![]() And yeah, I actually got your joke. LOL! Sadly, it happened to me before! I tried to drag a page and was like, WTF it doesn't work! Oh scroll! Yeah! I think I need some serious help... LOL! To everybody: What I'm currently working on is a snow filter... ![]() ![]() ![]() ~*~Dm7~*~ |
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Posted: May 24, 2007 12:35 pm | ||||||||
Kraellin
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![]() i'm hoping that in the next version of FF we get more versatility in brick sizes and sizing. that would really do some of these filters nicely. and just a for instance on that, try to make a concrete block wall and you'll see what i mean. If wishes were horses... there'd be a whole lot of horse crap to clean up!
Craig |
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Posted: May 24, 2007 1:23 pm | ||||||||
Carl
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I'm with you on that - couldn't imagine ever going back to a mouse ![]() ![]() ![]() |
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Posted: May 25, 2007 3:16 am | ||||||||
MeKenzie
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Posted: May 25, 2007 2:11 pm | ||||||||
MeKenzie
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Posted: May 25, 2007 2:12 pm | ||||||||
MeKenzie
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Posted: May 25, 2007 2:15 pm | ||||||||
Kraellin
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THAT'S what i 'm talkin about
![]() If wishes were horses... there'd be a whole lot of horse crap to clean up!
Craig |
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Posted: May 25, 2007 9:10 pm | ||||||||
MeKenzie
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i'm glad Kraellin, i was thinking of adding other updat that will be able to smooth out the wall height if needed (if it's too rough for your taste or whatever) since it's based on brick noise to calucate the result so it uses brick details setting for now and I think I might need to fix that a bit since in most detail, it becomes more paper-like cut look if that makes sense.
![]() ~*~Dm7~*~ |
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Posted: May 26, 2007 3:49 am | ||||||||
Kraellin
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yes, i know what you're talking about. but when someone bends over backwards based on a request of mine... ya know?
![]() you could probably get a smoother top with some masking. if you could 'catch' the curve of the stones laterally and then mask off above that using that curve, and then tie that into the controls for height, you could probably do it. not sure of the exact details, though. If wishes were horses... there'd be a whole lot of horse crap to clean up!
Craig |
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Posted: May 26, 2007 11:36 am | ||||||||
MeKenzie
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Yeah I know what you mean.
![]() ![]() ~*~Dm7~*~ |
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Posted: May 26, 2007 7:37 pm | ||||||||
MeKenzie
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The updated version is accepted at the same url, http://www.filterforge.com/filters/2876.html
Enjoy! ![]() ~*~Dm7~*~ |
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Posted: May 28, 2007 5:57 am |
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