YOUR ACCOUNT

Login or Register to post new topics or replies
jffe
Posts: 2869
Filters: 90
Looking for a filter that does some kind(s) of scalable shapes/tiles. I know I've seen things similar (somewhat similar to my bad example pic below), but I don't really know the filter library all that well, looking for some help locating filter(s) like this. Thanks. smile:)

jffe

Filter Forger
  Details E-Mail
CFandM
ForgeSmith

Posts: 4761
Filters: 266
Did you ever find those shapes yet??You could look at some of the snippets..There are the curve to shape and other snippets. There was another one that I posted in the Creating Filters section....

http://www.filterforge.com/forum/read...0&TID=1987
Stupid things happen to computers for stupid reasons at stupid times!
  Details E-Mail
jffe
Posts: 2869
Filters: 90
Hmm, I don't think those snippets are quite what I'm after, but tough to tell with no visuals. I'm looking to take a shape, (let's say squares to start), and have smile:D them be large in one corner, and more of them and smaller by the diagonal opposite corner. Kind of like the example image, but more obviously so, and preferrably with more control than my 1 in 20 random luck method is providing me with currently. Best case scenario = picture an MC Escher pic, the scaled morphing shapes across the page.

jffe
Filter Forger
  Details E-Mail
StevieJ
Designer/Artist

Posts: 11264
Filters: 163
I would try to help.....but I'm not following what you are trying to do smile:)
Steve

"Buzzards gotta eat...same as worms..." - Clint :)
  Details E-Mail
Kraellin
Kraellin

Posts: 12749
Filters: 99
i think he's trying to do a replicating thing, only on each clone of the original square, it gets bigger (or smaller if you're working in the other direction) and keeps going like that with each new set of squares outward being a new, larger size.
If wishes were horses... there'd be a whole lot of horse crap to clean up!

Craig
  Details E-Mail
jffe
Posts: 2869
Filters: 90
Quote
Kraellin wrote:
i think he's trying to do a replicating thing, only on each clone of the original square, it gets bigger (or smaller if you're working in the other direction) and keeps going like that with each new set of squares outward being a new, larger size.


----Yeah, for now, just straight linear size increases/decreases would be fine. Like in the crappy example pic, only even that one isn't perfectly even, it looks more like maybe X/Y increments were set to values of 3-4 instead 1-1 or something.

jffe
Filter Forger
  Details E-Mail
CFandM
ForgeSmith

Posts: 4761
Filters: 266
Hopefully this is what you're looking for..Just fiddle with the gradient colors to stretch the tiles.. smile:)

test.ffxml
Stupid things happen to computers for stupid reasons at stupid times!
  Details E-Mail
CFandM
ForgeSmith

Posts: 4761
Filters: 266
You can even modify this to make it only a horizonal stretch..

Stupid things happen to computers for stupid reasons at stupid times!
  Details E-Mail
jffe
Posts: 2869
Filters: 90
Quote
CFandM wrote:
Hopefully this is what you're looking for..Just fiddle with the gradient colors to stretch the tiles..


----Hmm, that is a start toward keeping it linear. When I disconnect the 3 colorgrad module, then it scales them right to left (big to small), but up and down are the same size, and they get bent or angled with the 3 colorgrad module. I'll work on it some more later though, maybe it can be modded. Thanks. smile:D

jffe

P.S. I modded it to be a little closer to what I'm after, still not ideal, and no real scaling control unless just adding more tiles will automatically do that.

test.ffxml
Filter Forger
  Details E-Mail
CFandM
ForgeSmith

Posts: 4761
Filters: 266
Well you can even do this taking out the 3 color grad out altogether..It was an experiment anyway.. smile:)
Connect the two gradient components..Like this..
Using again the color as the scaling controls..

test v1j.ffxml
Stupid things happen to computers for stupid reasons at stupid times!
  Details E-Mail
StevieJ
Designer/Artist

Posts: 11264
Filters: 163
Quote
Kraellin wrote:
think he's trying to do a replicating thing, only on each clone of the original square, it gets bigger (or smaller if you're working in the other direction) and keeps going like that with each new set of squares outward being a new, larger size.

Like a vortex tiler with rectangular shapes??? I'm kinda reading overlapping size clusters with random placement???

Okay, I'll shut up and just follow along smile:)
Steve

"Buzzards gotta eat...same as worms..." - Clint :)
  Details E-Mail
jffe
Posts: 2869
Filters: 90
Picture a grid of just normal squares. In the upper left corner, one large square, and a whole grid leads to the opposite (lower right) corner where 4 smaller squares fit in the same size as the one large one fits. All the inbetween squares would just scale down (in that example), until they were 1/2 the original size, and then 4 of them would fit into one. I dunno, I call it linear scaling, maybe it's "morphing", but it being mathematically perfect, it seems more reasonable to call it "scaling" for the sake of describing it.

jffe
Filter Forger
  Details E-Mail

Join Our Community!

Filter Forge has a thriving, vibrant, knowledgeable user community. Feel free to join us and have fun!

33,711 Registered Users
+18 new in 30 days!

153,531 Posts
+36 new in 30 days!

15,347 Topics
+72 new in year!

Create an Account

Online Users Last minute:

29 unregistered users.