YOUR ACCOUNT

Login or Register to post new topics or replies
MysticBlueRaven
Texture Artist/ Cavy Slave

Posts: 1474
Filters: 75
I am getting ready to submit this filter today, here are a few samples. All comments are welcome. Thank you for viewing smile:)
1st sample

  Details E-Mail
MysticBlueRaven
Texture Artist/ Cavy Slave

Posts: 1474
Filters: 75
2nd sample

  Details E-Mail
MysticBlueRaven
Texture Artist/ Cavy Slave

Posts: 1474
Filters: 75
3rd sample

  Details E-Mail
MysticBlueRaven
Texture Artist/ Cavy Slave

Posts: 1474
Filters: 75
4th sample last one for now

  Details E-Mail
StevieJ
Designer/Artist

Posts: 11264
Filters: 163
Oh wow!!! These are excellent!!! I would suggest loosing the frames altogether.....doesn't seem to go with your patterns at all.....
Steve

"Buzzards gotta eat...same as worms..." - Clint :)
  Details E-Mail
MysticBlueRaven
Texture Artist/ Cavy Slave

Posts: 1474
Filters: 75
will lose the frame to the tiles, thank you very much for the idea smile:)

  Details E-Mail
jffe
Posts: 2869
Filters: 90
Looking good, and while the frames kind of fit color-wise, being tiles, they probably are better left frame-less. smile:)

jffe
Filter Forger
  Details E-Mail
Kraellin
Kraellin

Posts: 12749
Filters: 99
oh my god, girl; you've outdone yourself on these! these are definite WOWS! and i dont give a lot of WOWS.

frames, no frames, i'd like them either way. but keep the frames as an option.
If wishes were horses... there'd be a whole lot of horse crap to clean up!

Craig
  Details E-Mail
Presidio
Presidio

Posts: 2915
Filters: 43
Love the use of metals! smile:D smile:D smile:D smile:D smile:D

Metals, patterns,,, Sweet!!!
  Details E-Mail
MysticBlueRaven
Texture Artist/ Cavy Slave

Posts: 1474
Filters: 75
Quote
oh my god, girl; you've outdone yourself on these! these are definite WOWS

Doing the dance of joy, I got an WOW from Craig smile:) smile:) smile:) smile:) :)Thank you so much Craig. I did keep the frames as an option, it might come in handy for someone.

Quote
Love the use of metals!

Thank you very much Jean, I just love metals
  Details E-Mail
Presidio
Presidio

Posts: 2915
Filters: 43
(((Dance of Joy))) smile:D

Personally like this pattern without the frame--------> great patterns great textures!!

Stunning filter!!! smile:D smile:D smile:D smile:D smile:D
  Details E-Mail
Kraellin
Kraellin

Posts: 12749
Filters: 99
you're welcome, lynn smile:)

it's that second one that really caught my eye, btw.

and thank you for keeping the frame option smile:)
If wishes were horses... there'd be a whole lot of horse crap to clean up!

Craig
  Details E-Mail
MysticBlueRaven
Texture Artist/ Cavy Slave

Posts: 1474
Filters: 75
your very welcome Craig and thank you for the idea in keeping the frame option smile;) smile;)

Quote
Personally like this pattern without the frame--------> great patterns great textures!!

thank you very much Jean, what are you working on now, any previews comming?
  Details E-Mail
StevieJ
Designer/Artist

Posts: 11264
Filters: 163
Quote
Kraellin wrote:
thank you for keeping the frame option

Boooo!!! LOL..... smile:D I feel that the frames are definitely a major detractor and distracter to this.....like putting classic frames on modern abstract art.....just doesn't go together.....but that's just my humble opinion smile;) smile:)

I really like your Inca and Aztec designs.....but this one popped up and really grabbed me.....and is definitely my favorite of yours smile:) smile:) smile:) smile:) smile:)
Steve

"Buzzards gotta eat...same as worms..." - Clint :)
  Details E-Mail
Presidio
Presidio

Posts: 2915
Filters: 43
Quote
thank you very much Jean, what are you working on now, any previews comming?


Hi Lynn~ smile:D

Actually I do have a little 'something, something' I'm playing with... LOL smile:D

Gotta remember with me that I'm getting back into the swing of it. For now I'll make filters (((thanking the filter Gods))) smile:D , and keep up with comments. It's a joy for me to see what everyone is creating. Give me a week, no more then two and I'll be doing previews again.

Everything is (all clear) on this end, smile;)

smile:D LOL

Hey Steve,

I prefer this one without the frames too,,, so beautiful she can't go wrong... Lynn's quite the master with patterns. The designs and textures are soooo stunning... smile:D She's got Youza going on... LOL
  Details E-Mail
StevieJ
Designer/Artist

Posts: 11264
Filters: 163
Quote
Persidio wrote:
She's got Youza going on

She certainly does.....especially with this one!!! smile:)
Steve

"Buzzards gotta eat...same as worms..." - Clint :)
  Details E-Mail
Kraellin
Kraellin

Posts: 12749
Filters: 99
well, i used one of those for a ceiling, lynn. great BIG ceiling smile:) no screenshots right now, but maybe when i'm further along.
If wishes were horses... there'd be a whole lot of horse crap to clean up!

Craig
  Details E-Mail
MysticBlueRaven
Texture Artist/ Cavy Slave

Posts: 1474
Filters: 75
Hi Jean, it great to hear all is well with you, and I can't wait to see what you will come up with next smile:)

Quote
She's got Youza going on

Thank you very much for the great comments. As far as leaving the option open for the frames, I like to have alot of options with my filters, as the saying goes different strokes for different folks, I think that is how it goes lol

Craig
I can;t wait to see what preset you used and what it looks like. Take your time with it. I don't want to rush you smile:)
  Details E-Mail
Presidio
Presidio

Posts: 2915
Filters: 43
Working on Alien Vision~ smile:D It has a thread if you want to check it out. Thought I'd beat myself up with filters and make myself Alien Prey,,, LOL. ((In a nutty mood lately, what can I say...

smile:D
  Details E-Mail
Kraellin
Kraellin

Posts: 12749
Filters: 99
lynn,

decided to take a shot of your ceiling. pretty cool smile:) forgive all the little game things on there. that's the only way i currently know how to get a screenshot.

If wishes were horses... there'd be a whole lot of horse crap to clean up!

Craig
  Details E-Mail
MysticBlueRaven
Texture Artist/ Cavy Slave

Posts: 1474
Filters: 75
Craig looks pretty cool. What game is this for? Is there a way you can make the tiles smaller?
Jean heading over to see your new filetr
  Details E-Mail
Kraellin
Kraellin

Posts: 12749
Filters: 99
the game is wolfenstein - enemy territory, (or just wolf et, or et). it's a freebie ID software put out a number of years ago. i still play it when i want a break from graphics and now i'm working with their editor again because of FF. i'm too cheap to go out and get a good 3d graphic editor, so i use this smile:) it's fairly primitive compared to all the new game engines out there and all the new lighting capabilities that came in with new hardware a few years back, but it still gives me a grin to be able to see the textures applied to something like this.

all the textures you see in that pic are from FF except for the crates; those were pre-made.

and yes, i can scale the texture any way i wish. so, yes, i could make the tiles smaller.
If wishes were horses... there'd be a whole lot of horse crap to clean up!

Craig
  Details E-Mail
MysticBlueRaven
Texture Artist/ Cavy Slave

Posts: 1474
Filters: 75
Thank you very much Craig for explaining it to me. I rarely play any type of computer games, let along make textures for them. My sole reason at the time I started to play around in grahpics was to make my own images that I liked.
I was lucky to get an copy of poser 5 free from e-frontier. I mainly use paint shop pro 8 for all my image editing.
I think you are doing an great job with it keep it up smile:)
  Details E-Mail
Kraellin
Kraellin

Posts: 12749
Filters: 99
thanks, lynn smile:)

well, the game and editor are useful for more than playing the game. as you can see in the image, a lot of those textures dont work that well because of seamless tiling. the repetitive pattern is just too tight. so, it helps me understand what one group of filter/texture users might actually need and want in their filters/textures. the floor looks ok, but the brick building needs work. your ceiling tile works because it's not repeating a dual pattern like the brick and because it's a ceiling effect where we expect repetition. so, it's an interesting study.

yes, one of these days i'll have to try out a real 3d editor, like poser. and i've had psp since about version 4.12, when it was free/shareware. it's come a long ways.
If wishes were horses... there'd be a whole lot of horse crap to clean up!

Craig
  Details E-Mail
MysticBlueRaven
Texture Artist/ Cavy Slave

Posts: 1474
Filters: 75
your very welcome Craig, to me poser is an adult version of playing dress up. Except you use models to dress up and pose.
I also picked up from daz3d hexagon at the bargain price of an 1.99. That is the next program I plan on learn, I like the idea of making my own models and using texture that I make using filter forge.

Quote
a lot of those textures dont work that well because of seamless tiling. the repetitive pattern is just too tight. so, it helps me understand what one group of filter/texture users might actually need and want in their filters/textures. the floor looks ok, but the brick building needs work

I umderstand where you are comming from, when I use sea,less textures my bigest problem with them is the seam showing or the seam and pattern don't aline just right.

I agree that psp has changed since I first started using it, version 5 is the first version I ever use. Now I mostly used verion 8.1 now. I didn't care much for version 9 when I beta tested it.
  Details E-Mail
Kraellin
Kraellin

Posts: 12749
Filters: 99
lynn, you suggested smaller tiles for the ceiling so i went ahead and adjusted them. i think you're right. looks better smile:)

and you might want to look at psp xi. that would be a fairly big upgrade, 3 versions and psp has gotten better. the upgrade cost is pretty reasonable also.

If wishes were horses... there'd be a whole lot of horse crap to clean up!

Craig
  Details E-Mail
MysticBlueRaven
Texture Artist/ Cavy Slave

Posts: 1474
Filters: 75
Your very welcome Craig, one thing I have learned about using textures,in an 3d environment is that they have a tenancy to make the pattern look bigger that what they are, that is why I always made them smaller, even though it looks like they might be to small. Sometimes I end up makng 20 texture maps just to get the size and pattern right.
I see what you meant about the bricks, they do look like they are over sized also. I had that probem with an lighthouse I made texture maps for. Is this the first time you made textures for this game?
I will look into the latest upgrade version of psp,
  Details E-Mail
Kraellin
Kraellin

Posts: 12749
Filters: 99
well, the bricks were smaller, but the green pattern repeated too often that way so i resized them larger. i may just change that one altogether.

and re-sizing in this editor is quite easy. i just click on the texture and hit 's' and it brings up a window where i can re-size both the horizontal and vertical or just hit a key called 'fit' and it will auto-fit the texture to the object.

i'm now making breakable windows. quite fun smile:)
If wishes were horses... there'd be a whole lot of horse crap to clean up!

Craig
  Details E-Mail

Join Our Community!

Filter Forge has a thriving, vibrant, knowledgeable user community. Feel free to join us and have fun!

33,711 Registered Users
+18 new in 30 days!

153,531 Posts
+36 new in 30 days!

15,347 Topics
+72 new in year!

Create an Account

Online Users Last minute:

18 unregistered users.