| LilBlueSmurf | 
				 
			Well, instead of doing a thread for all my stuff I took a cue from some of the threads and will just use this one.  This one is massively slow because I have to do a tile for each row (only did one for every two in this shot and it really shows) and then use the radial gradient to offset it.  I would love to be able to really replicate the style with only three stone sizes, but I can't imagine that being possible.  So for now I guess clipped stones and whatnot are going to have to do. 
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| Posted: January 9, 2008 5:44 pm | ||
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				Crapadilla
								
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			Looks good. I did something similar a while back but haven't worked on it since.   
			![]() --- Crapadilla says: "Damn you, stupid redundant feature requests!" ;) 				 | 
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| Posted: January 10, 2008 3:56 am | ||
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				Kraellin
								
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			very cool, smurf! maybe you and dilla shld compare notes (and let us read them, of course  
			If wishes were horses... there'd be a whole lot of horse crap to clean up!
 				Craig  | 
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| Posted: January 10, 2008 8:48 am | ||
| LilBlueSmurf | 
				 
			I remember seeing that now, it was in your big thread I think.  I kept searching the filters 'cause I thought I had, but there wasn't one.  I'm sure they are done similarly because your's has that middle seem caused by the radial offset.  Was your's pretty slow already also?				 
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| Posted: January 10, 2008 4:28 pm | ||
| Conniekat8 | 
				 
			oooh, I could really use a filter like that, with arced cobblestones!				 
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| Posted: January 10, 2008 6:08 pm | ||
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				infiniview
								
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			Excellent start,
 
			Just looking at that makes me want to start plugging modules into what you have so far That is a great start, can you do an image fill on those bricks? at least 90 percent of all sensation is texture, even beyond the visual, with elements of noise, tone, gradients, interval and degree.
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| Posted: January 18, 2008 9:26 pm | ||
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