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Crapadilla
lvl 52 Filter Weaver and Official "Filter Forge Seer"

Posts: 4365
Filters: 65
smile:D smile:D smile:D

ROFL... I'm going to have a lot of fun with this one... couldn't help but test this little idea out immediately!

Looks like a fantasy-type sword generator might be feasible after all! This is just a very early proof of concept, but I'll be posting more on the progress...

--- Crapadilla says: "Damn you, stupid redundant feature requests!" ;)
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Crapadilla
lvl 52 Filter Weaver and Official "Filter Forge Seer"

Posts: 4365
Filters: 65
Ok, right now its just some variation on the blade, but I'm sure you get where its going... smile;)


--- Crapadilla says: "Damn you, stupid redundant feature requests!" ;)
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Kraellin
Kraellin

Posts: 12749
Filters: 99
excellent! so, we've got armor, shields and now swords/knives. ok, who's doing the horse?
If wishes were horses... there'd be a whole lot of horse crap to clean up!

Craig
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jffe
Posts: 2869
Filters: 90
Cool. smile:) Seems like Sjeiti's bottle maker could almost be modded for swords. And I still expect to see bullets anyday now hint-hint ha-ha. smile:p

jffe
Filter Forger
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Constantin Malkov
3D Artist/Animator
Posts: 186
Filters: 25
Looks great, Dilla! Don't know about Your next plans on it, but can say, what I need !!!ESPECIALLY!!! at this moment - REALISTIC BLADE TEXTURES. With scrathces, blood, damage and so on. I need it for hatchets, swords, axes and other weapons for 3D project. D'U have something in plans like this? It can be guaranteed HU from me as minimum.


Quote
Kraellin wrote:
so, we've got armor, shields and now swords/knives. ok, who's doing the horse?


We'll do BODIES before!

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Beliria
FilterForger & creative genius ;)

Posts: 1932
Filters: 45
OH WOW! Dilla! Them swords look ace! Gee wish I could build filters half as good as you and Threedee smile:|
Nothing wrong with a little insanity ;)
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jffe
Posts: 2869
Filters: 90
Quote
Beliria wrote:
Gee wish I could build filters half as good as you and Threedee


----Don't we all smile:p

jffe
Filter Forger
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Crapadilla
lvl 52 Filter Weaver and Official "Filter Forge Seer"

Posts: 4365
Filters: 65
Quote
Constantin Malkov wrote:
what I need !!!ESPECIALLY!!! at this moment - REALISTIC BLADE TEXTURES. With scrathces, blood, damage and so on. I need it for hatchets, swords, axes and other weapons for 3D project. D'U have something in plans like this?


Well, I can't promise anything. Developing this one to work reliably with randomization and developing all the different looks for hilts, handles etc. will take time. But yes, eventually I plan to have realistic sword textures with functioning height maps. Scratches, blood, chips, rust will all be there... smile:)
--- Crapadilla says: "Damn you, stupid redundant feature requests!" ;)
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Crapadilla
lvl 52 Filter Weaver and Official "Filter Forge Seer"

Posts: 4365
Filters: 65
Quote
Beliria wrote:
Gee wish I could build filters half as good as you and Threedee Confused


Was that a subliminally encoded application as a padawan? You think you have what it takes to bring balance to the Filtration™? smile;) smile:D
--- Crapadilla says: "Damn you, stupid redundant feature requests!" ;)
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CFandM
ForgeSmith

Posts: 4777
Filters: 268
Good Stuff Crapadilla smile:pimp: smile:pimp:
Stupid things happen to computers for stupid reasons at stupid times!
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jffe
Posts: 2869
Filters: 90
I dunno, too many people interested in this one Crapa, you better bail, it's not useless enough ha-ha. smile:p

jffe
Filter Forger
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ThreeDee
Lost in Space

Posts: 1672
Filters: 112
Heh. Gotta love it. Great idea, Dilla.
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Kraellin
Kraellin

Posts: 12749
Filters: 99
i'm curious, though, dilla; why not use TD's lathe snippet/filter for making these? or, are you?
If wishes were horses... there'd be a whole lot of horse crap to clean up!

Craig
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Indigo Ray
Adam

Posts: 1442
Filters: 82
I love the hilt a lot! I'm just not sure why the blade is all curvy like that... smile:|
I guess it makes it look more fantasy-like...in fact, a real sword, besides being straight, doesn't have a single line down the middle of the blade like yours does.
Most have two lines down the sides that converge at the tip of the blade. But your version is still cool anyway smile:)

And as an added option: Hilt-to-blade ratio? You can't use a sword if you can't pick it up... smile;)
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Crapadilla
lvl 52 Filter Weaver and Official "Filter Forge Seer"

Posts: 4365
Filters: 65
Quote
Indigo Ray wrote:
I'm just not sure why the blade is all curvy like that...


That's because it's a fantastic "Blade of Legend". You wouldn't think they are straight and boring, would you? smile;)

Quote
Indigo Ray wrote:
in fact, a real sword, besides being straight, doesn't have a single line down the middle of the blade like yours does.


Yup, I know, real blades have sort of a rounded groove running down the middle of the entire blade. That one's gonna be there too, just didn't get around to introduce it yet.

Quote
Indigo Ray wrote:
Hilt-to-blade ratio?


Already planned. But... since I'm going for a fantasy theme here, expect some seriously top-heavy blades! smile:D
--- Crapadilla says: "Damn you, stupid redundant feature requests!" ;)
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Crapadilla
lvl 52 Filter Weaver and Official "Filter Forge Seer"

Posts: 4365
Filters: 65
Quote
jffe wrote:
I dunno, too many people interested in this one Crapa, you better bail, it's not useless enough ha-ha. Tongue


Well, I can always keep the filter to myself, eh?! smile;) smile:D

Quote
Kraellin wrote:
i'm curious, though, dilla; why not use TD's lathe snippet/filter for making these? or, are you?


Because it is not necessary. I'm using profile gradients, profile gradients and some profile gradients here, plus maybe some curves. smile;)
--- Crapadilla says: "Damn you, stupid redundant feature requests!" ;)
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Kraellin
Kraellin

Posts: 12749
Filters: 99
ah, ok smile:)
If wishes were horses... there'd be a whole lot of horse crap to clean up!

Craig
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Carl
c r v a

Posts: 7289
Filters: 82
Quote
Crapadilla wrote:
Well, I can always keep the filter to myself, eh?!

Shame on you - wash your mouth out smile:evil:
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Crapadilla
lvl 52 Filter Weaver and Official "Filter Forge Seer"

Posts: 4365
Filters: 65
Quote
Carl wrote:
Shame on you - wash your mouth out Angry


My mouth's got nothing to do with it. smile;) smile:D
--- Crapadilla says: "Damn you, stupid redundant feature requests!" ;)
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StevieJ
Designer/Artist

Posts: 11264
Filters: 163
Excellent 3D feel!!! smile8) smile8) smile8)
Quote
Crapadilla wrote:
I'm using profile gradients, profile gradients and some profile gradients here, plus maybe some curves.

Ah, so you figured out how to map them with the curves, eh??? smile;) smile:)
Steve

"Buzzards gotta eat...same as worms..." - Clint :)
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Kraellin
Kraellin

Posts: 12749
Filters: 99
you can map most anything with profile gradients, tone curves and curves. you could probably draw the mona lisa with them smile:)
If wishes were horses... there'd be a whole lot of horse crap to clean up!

Craig
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Crapadilla
lvl 52 Filter Weaver and Official "Filter Forge Seer"

Posts: 4365
Filters: 65
Ah, Steve... which of the two was Vlad's again? smile;) smile:D
--- Crapadilla says: "Damn you, stupid redundant feature requests!" ;)
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StevieJ
Designer/Artist

Posts: 11264
Filters: 163
Those don't look like they're "two-handed"..... smile;) smile:D
Steve

"Buzzards gotta eat...same as worms..." - Clint :)
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Crapadilla
lvl 52 Filter Weaver and Official "Filter Forge Seer"

Posts: 4365
Filters: 65
Ah yes, I'll have to work on that... smile:devil:
--- Crapadilla says: "Damn you, stupid redundant feature requests!" ;)
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StevieJ
Designer/Artist

Posts: 11264
Filters: 163
LOL.... smile:D

They look great......especially like the grid detail on the handle.....nice touch!!! smile8)
Steve

"Buzzards gotta eat...same as worms..." - Clint :)
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Carl
c r v a

Posts: 7289
Filters: 82
from legend to myth smile;)
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Crapadilla
lvl 52 Filter Weaver and Official "Filter Forge Seer"

Posts: 4365
Filters: 65
from myth to oblivion smile;)
--- Crapadilla says: "Damn you, stupid redundant feature requests!" ;)
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jffe
Posts: 2869
Filters: 90
Well, it wasn't 'food', but it seemed pretty darn cool/useless overall ha-ha smile:p

jffe
Filter Forger
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Crapadilla
lvl 52 Filter Weaver and Official "Filter Forge Seer"

Posts: 4365
Filters: 65
I'll post some new stuff once I find the time to work on this again... I guess some rusted examples would be in order by then! smile;)
--- Crapadilla says: "Damn you, stupid redundant feature requests!" ;)
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jffe
Posts: 2869
Filters: 90
The *mixing* of the textures is what impressed me, that and having them all line up properly down the center 'line' of the screen. It's cool stuff, nothing I'd want, but it is always a bummer when something that interesting looking just fades away. If nothing else, I'd open it up and maybe learn half a new trick for my own purposes, and really, that's as good as a filter I can just use from the get go eh. smile:)

jffe
Filter Forger
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StevieJ
Designer/Artist

Posts: 11264
Filters: 163
Quote
Crapadilla wrote:
I guess some rusted examples would be in order by then!

I'd bet that this one would get alot of use by people developing medieval game characters, etc..... smile8)
Steve

"Buzzards gotta eat...same as worms..." - Clint :)
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