Orteil
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So because all the cool people have topics where they show off their cool stuff, I decided I wanted to be cool too. Hello !
Here is a filter which I submitted earlier today (should arrive in the filter gallery tomorrow, I hope !). It makes planets ! Big ones, small ones, glossy ones, shiny ones, flat ones, hilly ones, cratery ones, well - pretty much any telluric planet you might think of. I have a lot of ideas on how to improve it, but sadly I'm only equipped with Filter Forge 1. ![]() |
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Posted: May 31, 2011 6:31 pm | ||
Cybersparkle
Posts: 48 |
oooo! wow, so glad u decided to be cool! I love & use all the planet filters and really look forward to this one. You are doing great with just FF 1 !
Thank you ![]() ![]() |
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Posted: May 31, 2011 9:16 pm | ||
Mike Blackney
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These are just lovely, very stylised!! They sort of remind me of the planets from Spore (like http://ideonexus.com/wp-content/uploa...ace01.jpg) but much prettier
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Posted: May 31, 2011 9:59 pm | ||
Orteil
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Thanks ! Actually, Spore (while a crappy game in itself) is a huge inspiration for me. Check out the concept-art ! http://www.christianlorenzscheurer.co...index.html
A lot of my game projects revolve around planets and galaxies, so I tend to make a lot of drawings and filter with that theme... Also : it's up ! |
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Posted: June 1, 2011 8:04 am | ||
Orteil
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Anyone up for some wasabi peas ?
Meh... not so good-looking. I'm trying to work out ways of making the mountains actually distort the shape of the planets. We could also get neat asteroids with that ! ![]() |
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Posted: June 1, 2011 11:47 am | ||
Orteil
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Well, I tried. Real 3D bump in Filter Forge has always been a bit of a holy grail to me.
The depth effect I added looks kind of out of synch with the actual terrain, and I'm not sure why. I also get really weird distortions at higher 3Dness levels. Fun times ! ![]() |
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Posted: June 1, 2011 12:58 pm | ||
Orteil
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Well, I'm definitely having synching problems, it's like the planet's texture only fits loosely to the terrain. Still, it looks rather nifty if I keep the 3D to a low level.
(also this filter renders pretty fast without anti-aliasing, even with the 3D added, so I'm having a lot of fun animating these) ![]() |
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Posted: June 1, 2011 1:32 pm | ||
Mike Blackney
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That last one looks great!
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Posted: June 1, 2011 5:46 pm | ||
Indigo Ray
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Planet respirating snotball?
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Posted: June 2, 2011 8:49 pm |
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