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uberzev
not lyftzev

Posts: 1890
Filters: 36
smile:D



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Skybase
2D/3D Generalist

Posts: 4025
Filters: 76
Woo pipes! Wait now it makes me wanna just use this for my little game asset. smile:D Nice work sir.
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GMM
Moderator
Filter Forge, Inc
Posts: 3491
Playing Pipe Mania? smile:)
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Morgantao
Can't script

Posts: 2185
Filters: 20
Looks cool, but is there a way to have the pipes twist a little less around themselves (As opposed to around eachother)?
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SpaceRay
SpaceRay

Posts: 12298
Filters: 35
Cool and interesting, specially this one that I think is done with the FF lifesaver so it means tha you could make lovely designs with pipes based on source images, which would be really great!

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uberzev
not lyftzev

Posts: 1890
Filters: 36
smile8)

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uberzev
not lyftzev

Posts: 1890
Filters: 36
smile:D

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uberzev
not lyftzev

Posts: 1890
Filters: 36
smile:evil:

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uberzev
not lyftzev

Posts: 1890
Filters: 36
smile:banana:

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Skybase
2D/3D Generalist

Posts: 4025
Filters: 76
D: Its like Celtic knots but with pipes D:
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Ghislaine
Ghislaine

Posts: 3142
Filters: 270
Cool ! smile:)
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Morgantao
Can't script

Posts: 2185
Filters: 20
Quote
Its like Celtic knots but with pipes


Indeed it is! Always loved celtic knots smile:)
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Kraellin
Kraellin

Posts: 12749
Filters: 99
Quote
Looks cool, but is there a way to have the pipes twist a little less around themselves (As opposed to around eachother)?


you've obviously never seen the plumbing in my house smile:D

nice one, uber smile:)
If wishes were horses... there'd be a whole lot of horse crap to clean up!

Craig
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SpaceRay
SpaceRay

Posts: 12298
Filters: 35
Very well done. Cool. Like to have 3 colored pipes and the way they are related together
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uberzev
not lyftzev

Posts: 1890
Filters: 36
Figured out how to add T's and Crosses... (internals are way too complex now though)



Wild Pipes Insanity.ffxml
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Skybase
2D/3D Generalist

Posts: 4025
Filters: 76
Well, you just A) made my day. B) Solved he biggest problem I had. C) Made my day again.
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uberzev
not lyftzev

Posts: 1890
Filters: 36
Please disregard the Wild Pipes Insanity.ffxml attachment. I'm coming up with a much simpler solution that achieves identical results.
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uberzev
not lyftzev

Posts: 1890
Filters: 36
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Morgantao
Can't script

Posts: 2185
Filters: 20
Oooooh! I see what you did there smile8)
I don't understand any of it, but I see it smile:D

Very nice, cool idea to make a "table" of every possible part in every possible location smile:)
Just one question. I see in a lot of filters (Including this one) the use of an Invert component, with invert UNchecked. Is that some kind of an optimization trick?
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uberzev
not lyftzev

Posts: 1890
Filters: 36
Quote
Very nice, cool idea to make a "table" of every possible part in every possible location smile:)


I wish there was a better way. I just haven't found it...


Quote
Just one question. I see in a lot of filters (Including this one) the use of an Invert component, with invert UNchecked. Is that some kind of an optimization trick?


The inverts are only there because they provide a nice placeholder.

Ideally I'd remove them all before releasing the filter, but I'm lazy. smile:)
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Morgantao
Can't script

Posts: 2185
Filters: 20
Ahhh, a place holder. For what? smile:D
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SpaceRay
SpaceRay

Posts: 12298
Filters: 35
Yes, is true, I have seen the invert component that does not invert nothing smile:D

Here I have modified slightly the filter to be able to add any kind of textures to this very good and beautiful pipes

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SpaceRay
SpaceRay

Posts: 12298
Filters: 35
reducing the size pixels setting you get much more pipes

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SpaceRay
SpaceRay

Posts: 12298
Filters: 35
here is the pipes textured with the built in images

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SpaceRay
SpaceRay

Posts: 12298
Filters: 35
And what surprising effect you get when you reduce very much the size pixels setting in the above image here ?

you get a BLEND of both images loaded MADE OF PIPES !!!!

I was really suprised to see this appearing

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SpaceRay
SpaceRay

Posts: 12298
Filters: 35
smile8)

Here is the modified filter for you to try

Wild Pipes Insanity Textured v2 [pre-release].ffxml
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uberzev
not lyftzev

Posts: 1890
Filters: 36
Minor performance and simplicity enhancement...

Wild Pipes Insanity v2.1 [pre-release].ffxml
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uberzev
not lyftzev

Posts: 1890
Filters: 36
Filter now two to three times faster! smile8)

Wild Pipes Insanity v3 [pre-release].ffxml
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Ghislaine
Ghislaine

Posts: 3142
Filters: 270
Thanks uber for this pre-release. smile:)
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Morgantao
Can't script

Posts: 2185
Filters: 20
Hey, is it possible to have a 3 or 4 color pipes with the new way of doing things?
In your celtic pipes exampe you had 3 color pipes. smile:)
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SpaceRay
SpaceRay

Posts: 12298
Filters: 35
Thanks for the update and have optimized it



Is this that the pipes are following the shape of the FF Lifesaver ? smile:?: smile:?:

Quote
Morgantao
Hey, is it possible to have a 3 or 4 color pipes with the new way of doing things?


YES, this would be nice and interesting to have 3 or 4 color pipes instead of 2, perhaps just by duplicating the components you will have 4 pipes instead of 2?
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uberzev
not lyftzev

Posts: 1890
Filters: 36
It's easy to have multiple pipes. Just not working on that particular aspect at this time. smile:)
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Skybase
2D/3D Generalist

Posts: 4025
Filters: 76
k you win. That's just beautiful. lol
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SpaceRay
SpaceRay

Posts: 12298
Filters: 35
smile8)

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uberzev
not lyftzev

Posts: 1890
Filters: 36
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uberzev
not lyftzev

Posts: 1890
Filters: 36
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uberzev
not lyftzev

Posts: 1890
Filters: 36
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Morgantao
Can't script

Posts: 2185
Filters: 20
You rock! smile:)
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SpaceRay
SpaceRay

Posts: 12298
Filters: 35
Very well done uberzev I have been making my own version of 4 color pipes but is not as good as your version that is very good and polished and perfectly done.

Thanks very much.



Please I am still wondering how this image is made smile:?:

As it reminds me much of the FF lifesaver
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Morgantao
Can't script

Posts: 2185
Filters: 20
Uberzev, the four color version has a little bug... some kind of a tiny offset issue I think.
It makes hairline vertical and horizontal black streaks on the pipes, and also 1 pixel floating pipe sections.
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uberzev
not lyftzev

Posts: 1890
Filters: 36
Quote
Uberzev, the four color version has a little bug... some kind of a tiny offset issue I think.
It makes hairline vertical and horizontal black streaks on the pipes, and also 1 pixel floating pipe sections.
That's a FF bug, not an uberzev bug. smile:)
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Morgantao
Can't script

Posts: 2185
Filters: 20
Is that the legacy multi-pass preview bug you post about? Because I also tried rendering with multipass off, and got same result smile:|
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uberzev
not lyftzev

Posts: 1890
Filters: 36
It's some bug related to size, pixels and/or the image dimensions. Make a new image at 800x800 and the bug goes away.
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GMM
Moderator
Filter Forge, Inc
Posts: 3491
Quote
uberzev wrote:
It's some bug related to size, pixels and/or the image dimensions. Make a new image at 800x800 and the bug goes away.


uberzev, I'd appreciate if you could isolate this bug (so that our devs and testers don't have to search through these countless Offsets to find the culprit) and repost it in the Bugs and Problems forum.
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uberzev
not lyftzev

Posts: 1890
Filters: 36
Quote
uberzev, I'd appreciate if could isolate this bug (so that our devs and testers don't have to search through these countless Offsets to find the culprit) and repost it in the Bugs and Problems forum.


I empathize GMM.

I'm going to delegate this task to SpaceRay.
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