PixelSlaughter
PixelSlaughter

Posts: 105
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some giger
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Posted: April 18, 2013 2:12 pm |
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PixelSlaughter
PixelSlaughter

Posts: 105
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more
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Posted: April 20, 2013 5:57 am |
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PixelSlaughter
PixelSlaughter

Posts: 105
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other
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Posted: April 20, 2013 5:57 am |
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PixelSlaughter
PixelSlaughter

Posts: 105
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rust
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Posted: April 20, 2013 5:57 am |
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PixelSlaughter
PixelSlaughter

Posts: 105
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comic
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Posted: April 20, 2013 5:58 am |
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PixelSlaughter
PixelSlaughter

Posts: 105
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tattoo fx
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Posted: April 20, 2013 5:58 am |
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PixelSlaughter
PixelSlaughter

Posts: 105
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fantasy
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Posted: April 20, 2013 5:58 am |
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PixelSlaughter
PixelSlaughter

Posts: 105
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letras
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Posted: April 20, 2013 5:59 am |
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PixelSlaughter
PixelSlaughter

Posts: 105
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lo mismo
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Posted: April 20, 2013 5:59 am |
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PixelSlaughter
PixelSlaughter

Posts: 105
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mas de lo mismo
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Posted: April 20, 2013 5:59 am |
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Skybase
2D/3D Generalist

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Very textural  Nice!
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Posted: April 20, 2013 7:19 am |
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PixelSlaughter
PixelSlaughter

Posts: 105
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Thanx! Its verry funny to generate textured elements and to combine all in Pgotoshop, then another pass throught some filters and final photoshopping. Still experiemnting, some hundreds of texture generators waits to be retouched. Just need time to make photosessions with girls and arms, then will share the results. Cyberpunk Apocalypse or something of this kind. Trioxin Zombie Slaughterhouse.
Cheerz!
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Posted: April 20, 2013 8:58 am |
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PixelSlaughter
PixelSlaughter

Posts: 105
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Last checks and the coming week starting real compositing
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Posted: May 1, 2013 8:17 am |
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PixelSlaughter
PixelSlaughter

Posts: 105
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some experiments
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Posted: August 3, 2013 6:07 am |
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PixelSlaughter
PixelSlaughter

Posts: 105
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zz1
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Posted: August 3, 2013 6:07 am |
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PixelSlaughter
PixelSlaughter

Posts: 105
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zz2
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Posted: August 3, 2013 6:08 am |
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PixelSlaughter
PixelSlaughter

Posts: 105
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zz3
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Posted: August 3, 2013 6:08 am |
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PixelSlaughter
PixelSlaughter

Posts: 105
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The last one was created in 30 seconds, from Photoshop to Filterforge
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Posted: August 3, 2013 6:09 am |
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Skybase
2D/3D Generalist

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That's some mad stuff there.
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Posted: August 3, 2013 7:25 am |
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SpaceRay
SpaceRay

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Some complex and well done works.
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Posted: August 5, 2013 11:49 am |
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PixelSlaughter
PixelSlaughter

Posts: 105
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Some more hm... works. I first create in 3D, then processing by my FF filters, then some retouch. This is just the beginning, Im still learning and xxxperimenting for fun
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Posted: August 9, 2013 5:21 am |
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PixelSlaughter
PixelSlaughter

Posts: 105
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The FF lighting engines are very powerful, especially when converting mixed pictures of 2D + 3D. Unfortunately the programmers are not about to do NAMING OF THE PRESETS and this really sucks...
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Posted: August 9, 2013 5:23 am |
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PixelSlaughter
PixelSlaughter

Posts: 105
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Because I have about 50 own filters with about 10 to 50 presets each... the naming of the presets is really pain in the ass. My ass!
(P.S. MORT is a clone of my nickname)
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Posted: August 9, 2013 5:25 am |
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PixelSlaughter
PixelSlaughter

Posts: 105
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The nickname itself. Here I didn´t mixed the ´logo´ just for fun and to see the difference. It better when mixed with the background I think. Whatever...
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Posted: August 9, 2013 5:29 am |
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PixelSlaughter
PixelSlaughter

Posts: 105
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Another experiment, not so suck-cesful. ZOP OFF!
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Posted: August 9, 2013 5:33 am |
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PixelSlaughter
PixelSlaughter

Posts: 105
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a pumpkin, 15 minuts in 3D and 15 in FF
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Posted: August 9, 2013 5:38 am |
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PixelSlaughter
PixelSlaughter

Posts: 105
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A tattoo design
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Posted: August 9, 2013 5:38 am |
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PixelSlaughter
PixelSlaughter

Posts: 105
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FilterForge´processed
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Posted: August 9, 2013 5:39 am |
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PixelSlaughter
PixelSlaughter

Posts: 105
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A skull?
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Posted: August 9, 2013 5:39 am |
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PixelSlaughter
PixelSlaughter

Posts: 105
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A cat. 15 in 3D and 10 in FF
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Posted: August 9, 2013 5:40 am |
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PixelSlaughter
PixelSlaughter

Posts: 105
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The very first experiment with 3D/FF... 20 minutes total
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Posted: August 9, 2013 5:40 am |
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PixelSlaughter
PixelSlaughter

Posts: 105
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Apocalypse BBQ. The skull&bones are from photos, the guts Photoshop, the slim FF
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Posted: August 9, 2013 5:42 am |
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SpaceRay
SpaceRay

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I suposse and think that you are using custom built filters to make this artworks, or are you using ones from the FF library?
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PixelSlaughter
I first create in 3D, then processing by my FF filters, then some retouch. |
Like very much this two artworks, very complex and greatly textured, well done
Also like this one
What 3D software are you using?
Do you make the model of the shapes yourself or use other already made from somewhere on the internet?
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PixelSlaughter
Unfortunately the programmers are not about to do NAMING OF THE PRESETS and this really sucks... |
Yes, Vladimir has confirmed that this will not be available in FF 4.0 because they want to make it in whole and not just make in parts and only add naming of presets and nothing else.
A suggestion I have thought is that you could take a screenshot of the presets you have, and then print them in a paper, then put a number to each one, and then on the paper write the corresponding name of the preset to each number.
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Posted: August 9, 2013 8:33 pm |
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Indigo Ray
Adam

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Beast! Thanks for showing us these!
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Posted: August 9, 2013 10:42 pm |
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Skybase
2D/3D Generalist

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Zbrush?
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Posted: August 10, 2013 12:10 am |
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SpaceRay
SpaceRay

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Skybase, why do you think that he may be using Z brush?
I do not see this works coming from Zbrush although I really do not know
Let's wait and see what he has to say and can tell what 3D software is he using.
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Posted: August 12, 2013 3:21 am |
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PixelSlaughter
PixelSlaughter

Posts: 105
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Well, all my filters are custom made, not FF gallery, however I used some "parts" of others filters... Im still developing filters. Its all texture based, while I want to have my complex textures. My workflow is
1. Designing elements in Zbrush, MAX etc. (Im still learning Zbrush, so when I get something interesting, I then use in FF), and possible use of photos. This all is baked in Photoshop
2. Processing in FF
3. Photoshop retouch
And I als odo tattoos, so I was very interesting to process designs like this one
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Posted: August 14, 2013 1:50 pm |
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PixelSlaughter
PixelSlaughter

Posts: 105
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And this water horse was also a tattoo design once...
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Posted: August 14, 2013 1:54 pm |
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PixelSlaughter
PixelSlaughter

Posts: 105
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Processed by FF, made in zbrush
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Posted: August 21, 2013 8:19 pm |
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PixelSlaughter
PixelSlaughter

Posts: 105
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the same, thr other filter
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Posted: August 21, 2013 8:22 pm |
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PixelSlaughter
PixelSlaughter

Posts: 105
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Another kitchen mix
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Posted: August 21, 2013 8:24 pm |
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PixelSlaughter
PixelSlaughter

Posts: 105
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the same, fried
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Posted: August 21, 2013 8:25 pm |
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PixelSlaughter
PixelSlaughter

Posts: 105
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trying the zbrush fast sketch, FF processed. 5 minutes
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Posted: August 21, 2013 8:26 pm |
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PixelSlaughter
PixelSlaughter

Posts: 105
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some more zbrush/FF sh.t
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Posted: August 21, 2013 8:28 pm |
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SpaceRay
SpaceRay

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OH! you were right, it was really Zbrush! How did you know? Sorry that I was wrong and thought it could not be possible, but maybe because I have never used Zbrush, just have seen only some example of what others have done.
I thought that they could be 3D models, but you have said that they are created in Zbrush, so it can´t be this way, at least as far as I know that is little about Zbrush
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PixelSlaughter
Processed by FF, made in zbrush |
WOW! this are very well done and beautiful artworks, and love the textures you are able to create.
I wonder HOW do you make all this amazing 3D like textures so complex and very well done using Zbrush???  What do you use ? or how they are done?
Is there any tutorials video, text, or website that can explain how to make this things you are doing?
Because all the Zbrush tutorial I have seen are about making fully 3D detailed things but have not seen anyone making this kind of 3D-Ãsh style textures that are so nice.
Congratulations for your great artistic creations that I like
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Posted: August 23, 2013 5:06 am |
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