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uberzev
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Kind of meh on this but please enjoy.
Using a few hacks here. The newest being my 'fog' simulation. Would like to add some "T" pipe joins and figure out a way to produce a seamless version that doesn't suck. However 'Bomber' limits my options... Pipes (pre-release].ffxml |
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| Posted: June 3, 2012 6:32 am | ||||
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SpaceRay
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| Posted: June 3, 2012 8:42 am | ||||
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Kraellin
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impressive, uber!
If wishes were horses... there'd be a whole lot of horse crap to clean up!
Craig |
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| Posted: June 5, 2012 12:08 am | ||||
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Skybase
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Uber... you have no idea how much you just saved my time. I'm developing a game called The Tower which needs tons and tons of assets like pipes. You just basically made a filter that produces the entire wall of one of the levels I had in mind.
Oh boy... well, I did go ahead and modify the filter itself, the level does have a certain look and lighting, just had to conform to that. Much of it was just rough modification, it's not the best but it works. I mean either way here's what I did.... |
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| Posted: June 5, 2012 4:38 am | ||||
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uberzev
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That looks great Skybase!
BTW my paypal account is uberzev AT gmail.com for when your game becomes a hit |
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| Posted: June 5, 2012 4:58 am | ||||
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Kraellin
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lol If wishes were horses... there'd be a whole lot of horse crap to clean up!
Craig |
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| Posted: June 5, 2012 10:51 am | ||||
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Skybase
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Oh you have no idea how much I'm willing to pay for anything that gets me somewhere. While I don't know if it will be used in the final version, there's a good chance I will because it's awesome.
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| Posted: June 6, 2012 7:15 am | ||||
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uberzev
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Yeah, feel free to send any compensation you see fit. Seriously I'm out of work and anything would help. (Not joking)
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| Posted: June 6, 2012 7:00 pm | ||||
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SpaceRay
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I am very sorry for you from this news, and I understand it well, as I am like you. I wish you can find some work or way to get some income in a way that you like. |
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| Posted: June 8, 2012 1:10 am | ||||
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Morgantao
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Three's company... I'm right there with you two
Looking for work is not easy. |
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| Posted: June 8, 2012 2:36 am | ||||
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