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Vince Whitmore
Vince Whitmore
Posts: 8
Sunset Cottage by Vince Whitmore
http://www.filterforge.com/gallery/311.html

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Vince Whitmore
Vince Whitmore
Posts: 8
Of course, I'm still tweaking it. Here's the latest version:

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Skybase
2D/3D Generalist

Posts: 4025
Filters: 76
Nice work! Kinda bit too crisp with the details? smile;)
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Vince Whitmore
Vince Whitmore
Posts: 8
Skybase,
Thanks!
And you're right- I've always been a bit heavy-handed with sharpening.
How about this?

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Skybase
2D/3D Generalist

Posts: 4025
Filters: 76
It's definitely getting better! smile:)

Personally, I think it's really really just in the amount of detail and it just needs a bit of control. For example the dirt texture on the road, I figure uses displacements, does get very bumpy and so does the grass... and the bricks. This is just kinda like my analysis of things but what's making it look very crisp in the picture is basically the overall uniformity of detail. Where ever my eye leads to, there's the same amount of detail as much as where I was looking previously. In reality, as you go further, things start looking a bit less detailed and so on.

I don't really have a perfect solution to this but often times where I work we just use z-depth and subtly blur certain areas out but that probably isn't the solution here. Either way, that was just my thoughts on it. I hope it helps.

Environment design! Fun fun smile:) Please keep it up.
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Vince Whitmore
Vince Whitmore
Posts: 8
Thanks for the comments, they get me trying new tricks and features and I learned some stuff along the way.
1. Started playing for the first time with 'depth of field' settings in Mental Ray. THAT was interesting. After a MUCH longer render time, and after just watching a video on JPG and lossy formats, I decided to save my render as a PNG rather than a JPG.
What blew my mind on that was it loaded into Photoshop as a transparent PNG that required NO masking on my part to get the sky image in behind it. Totally removed messing around with selecting from the process! This is probably old news to people in the 'biz, but to a self-taught newbie like me, it made my day.
2. Threw a Gaussian Blur on the sky image to try a match the DOF effect.
Version #3:

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EAdams

Posts: 447
I like the third version best. In my view, you are simulating landscape photography here. A DOF effect is fine for portraits or flowers, when you want to make sure that the background doesn't distract from the central focus of the image, but in a landscape you would want to keep the stunning sky in focus.
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Vince Whitmore
Vince Whitmore
Posts: 8
Thanks, EAdams!
You make a good point. Version 3 is where I backed off on the sharpening a bit.
Your thoughts on the place of DOF are interesting.
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