YOUR ACCOUNT

Messages 1 - 45 of 46
First | Prev. | 1 2 | Next | Last 
Login or Register to post new topics or replies
StevieJ
Designer/Artist

Posts: 11264
Filters: 163
Hi everyone, I guess that I'm finally in the right area to post pics for opinions smile:) I wanted to get some feedback on my "StevieJ's GlassWorxExtreme" filter. Below are some test image pics....

Steve

"Buzzards gotta eat...same as worms..." - Clint :)
  Details E-Mail
StevieJ
Designer/Artist

Posts: 11264
Filters: 163
I also let the control parameters delve more abstract.....

Steve

"Buzzards gotta eat...same as worms..." - Clint :)
  Details E-Mail
StevieJ
Designer/Artist

Posts: 11264
Filters: 163
I want to merge this concept with my 'AbstractWorx' and fading algorithmic patterns for deep 3D effects.....so I need a "Vulcan Mind Meld' with CFandM smile:D

Steve

"Buzzards gotta eat...same as worms..." - Clint :)
  Details E-Mail
StevieJ
Designer/Artist

Posts: 11264
Filters: 163
more simplified.....

Steve

"Buzzards gotta eat...same as worms..." - Clint :)
  Details E-Mail
StevieJ
Designer/Artist

Posts: 11264
Filters: 163
Kreallin, you might like some of the lighting....

Steve

"Buzzards gotta eat...same as worms..." - Clint :)
  Details E-Mail
Kraellin
Kraellin

Posts: 12749
Filters: 99
yup. pretty cool.

here's another suggestion on these which was inspired from that last one, try adding a kaleidoscope component in there to make some patterned glass effects. i look at that last green one and it reminds me of a traffic light lens. but, it needs a pattern.
If wishes were horses... there'd be a whole lot of horse crap to clean up!

Craig
  Details E-Mail
StevieJ
Designer/Artist

Posts: 11264
Filters: 163
Yeah, I already have something like that in progress.....glass cubes, refractive lenses....and a really neat one where the glass blows out in motion towards the edges.....

Man, so many ideas....my head is going to explode smile:) I'm having way too much fun with this....
Steve

"Buzzards gotta eat...same as worms..." - Clint :)
  Details E-Mail
Kraellin
Kraellin

Posts: 12749
Filters: 99
and here's a screenshot of my new lighting environment based on one of your pics. i named it 'steviej-1' smile:)

If wishes were horses... there'd be a whole lot of horse crap to clean up!

Craig
  Details E-Mail
Kraellin
Kraellin

Posts: 12749
Filters: 99
that took about 25 minutes to render as a lighting environment. i could have cut that time by making the source image smaller, but i used a 400 x 400 of your original image.
If wishes were horses... there'd be a whole lot of horse crap to clean up!

Craig
  Details E-Mail
StevieJ
Designer/Artist

Posts: 11264
Filters: 163
That's a really nice effect!!! Can you post a maxed pic to get a better look at it? I'm a designer/fine art photographer....and a Zuess-Softaire lens would cost big bucks to get close to this..... I'm about to dump photography altogether for digital.....buy one of those new 12-14 megapixel cameras, and hopefully be able to adapt my pentax 67 lenses to it (the camera is a dinosaur, but the lenses are the balls).....
Steve

"Buzzards gotta eat...same as worms..." - Clint :)
  Details E-Mail
StevieJ
Designer/Artist

Posts: 11264
Filters: 163
PS.....now you really have me thinking about custom lighting environments smile:)
Steve

"Buzzards gotta eat...same as worms..." - Clint :)
  Details E-Mail
Kraellin
Kraellin

Posts: 12749
Filters: 99
ok, here's a closer look. this is just based on the original screenshot, blown up a bit. no other alterations done on the pic.

the pic i used was 'ultimateglassworx-2'. i may try some others but right now i'm working on doing one from a fire picture smile:)

If wishes were horses... there'd be a whole lot of horse crap to clean up!

Craig
  Details E-Mail
Kraellin
Kraellin

Posts: 12749
Filters: 99
and yeah, i'd go digital too if i could. i have a Canon F1 that i bought back in the 70's. a number of good lenses but there's no adapter for the new digital bodies smile:(
If wishes were horses... there'd be a whole lot of horse crap to clean up!

Craig
  Details E-Mail
Kraellin
Kraellin

Posts: 12749
Filters: 99
here's another that i like that i made. i made the original in psp from scratch.

If wishes were horses... there'd be a whole lot of horse crap to clean up!

Craig
  Details E-Mail
StevieJ
Designer/Artist

Posts: 11264
Filters: 163
Is there anyway that I can get a closer look at your rose pic to see the final result better? send it via email or something?

Bummer on the adapter.... Are they making all the new digital cameras proprietary so you have to buy 'their' lenses for it?
Steve

"Buzzards gotta eat...same as worms..." - Clint :)
  Details E-Mail
StevieJ
Designer/Artist

Posts: 11264
Filters: 163
Oooooo!!! That Rainbow lighting effect might look pretty awesome with some of the things that I'm trying to do.... Buddy, Pal smile:D
Steve

"Buzzards gotta eat...same as worms..." - Clint :)
  Details E-Mail
Kraellin
Kraellin

Posts: 12749
Filters: 99
stevie,

i'd offer to send you the files, but these are so easy to make that you could probably do it easier yourself and get the benefit of being able to tailor it exactly how you want. there is another thread here on the forums...somewhere, where i and others, explain exactly how to do it.

briefly, you want a small .jpg image, like 200 x 400, 300 x 300, and so on. i wouldnt go for anything larger than about 400 x 400 or you'll be waiting for the thing to render next january.

go into windows explorer and change your .jpg extension to .exr. just that, dont change anything else, just the extension type.

when you open FF, go to 'import hdri' and you'll get a new window with a browse function. browse to your now altered file and click on it.

in the next field in that window, type in a name that you want to see displayed in your lighting environments and hit ok.

go take a walk or get some coffee or whatever. it's going to take a while to render. a 200 x 200 takes about 5 or 6 minutes on my rig. a 400 x 400 will take 25 minutes or more.

my rainbow one was a simple image i made in paint shop pro. if i remember correctly, i just painted a gradient on a small, all white, new image. saved it as a .jpg and did the above mentioned process. or maybe it was just a number of colored bars. i forget.

but the simplicity of this is that you can experiment with little risk or cost. you'll also want to note how the environments function within FF. they only scroll horizontally, so you'll want to make your base images accordingly. my first rainbow i made the bars horizontal and it was nearly worthless because the bars aligned the same way as the scrolling of the environment thing. you also want (usually) varied lighting withing the base image. i have one that is mostly white and it just doesnt work as well.

if you look at the default environs, you'll notice there's a pretty good range of lights and darks within each. it's this contrast that tends to make good lighting environs.

i actually dont quite understand fully how the environs are doing their thing. and, i'm a little surprised they are spherical. i would have thought squares would have worked better. and i dont quite understand the internal rules of application of an environ. one color within an environ often seems to be applied across the whole image it's working on, and other colors and lighting seems to not be, and that doesnt make complete sense to me either. so, i'm still working on figuring it out as well.
If wishes were horses... there'd be a whole lot of horse crap to clean up!

Craig
  Details E-Mail
StevieJ
Designer/Artist

Posts: 11264
Filters: 163
Thanks Kraellin, this is excellent info!!! I'm going to try this out first thing in the morning.... smile:)
Steve

"Buzzards gotta eat...same as worms..." - Clint :)
  Details E-Mail
Kraellin
Kraellin

Posts: 12749
Filters: 99
you're welcome smile:)

read the entire forum(s) for other gems like this smile;)
If wishes were horses... there'd be a whole lot of horse crap to clean up!

Craig
  Details E-Mail
StevieJ
Designer/Artist

Posts: 11264
Filters: 163
Thanx again, Kraellin smile:) Taking the time to read through all of it has saved on alot of 'experimentation' time.....
Steve

"Buzzards gotta eat...same as worms..." - Clint :)
  Details E-Mail
Kraellin
Kraellin

Posts: 12749
Filters: 99
excellent smile:) no reason to re-invent the wheel, aye? smile:)
If wishes were horses... there'd be a whole lot of horse crap to clean up!

Craig
  Details E-Mail
StevieJ
Designer/Artist

Posts: 11264
Filters: 163
Definitely, although it helps me learn it and engrave it in my brain smile:)
Steve

"Buzzards gotta eat...same as worms..." - Clint :)
  Details E-Mail
Kraellin
Kraellin

Posts: 12749
Filters: 99
well, good smile:)

if you make one that you like and think looks cool, post a screenshot of it.
If wishes were horses... there'd be a whole lot of horse crap to clean up!

Craig
  Details E-Mail
Torley
Second Lifer

Posts: 303
Lovely range of colors on this... I'd like to see this in green and pink, my fave color scheme. smile:)
I'm enjoying using Filter Forge to create http://torley.com/textures
  Details E-Mail
StevieJ
Designer/Artist

Posts: 11264
Filters: 163
Hey Kraellin smile:) That's what I'm going to do from now on. The feedback is more than helpful!!! I know that I can count on you to give me an honest opinion and send me into the depths of depression smile:) LOL

Hi Torley smile:) You can shift Hue to get some pink, but not all pink....Okay, I'll work on that one smile:)
Steve

"Buzzards gotta eat...same as worms..." - Clint :)
  Details E-Mail
Kraellin
Kraellin

Posts: 12749
Filters: 99
stevie,

i dont know if i pointed this out originally or not, but i DO like your original here. the rest was just suggestions on other possibilities if you wanted. and that last one especially, really looks like some of that thick glass you see on insulators on telephone and power lines, the old cup or bell type. those were heavy, thick glass and that's what that green one reminds me of most.

as for your depressions, i claim no responsibility; got too many of my own smile;)

and on the lighting environments, they seem to work where whatever is in the exact middle of the sphere has the most influence on your image and tapers out from there. this was not how i expected them to work. when i move my rainbow one and change the prominent color, the image color will mostly be influenced by the one that dead center in the sphere at the time.
If wishes were horses... there'd be a whole lot of horse crap to clean up!

Craig
  Details E-Mail
StevieJ
Designer/Artist

Posts: 11264
Filters: 163
LOL smile:) Fair enough....

I did not expect that lighting effect either. It was an unexpected (but welcome) bi-product of growing the saturation map in small increments, layering all of them together, and then bluring them to acheive that continuous color effect.....

One of my next little projects (one of many) is to learn how to control it and place multiples.....

I consider it a compliment that you want to use them smile:)

Steve

"Buzzards gotta eat...same as worms..." - Clint :)
  Details E-Mail
StevieJ
Designer/Artist

Posts: 11264
Filters: 163
PS.... I was wondering if you would be interested in a collaborative effort to create a 3D glass object filter.....by modifying your 'Koleidoscope' filter to produce 3D-appearing objects and applying this filter to them. I was thinking that it would be pretty cool....
Steve

"Buzzards gotta eat...same as worms..." - Clint :)
  Details E-Mail
Kraellin
Kraellin

Posts: 12749
Filters: 99
stevie,

i thought we were already collaborating smile:) no need for special agreements and such. just post your stuff and say 'here ya go'.

but yes, i am interested in getting some 3d stuff into that filter. i have one version of adding one of CF's 3d filters to my own. but, it didnt really look very good. we'll have to tap CF a bit more on this. and, as i said a while back...somewhere... i do like the thick glass look of your filter and am working on another filter where that may be helpful. not sure it would work for the kaleidoscopic profile (kp) one, but maybe. the kp one was supposed to be about abstract architecture and mostly black and white, but the color shift filter worked so well in it that i left it in for just abstract designs.

the one i'm working on now is about abstract glass designs. i'm still working out the refraction and some other things, but it's coming along and may well lend itself better to your filter... if i can get some of the rest of this worked out first. at some point i'll probably post the thing for help, since this is more complex than the kp one and i'm trying to sort the 'glass' from the rest of the image.

basically, i hate to commit to a formal 'collaboration' as that tends to tie me down to something which i may or may not be able to devote to or finish. i'm too scatter-brained for much of that smile:) ideas come and i'll push on them for a bit and then set them aside and take them back up months later. it's a discipline thing which i have to work on all the time.

but any time you want to take any of my filters and do something with them, feel free. and by all means post something up on it and i'll more than likely comment or even jump in and do something with it also.

and tap CF for more of his anaglyph stuff. i would love to set some of my filters to 3d. i could really wow some folks with a bit more of that smile:)
If wishes were horses... there'd be a whole lot of horse crap to clean up!

Craig
  Details E-Mail
StevieJ
Designer/Artist

Posts: 11264
Filters: 163
Oh no, nothing formal....just an idea to approach from both sides in our spare time....

This epitomizes what's great about FF.....all the filter can be used as building blocks to make something better.....

Yeah, breaking out of the 2D box is the way to go, but that's just me smile:D
Steve

"Buzzards gotta eat...same as worms..." - Clint :)
  Details E-Mail
Kraellin
Kraellin

Posts: 12749
Filters: 99
Quote
Oh no, nothing formal....just an idea to approach from both sides in our spare time....
ok, good. in that case, we're already collaborating smile:)

and yes, i'm more and more looking at breaking out of the 2d box. CF's anaglyph stuff fascinates me. at some point, i hope to begin delving into that as well.
If wishes were horses... there'd be a whole lot of horse crap to clean up!

Craig
  Details E-Mail
StevieJ
Designer/Artist

Posts: 11264
Filters: 163
Yeah, one of your koleidoscope pics gave me the idea. I'm finishing up with metal, then I'm going to pick up where I left off with this filter....

CF's stuff fascinates me too.... I tried to decifer "Lagrangian Twist" which made me realize that I need to crawl before I can walk smile:)
Steve

"Buzzards gotta eat...same as worms..." - Clint :)
  Details E-Mail
Kraellin
Kraellin

Posts: 12749
Filters: 99
hehehe, yes, most all of us are crawling compared to CF smile:D
If wishes were horses... there'd be a whole lot of horse crap to clean up!

Craig
  Details E-Mail
StevieJ
Designer/Artist

Posts: 11264
Filters: 163
Yeah, what I wouldn't give to be able to snap my fingers and have that level of skill with this..... smile:)
Steve

"Buzzards gotta eat...same as worms..." - Clint :)
  Details E-Mail
CFandM
ForgeSmith

Posts: 4761
Filters: 266
Quote
Kraellin wrote:
hehehe, yes, most all of us are crawling compared to CF


smile:blush: smile:blush:


Stupid things happen to computers for stupid reasons at stupid times!
  Details E-Mail
Kraellin
Kraellin

Posts: 12749
Filters: 99
steve,

i streamlined your filter a bit. see if this isnt essentially the same thing.

StevieJdis GlassWorxExtreme rev 1a.ffxml
If wishes were horses... there'd be a whole lot of horse crap to clean up!

Craig
  Details E-Mail
Kraellin
Kraellin

Posts: 12749
Filters: 99
and this is the same, only i added a little fracturing slider.

StevieJuds GlassWorxExtreme rev 1b.ffxml
If wishes were horses... there'd be a whole lot of horse crap to clean up!

Craig
  Details E-Mail
Kraellin
Kraellin

Posts: 12749
Filters: 99
hmmm, i hope those work. the names are altered. must be the apostrophe.
If wishes were horses... there'd be a whole lot of horse crap to clean up!

Craig
  Details E-Mail
StevieJ
Designer/Artist

Posts: 11264
Filters: 163
Cool variation smile:) kinda like an etched texture....

I've been working on variations of it too, but the saturation layering is making for a really slow render with this filter. There must be a way to make this faster....

I wanted to ask you if you knew how to get a filter to select the predominant neutral color....so I can change it. I'm asking because I've developed a filter that turns everything into 3D glass objects on a neutral tan/brown background....and I want the background to be black (see pic below)....

I also want to raise and "puff out" the 3D glass volume....

This is the one that I was thinking to apply to your filters....and I think that it would look unbelievable.... smile:dgrin: smile:devil: smile:)

Here's what I have so far....


Steve

"Buzzards gotta eat...same as worms..." - Clint :)
  Details E-Mail
CFandM
ForgeSmith

Posts: 4761
Filters: 266
Looks cool so far. I like what looks like glass bubbles inside of the red part..
Stupid things happen to computers for stupid reasons at stupid times!
  Details E-Mail
Kraellin
Kraellin

Posts: 12749
Filters: 99
hehe, you didnt let the anti-aliasing run there, steve.

also, notice on that first one (or even the 2nd) how i trimmed the filter and left the entire effect intact. you had quite a redundancy in there.

well, the key to depth is contrast, light and dark. even in CF's anaglyphs if you give things more contrast tween light and dark you get more depth in the 3d. try adding a levels component in there somewhere.
If wishes were horses... there'd be a whole lot of horse crap to clean up!

Craig
  Details E-Mail
StevieJ
Designer/Artist

Posts: 11264
Filters: 163
Thanks CF smile:) Yeah, I really like the bubbles too....they make it look like real glass....

Kraellin smile:) I guess that I did have quite a redundancy in there....thanx for that one. It also seems to run a little faster too. I let the anti-aliasing run and I like the etched effect that you have given it....

I'll try adding the levels.... Is there a way to get your filters to automatically "pick" the predominant color?

Do you see where I'm going with this in applying it to your patterns? I was thinking that turning them into realistic 3D glass would be really cool.... smile:)
Steve

"Buzzards gotta eat...same as worms..." - Clint :)
  Details E-Mail
Kraellin
Kraellin

Posts: 12749
Filters: 99
there is no 'color picker' currently, steve. i think it's on the list, though. and this is a whole question i have too, how do you direct one given color to one given shade in a black and white. in the kaleidoscope profile filter, i used CF's color shift filter, the 5 color gradient part and just let position determine it, but that's pretty random as far as getting one exact shade to have one exact color or one range of shades to have one range of hues.

you can isolate one shade or range of shades with the threshold component, then follow that with a set alpha to isolate that one shade and then color it, but you'd almost have to do that 256 times to really get a good color picker. or maybe the channel components could be used in some fashion. i'm a little surprised there arent 'extract cmyk' and 'assemble cmyk' components.

a hue mapper would also help. one could then map depth by hue. not sure how that would work, though.

there were some other requests for wish list items that might help if implemented. i recall a request for regional mapping which could be used depending on how it was implemented. or maybe a luminance region mapper would work. not sure.

and when you say turning them into realistic 3d, do you mean with the anaglyph stuff or just giving them more 2d depth?
If wishes were horses... there'd be a whole lot of horse crap to clean up!

Craig
  Details E-Mail
StevieJ
Designer/Artist

Posts: 11264
Filters: 163
Yeah, those tools would be nice. I can't help but think that there is a way to do it with the tools that are there....just have to figure it out....when I get much better at this smile:)

More "fake'em out" 2D depth smile:) realism is the #1 priority with me....especially with the metals and glass....

I was wondering what the result would be if I ran my glass extracter on your modified filter that CF just posted....hmmmmm....I need to know smile:)

Steve

"Buzzards gotta eat...same as worms..." - Clint :)
  Details E-Mail
Kraellin
Kraellin

Posts: 12749
Filters: 99
well, if i remember correctly, the CF filter you're talking about gives great results on black and white and just so-so (at the moment) with color images. so, on your wonderfully colorful glass images, i'm guessing it may not do that great. try the one that CF posted with the name ending in '1c2'. i think that one works fairly well for color.
If wishes were horses... there'd be a whole lot of horse crap to clean up!

Craig
  Details E-Mail

Messages 1 - 45 of 46
First | Prev. | 1 2 | Next | Last 

Join Our Community!

Filter Forge has a thriving, vibrant, knowledgeable user community. Feel free to join us and have fun!

33,713 Registered Users
+19 new in 30 days!

153,537 Posts
+6 new in 7 days!

15,348 Topics
+72 new in year!

Create an Account

Online Users Last minute:

22 unregistered users.