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				uberzev
								
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| Posted: March 22, 2007 11:06 pm | ||
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				Biomechanic
								
									 
									Posts: 122  | 
			
				 
			Very nice - would love to see how you've managed to do the grey tissue bits....
 
			Do you think this will be one of your releasable filters ?  | 
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| Posted: March 23, 2007 2:36 am | ||
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				uberzev
								
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			Ok I sort of lied, I actually did quite a bit of touching up in PS.  
			 
It's doubtfull I'll ever release anything looking like the above pic but if someone wants to try here's the original filter... ![]() Brain Factory.ffxml  | 
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| Posted: March 23, 2007 2:56 am | ||
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				Zephos
								
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			Still looks awesome nonetheless, reminds me of Metroid guts, ahahaha, you know, the whole latch on and never let go routine with pulsing membranes and stuff ^_- 
			-Zephos 				 | 
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| Posted: March 23, 2007 3:11 am | ||
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				Horus
								
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| Posted: March 23, 2007 7:47 am | ||
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				Torley
								
									 
									Posts: 303  | 
			
				 
			This totally reminded me of Metroid too. What's a "Getroid"? ;0 I would hope that in the future, this be used for the levels of a first-person shooter. I can totally see a mass like this bulging from the walls while you struggle to escape from the depths of a hell-like netherworld dimension! 
			I'm enjoying using Filter Forge to create http://torley.com/textures 				 | 
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| Posted: March 27, 2007 2:23 am | ||
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				Horus
								
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			2 Torley
 
			Getroid - name of my filter. With your help, we are building a new better future. 				 | 
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| Posted: March 27, 2007 6:29 am | ||
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