Biomechanic
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Posts: 122 |
Hey
Just messing around with Filter Forge and Maxwell Studio using this filter... Magma V3.0 by Alzhem ![]() Click for large version ![]() Click for large version If anyones interested, the diffuse map was rendered in Filter Forge as was the normal map (for bump mapping), then I used CrazyBump to generate a displacement, specular and emitter layer mask. Maxwell Render was then used to generate an MXI emitter map for the lava from the original 'boosted' diffuse image and finally the render itself was created in Maxwell. As you can see in the second 'hot' image, the only light source is the Magma itself J |
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Posted: March 16, 2009 1:50 pm | ||||
Kraellin
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pretty cool, but why isnt it setting that wood floor on fire?
![]() If wishes were horses... there'd be a whole lot of horse crap to clean up!
Craig |
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Posted: March 16, 2009 3:30 pm | ||||
Betis
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Was it easy to set that up, and is Maxwell Render free?
Roses are #FF0000
Violets are #0000FF All my base are belong to you. |
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Posted: March 16, 2009 7:45 pm | ||||
Redcap
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You can get a free trial, but no... |
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Posted: March 19, 2009 5:19 pm | ||||
Betis
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Features, Uses, or Time limited?
Roses are #FF0000
Violets are #0000FF All my base are belong to you. |
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Posted: March 19, 2009 6:45 pm |
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