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MysticBlueRaven
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Posted: July 11, 2009 4:17 am | ||||||||
MysticBlueRaven
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Posted: July 11, 2009 4:23 am | ||||||||
MysticBlueRaven
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Posted: July 11, 2009 4:27 am | ||||||||
Kraellin
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those are delightful, lynn
![]() curious, though, why is the lace itself so grainy and can that be removed and what does it look like when rendered in very large image sizes? If wishes were horses... there'd be a whole lot of horse crap to clean up!
Craig |
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Posted: July 11, 2009 8:47 am | ||||||||
hotlilme74
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These are absolutely stunning
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Posted: July 11, 2009 10:27 am | ||||||||
MysticBlueRaven
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Posted: July 11, 2009 1:12 pm | ||||||||
Skybase
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Look at those details
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Posted: July 11, 2009 1:13 pm | ||||||||
Kraellin
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hi lynn,
still looks grainy to me. incredible look, overall. what about adding a slight blur to the white to reduce the noise/grain? If wishes were horses... there'd be a whole lot of horse crap to clean up!
Craig |
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Posted: July 11, 2009 2:07 pm | ||||||||
hotlilme74
Posts: 2 |
Simply Beautiful
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Posted: July 12, 2009 5:56 am | ||||||||
MysticBlueRaven
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I have a slight blur to the white on the 4 renders I posted, will be working on get rid of grainy look to it. Did you click on the renders to see them in a bigger size? Thank yo very much for your help.
thank you very much Skybase
Thank you very much hotlilme74 |
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Posted: July 12, 2009 9:09 am | ||||||||
MysticBlueRaven
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Posted: July 12, 2009 9:40 am | ||||||||
MysticBlueRaven
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Posted: July 12, 2009 9:52 am | ||||||||
Kraellin
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hi lynn,
yes, i always open up the posted pictures to full size ![]() yep, definitely less grain now. nice ![]() one last thing that's been buggin me on this one. the depth of the lace itself. i'm attaching a pic to show what i mean. is this a surface filter and can you reduce the depth? if not, i doubt many will complain ![]() ![]() If wishes were horses... there'd be a whole lot of horse crap to clean up!
Craig |
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Posted: July 12, 2009 10:01 am | ||||||||
Kraellin
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ok, i posted just after you posted the red one and hadnt seen it yet. the depth issue doesnt show there as much. interesting.
If wishes were horses... there'd be a whole lot of horse crap to clean up!
Craig |
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Posted: July 12, 2009 10:03 am | ||||||||
MysticBlueRaven
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I made some changes when I rendered the red one. I change from an blend node to an mutiblend node if that make any sence to you. also decreased the surface height. might need to play around with the lighting more. ![]() |
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Posted: July 12, 2009 10:32 am | ||||||||
MysticBlueRaven
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Posted: July 12, 2009 11:22 am | ||||||||
LycanthropeX
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Posts: 43 |
Looks great, looking forward to this one
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Posted: July 12, 2009 8:29 pm | ||||||||
Betis
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If you haven't forgotten how, I think the noise was very realistic, for it simulated the thread in the patterns. After you took it out It looks more like an alpha map generator and not real lace. The first 3 were amazing, but I would suggest turning down the brightness in the Lighting tab by about 33 or 50.
![]() Roses are #FF0000
Violets are #0000FF All my base are belong to you. |
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Posted: July 12, 2009 11:16 pm | ||||||||
MysticBlueRaven
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Thank you very much Betis. I still have the orginal filter that the first 3 came from. I made an ajustment to the lighting, does this look any better to you? I tend to agree with you, the ones without the texture to me seems dead to me. ![]() |
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Posted: July 13, 2009 12:57 am | ||||||||
MysticBlueRaven
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Posted: July 13, 2009 1:34 am | ||||||||
MysticBlueRaven
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Posted: July 13, 2009 1:34 am | ||||||||
MysticBlueRaven
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Posted: July 13, 2009 1:41 am | ||||||||
Betis
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Yes! Those look great! and the lighting does look good. But now try stretching the noise by about 25 or 33, to look less like noise and more like the thread you were going for. I think this filter will go HU.
![]() Roses are #FF0000
Violets are #0000FF All my base are belong to you. |
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Posted: July 13, 2009 7:54 am | ||||||||
MysticBlueRaven
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Thank you very much Betis, I made the adjustment to thenoise and this is what I came up with so far, ![]() |
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Posted: July 13, 2009 9:54 am | ||||||||
MysticBlueRaven
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Posted: July 13, 2009 9:54 am | ||||||||
MysticBlueRaven
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Posted: July 13, 2009 9:55 am | ||||||||
Kraellin
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there ya go; that's lookin better!
![]() If wishes were horses... there'd be a whole lot of horse crap to clean up!
Craig |
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Posted: July 13, 2009 3:05 pm | ||||||||
Betis
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Yeah! and now lower the height a little like suggested before, but you should submit it soon.
Roses are #FF0000
Violets are #0000FF All my base are belong to you. |
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Posted: July 13, 2009 4:25 pm | ||||||||
MysticBlueRaven
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Posted: July 13, 2009 7:33 pm | ||||||||
MysticBlueRaven
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Posted: July 13, 2009 7:34 pm | ||||||||
MysticBlueRaven
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Thank you very much Craig, it is getting closer to being finished. I just have 9 more preset to make and making sure everything is name correctly |
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Posted: July 13, 2009 7:36 pm | ||||||||
Betis
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Looks great! I have another idea for realism. If it doesn't add more than a second to render times, add a small refract mapped from the inverse height, and apply it to the noise, can you post the filter?
![]() Roses are #FF0000
Violets are #0000FF All my base are belong to you. |
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Posted: July 13, 2009 10:12 pm | ||||||||
MysticBlueRaven
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Thank you Betis I am not quite following you on the inverse height, not sure whate it is. Can you explain it to me in detail, thank you very much |
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Posted: July 13, 2009 10:25 pm | ||||||||
Betis
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take the heightmap, and invert it. Then use it as the Height input for Refraction.
Here's a different way you might understand: a = Noise b = Heightmap (inverted) c = 4 Refraction Node: Input input : a Height input : b Refraction input : c Roses are #FF0000
Violets are #0000FF All my base are belong to you. |
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Posted: July 13, 2009 11:38 pm | ||||||||
MysticBlueRaven
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Posted: July 14, 2009 12:16 am | ||||||||
Betis
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I think it looks better, but that just might be my brain telling me that. Try turning any detail down by 25% to 50%, it will improve. If the refraction is adding too much, either put it further back in the filter tree, or just getting rid of I'll reply in the morning.
Roses are #FF0000
Violets are #0000FF All my base are belong to you. |
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Posted: July 14, 2009 12:30 am | ||||||||
MysticBlueRaven
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Posted: July 14, 2009 12:35 am | ||||||||
Betis
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I just compared them in a way that I would be able to see any visual difference. There was none, nice
![]() Roses are #FF0000
Violets are #0000FF All my base are belong to you. |
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Posted: July 14, 2009 7:07 am | ||||||||
Kraellin
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tight. i can practically see it being woven on loom/machine
![]() If wishes were horses... there'd be a whole lot of horse crap to clean up!
Craig |
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Posted: July 14, 2009 7:08 am | ||||||||
Betis
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Maybe slightly less stretch IMO, but not necessary. Oh! How about make it a control? If it doesn't have too many already.
Roses are #FF0000
Violets are #0000FF All my base are belong to you. |
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Posted: July 14, 2009 7:23 am | ||||||||
CFandM
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Oh yea I will agree with Craig..This is looking beautiful MysticBlueRaven.. ![]() ![]() Stupid things happen to computers for stupid reasons at stupid times! |
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Posted: July 14, 2009 7:26 pm | ||||||||
Betis
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I hope by all my nagging, you realize that I love this filter so much I want it to express itself to the fullest extent, and am not just being picky.
![]() ![]() Roses are #FF0000
Violets are #0000FF All my base are belong to you. |
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Posted: July 14, 2009 8:03 pm | ||||||||
MysticBlueRaven
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[quote]Betis wrote:
I just compared them in a way that I would be able to see any visual difference. There was none, nice Wink[/quote] Thank you very much [quote]Kraellin wrote: tight. i can practically see it being woven on loom/machine Smile[/quote Than you very much, Craig It is slowly getting there with all the helpfull tips from Betis [quote]Betis wrote: Maybe slightly less stretch IMO, but not necessary. Oh! How about make it a control? If it doesn't have too many already.[/quote] Interesting idea Betis, this is a very simple filter with not a ton of controls [quote]CFandM wrote: Oh yea I will agree with Craig..This is looking beautiful MysticBlueRaven.[/quote] Thank you very much CFandM [quote]Betis wrote: I hope by all my nagging, you realize that I love this filter so much I want it to express itself to the fullest extent, and am not just being picky. Wink Big grin[/quote] You are not nagging Betis, you have given me very helpfull advise to help bring this filter to live up to its fullest potential. I appericate all tha advise you have given me. I made a few minor changes to the filter, I gotten rid of all the node that were not really doing anything for the presets, I add another colr control, to help give it more relistic look, decrease the surface height, took out the small refract mapped from the inverse height to the noise for right now. Render time is 1 minute and 25 seconds Here is a sample of preset 9 ![]() |
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Posted: July 15, 2009 3:55 am | ||||||||
Betis
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It's looking better than ever!
Roses are #FF0000
Violets are #0000FF All my base are belong to you. |
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Posted: July 15, 2009 7:05 am | ||||||||
Kraellin
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ok, in looking for pictures on google of actual lace, in order to have something to compare to, i ran across this site: http://www.dezeen.com/2007/08/07/lace...makersvan/ . i love stuff like this
![]() sorry, i'll quit hijacking now ![]() it's looking very good, lynn. i'd say, at this point, that if you want to make sure it's as good as you want it and as good as it shld be and all that, that you find some real lace to study, or good pictures of lace and go from there. that's what i was doing when i found that site i just posted. it's kind of interesting that there arent many, if any, high resolution pictures on google of lace. you would think there would be. the other option, of course, is to just go out and buy some lace and study from that. and dont read anything into all of that that i'm telling you your texture needs work. i'm not saying that at all. i'm saying that my memory of what good lace would look like, at this point, is a poor substitute for going and looking at the real thing to even see if you need to do more. anyways, it's a delightful piece! ![]() If wishes were horses... there'd be a whole lot of horse crap to clean up!
Craig |
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Posted: July 15, 2009 7:17 am |
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