YOUR ACCOUNT

Login or Register to post new topics or replies
Rachel Duim
So Called Tortured Artist

Posts: 2498
Filters: 188
The Multiblend component alters the background blue value when passed a transparent circle. If you use the eye dropper with Lock Preview on the Multiblend the RGBA value in the transparent area is 0, 0, 0.992, 0

In the Threshold component before the Multiblend, the RGBA value is 0, 0, 0, 0

Filter Forge 9, OSX 10.15.6

UPDATE: Checked on FF7 on the Mac, I get the same blue background change.

Multiblend background.ffxml
Math meets art meets psychedelia.
  Details E-Mail
Sphinx.
Filter Optimizer

Posts: 1750
Filters: 39
In your example, the Layer 1 Color is R = 0, G = 0, B = 252,96 and A = 0. Without correct alpha scaled output, the background RGB is passed on through even with zero alpha.

FF doesn't implement alpha blending correctly, and this is why "magical" colors reappear up the stream sometimes when alpha is raised from zero. I've spend alot of time trying to convince them to change it but to no avail. Go nudge Vlad in this discussion smile;-)

https://filterforge.com/forum/read.php...MID=130993

In that discussion I also provide a lua script with correct blending. The algorithm used there is the same as in Photoshop and the one listed: https://en.wikipedia.org/wiki/Alpha_co...a_blending
  Details E-Mail

Join Our Community!

Filter Forge has a thriving, vibrant, knowledgeable user community. Feel free to join us and have fun!

33,712 Registered Users
+19 new in 30 days!

153,534 Posts
+27 new in 30 days!

15,348 Topics
+72 new in year!

Create an Account

Online Users Last minute:

7 unregistered users.