ThreeDee
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I figured we could use a thread to discuss V2 filters in development or ideas for them, as opposed to the V2 Beta gallery thread for more complete examples.
Carl's Control Freak (bottom of page) example made me think that it might be possible to create circuit boards that actually look like circuit boards. Now we just need someone to do it ![]() |
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Posted: December 9, 2009 8:04 am | ||||
ThreeDee
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Ok, fine, I'll put something here that's actually in development...
Simple Fractal by Bombers. ![]() |
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Posted: December 9, 2009 8:09 am | ||||
ThreeDee
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A more complex development thereof.
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Posted: December 9, 2009 8:35 am | ||||
Kraellin
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yup, bombers are the gateway to fractals... well, an easier gateway, anyways
![]() If wishes were horses... there'd be a whole lot of horse crap to clean up!
Craig |
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Posted: December 9, 2009 1:37 pm | ||||
James |
Wow nice, the second one is great
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Posted: December 10, 2009 7:21 am | ||||
ThreeDee
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"Path patterns" one step closer, thanks to Uber's version of directional strokes.
Bombers particles which originally fall in a grid are offset toward the edges of the input shape (selection). Not perfect, but promising. ![]() |
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Posted: December 19, 2009 5:53 am | ||||
meyendlesss
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That's looking good. I'm trying to figure out the same thing. |
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Posted: December 19, 2009 5:06 pm | ||||
Carl
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Nice 3d, hope you can crack it
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Posted: December 27, 2009 3:39 am |
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