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Valhalla
Valhalla
Posts: 50
This is just questions about the future and I know many things will be added as time passes.

Will the option to automatically randomize the seed be added in the future?
Is an online library with workflows like FF in the works?
Will some options that MJ has like --tile --weird --chaos and paint by numbers be added?
Will certain options from FF be added to UF so it can run on top of the output? That would be awesome!
I know SDXL is in the works so no questions there, best of luck on getting it.
Will plugins like Automatic1111 supports be added as optional downloads?

Idea: Auto model selection and possible multi model image processing based on prompts. IE Image of amazon forest with a group of people walking down a shallow river. Then UF picks a model & LORA based on land, runs the forest through a land based model and LORA then runs the people through a model and LORA based around people then uses a custom tech to combine them. I say this because I think Mid Journey uses possibly multiple models/loras/hns etc based on the prompt. This would be a option that can be ticked off and on.

Lastly, this is pure curiosity, what features are currently being worked on and what features are you considering working on after you finish the current work? I like secrets, please tell me just one.
FF12 Environment Library By Valhalla - Go From ~10ish Built-in FFENVs To 327 FFENVs! mediafire.com/folder/5mof7pqxvs0fr/FFENV

Current Rig: AMD TR 3970X 32C|64T 4.5GHz CPU - Nvidia 24GB RTX 3090 GPU -128GB Ram And Two 4TB M.2s.
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