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Conniekat8 |
About the
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Posted: December 26, 2007 6:02 pm | ||||||||||||||
ahimsa
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Thanks Craig, I was beginning to feel invisible ![]() ![]() I'm sure there must be some way that the author of the filter could render out the presets while making the presets unrenderable to the user. Since we keep the original filters in our My Filter folder the presets would remain useable while each filter submitted maybe have a little something added so that the presets come up with a watermark, but altered pieces can be rendered. Something that can't be tampered with. jffe had a suggestion some time back about making it so people can't edit your filters and I have to admit I like that idea myself. With people being able to resave our filters into their My Filters folders without making a single change, but the filter now has their name on it as owner, really does rub me very wrong, just like someone selling my presets without ever using my filter and claimimg my work as their own. There could be an additional feature added to the program where we could add the watermark to the presets ourselves. Like a text tool that we can use on our presets and save them with this mark. Again, with the filter that ends up being in the FF library being the one that is marked and the original we keep being free of this. It would mean a few extra steps for us, but worth it. Of course the My Filters folder would have to stop becoming the deleted filters dump folder. Maybe a new folder could be set up where the deleted FF filters would get dumped instead of mixed in with our filters. Also our filters should always remain ours and not suddenly become someone else's filter just because they opened it and saved it into their My Folder. (I know, I am going slightly off topic, but it does all fit) Make the filter, make the presets, save the filter to our folder (which would no longer be the garbage dump for deleted filters), then we use the text tool to mark our presets and save them marked, add that filter to the FF library. Now the users can see what the filter can do and the harvesters will either have to use the filter or go trolling elsewhere for other people's work that he or she can sell without ever doing any actual work. Works for me. |
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Posted: December 26, 2007 6:20 pm | ||||||||||||||
StevieJ
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Vlad, good call!!! ....which I think will continue to payoff over the long run with quality authors and filters as the driving force to the success of this program.....
I am invisable.....I'm not really here.....I'm retired..... ![]() ![]() Steve
"Buzzards gotta eat...same as worms..." - Clint :) |
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Posted: December 26, 2007 11:45 pm | ||||||||||||||
ahimsa
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StevieJ wrote:
![]() I think the new EULA is off to a good start too. |
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Posted: December 27, 2007 12:11 am | ||||||||||||||
Kraellin
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there are several ways to add watermarks and still let the author use their original version in the my filters folder to not have the watermark. but remember, a filter is just a text file. text files are very easily editable. any lock made by man can be picked by another man. and you've still got the problem of presets versus rendered texture by users. all of these are 'derivative works'. and, there is another part of one of the Eulas that talks about users not having to display copyright notices. i would think that also implies putting in anything which designates or implies a copyright being held, like a watermark. so, that part of the Eula would have to be amended also. tricky business, isnt it ![]() If wishes were horses... there'd be a whole lot of horse crap to clean up!
Craig |
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Posted: December 27, 2007 1:39 am | ||||||||||||||
Kraellin
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3...2...1... stevie's back
![]() If wishes were horses... there'd be a whole lot of horse crap to clean up!
Craig |
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Posted: December 27, 2007 1:39 am | ||||||||||||||
Genie |
That´s exactly what I´m afraid of, as well, but in a different context. I actually made a texture filter of a metal wall, that I haven´t shared in the library, since I plan to sell the renders as stock. Although I did make it myself from scratch (it´s a lot more fun this way), I found that there are at least 2 filters already made that look similar to my own. Now there is nothing stopping people from seeing my textures and saying "Hmmm... that looks a lot like so and so filter. This guy is a thief!" So I am put in a position that I have to defend myself when I really should not have to! Not to mention offended.
LOL
Actually, this sounds like the best solution so far, for the people that are concerned with presets. And I don´t think it should be hard to do (code wise). Dog - Men´s best friend... until internet came along. |
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Posted: December 27, 2007 2:26 am | ||||||||||||||
ahimsa
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And if a person did that then we would know who to keep a close eye on. Besides, that sounds like work and preset harvesters have already proven themselves to be too lazy to even play with the settings in the filter and get their own designs. And pirates can steal the FF program, but that doesn't stop FF from continuing to make it better. So, maybe someone will change the files just to get the presets instead of just making their own...I doubt it would be all that many people who would do it. It's worth trying. Also, if the presets are watermarked then all that would need to be added to the Eula is that the watermarked presets are the ones that are not to be sold and that anything the user produces with the filter is theirs. (Oh, the formula for the presets would need to be hid. Ok, one more thing the programmers would need to do.)
Thanks Genie. I see people using watermarks on things even in PSP and the majority of the people will respect that watermark. It couldn't hurt. |
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Posted: December 27, 2007 2:37 am | ||||||||||||||
Genie |
I guess I´m lucky then, I have only seen a few. ![]()
Actually I was talking more about Kraellin and Rawn´s explanations, that have been right on the money. But I don´t think that at any point any of us claimed to be experts. It´s just that some people here don´t seem to understand the legalese very well, others do. Then again, I´m the kind of guy that reads the manual of a toaster! ![]() If someone feels that their questions or concerns are not being answered in a satisfactory manner, then the answer is simple: contact FF support and ask. I did! Actually they are really quick about it too. Perhaps what we need here is indeed an official response by FF, or better yet, to have a thread specifically to answer questions and doubts about the present EULAS and the future changes. Something along the lines - EVERYTHING YOU EVER WANTED TO ASK VLADIMIR, BUT WERE AFRAID TO ASK. It just really feels that we are going around in circles when it comes to certain points, and imo it delays progress of what it´s been trying to get accomplished. Specially when we get new people joining in and they start reading statements that go both ways. Dog - Men´s best friend... until internet came along. |
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Posted: December 27, 2007 2:48 am | ||||||||||||||
ahimsa
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Yep, it sure feels that way to me too. My thoughts are, that textures made by the user using our filters should belong to the user, but that the presets that the filter makers make should not be sold by people claiming they made them and hold the copyrights when they did nothing to create the presets except hit "save as". I hit "save as" on Disney pics but no way am I going to try and sell them as I know that they are not mine even if they are easy sells. Maybe FF can include consciences with every copy of FF. ![]() Double dose for Renderosity... |
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Posted: December 27, 2007 2:55 am | ||||||||||||||
Genie |
These two statements go to the heart of another concern I have. There are so many filters that have a very distinct look to them, and no matter how many controls you hit, they are still recognizable! Ahimsa, let´s say that I use your filter "Vinyl Diamond Tuck" for texture stock. I don´t use your presets, slide the controls until I meet images that I like. Can you honestly say that if I used your preset or not? In the cases mentioned on the "infamous thread" the advertisement images seem rather smallish to tell, and when images are reduced like that, some details become blured. This seems confusing to solve.
Vladimir as already said that the new changes probably won´t be retroactive. I never thought they would be because of the grandfather clause. But to have new filters that fall under the new EULA mixed with the previous filters would in fact be very confusing, and would probably cause unnecessary trouble to the unsuspecting user. This is one of the reasons why I agree with a dual library.
This is also very true. Dog - Men´s best friend... until internet came along. |
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Posted: December 27, 2007 3:19 am | ||||||||||||||
ahimsa
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If your result comes out 100% like my preset then you would have had to choose all the exact colors as me...not an easy thing to do. As for that site with the CDs...all the ones of mine that I saw were presets and nothing else. No one is that lucky that everytime they used the filter they came up with one of my presets exactly. I give my presets away so if people are paying someone for them then they are the ones being harmed, not me. I still think we should all just be the first to do something with our presets so that the ones trying to profit off of presets only will end up looking pretty stupid. People at 3D sites would love to have the presets to use and even 2D sites that can use them for making scrapbook pages, tags, web sets and whatever. I think it would be good for advertizing FF too. |
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Posted: December 27, 2007 3:58 am | ||||||||||||||
Genie |
I see your point! LOL That would have to be a LOT of unlikely coincidence! I honestly don´t recall the advertisement images, only that I could not tell if they were changed from presets. And they were quite a few cds full of different renders...
I get your reasoning behind this, yet I see things differently on this one. A person that would need only your "Vinyl Diamond Tuck" look, is more likely to buy a collection of these images, or just one render, rather than spending more on FF. Of course there is the fully working evaluation of FF, but using that evaluation to render out textures for sale is illegal. And there are many consumers out there that cannot afford a software like FF. Dog - Men´s best friend... until internet came along. |
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Posted: December 27, 2007 5:12 am | ||||||||||||||
ahimsa
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I take it you like that filter.
![]() Well, I plan to make that texture in a lot of colors and styles and give them away. I also am giving away my drapes textures in different colors and several styles. No one will need to buy either, plus they can colorize them in PSP like I am doing at this very moment. I don't plan on submitting anymore texture filters; from now on I only submit effects. As for someone only needing that one, well, they can download the program and render off some for their own use. I always thought that one would be good for doing car interiors. |
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Posted: December 27, 2007 5:32 am | ||||||||||||||
Vladimir Golovin
Administrator |
Feel free to ask here, in this thread and its sequels -- I'm following them closely. To make sure that I reply, make the question clear and ask for the answer directly, like "Question to Vladimir: ... ... ...". However, it's a bit too early to ask anything. The EULA additions are far from being finalized. |
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Posted: December 27, 2007 6:13 am | ||||||||||||||
Sphinx.
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Vlad, does this mean that a filter published through the FF online lib. can have extended restrictions/obligations/requirements stated by the Licensor, not only extended "I also permit.." statements, but also "I do not permit.." statements? In general to what extend and by which means can the Licensor "expressly permit" something when (if) this version of the EULA goes online - by writing it in the filter description field, or how? |
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Posted: December 27, 2007 6:17 am | ||||||||||||||
Vladimir Golovin
Administrator |
Sphinx, currently we have no plans of doing this. As I stated before, we'd like to keep the library uniform. And please note that the Licensor, according to the EULA, is Filter Forge Inc., not the filter author -- this has been also discussed in this thread and the previous one. Don't confuse the EULA and the Upload License.
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Posted: December 27, 2007 6:36 am | ||||||||||||||
Sphinx.
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Hmm.. then I misread it sorry - thought the licensor was the filter creator - I obviously mixed it up with the upload license ![]() (edited response) |
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Posted: December 27, 2007 6:44 am | ||||||||||||||
Sphinx.
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Ok, a second go..
Vlad, I know that you think what I am going to say here has been outdebated, and that you don't fancy the idea of giving the individual filter authors control over legal aspects of their individual filters published in your online library - but nonetheless I am going to revisit some themes from previous debates, as the source of the dispute seem even more clear now. 1. In the current EULA "there are NO RESTRICTIONS regarding selling textures", which is: - Disadvantage for one segment of FF customers, the filter creators that wishes to maintain a certain level of ownership over their work (Group A) - Advantage for another segment of FF customers, the texture selling business(etc), as it eases their work greatly (Group B) - Advantage/Freedom for a third mixed segment: the filter creators and users who don't care much about all this, but want as much freedom as possible, both regarding the possibility to use others filters, but also regarding the possibility for others to use their filters - regardless of the circumstances of how filters are used (Group C) The activity of Group A and C are the main reason why Group B has interest in FF as product. Wether Group A, B or C are the main income sources for the FF business, is none of my business - but the HU reward scheme should give a good clue. However I think the larger segment in regards to individual users is A and C together. An interesting, but dangerous subject is the question of differences btwn Group A and C regarding "FF selling potential" of the filters they produce (which of the groups filters draws most attention from Group B). I will not take that into the open nor give any opinions on it. As the EULA is, you can't satisfy all groups at once. The proposed EULA changes will to some extent reverse the picture, as you introduce restrictions that is advantage for A, but disadvantage for B and C. And you will never get to a all-satisfactory solution if you keep sticking to uniform generic one size fits all solution. What fits one segment doesn't fit the other, and if you keep trying to impose a biased solution, you will loose the other segment(s). Is there a solution then? Yes - leave the EULA as open/unrestricted as possible, and give the filter authors a few predefined choices when they upload their filters (a basic set of options that represents the opposed opinions, worked out legally by FF, validated by a lawyer). Group A and C can then respectively select their legal preferences regarding publishing circumstances. Group B and C will still have access to a large base of unrestricted filters, and will moreover be given specific information about the legal aspects of a given filter. Should the author have chosen restrictions that prevents them reaching their goal (e.g. selling preset results), they can always contact the author and work it out from there on. I don't see the big fuzz really. |
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Posted: December 27, 2007 8:38 am | ||||||||||||||
Vladimir Golovin
Administrator |
Entia non sunt multiplicanda praeter necessitatem ![]()
It's simple -- Group A provides filters which increase FF value for the other two groups, of which C is definitely the most profitable.
Again, as I stated before, this is not what we're trying to do. Our task is very specific. I'll re-word it using your terms: we're trying to put a specific, narrow subset of Group B (sellers) at a disadvantage while keeping Groups A and C unaffected. |
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Posted: December 27, 2007 9:25 am | ||||||||||||||
Sphinx.
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LOL, thats exactly the principle behind my suggestion: why complicate matters by changing the EULA, when the real source of the problem is that some filter authors want to be able to control the legal matters of their filters - you're changing the legal aspects for everyone - but I have a feeling thats not what you meant.. you know, razors can be harmful - sometimes people cut themselves or shave too much off of those 70's sideburns ![]()
Again, as I stated before, Group B is not your only problem - you have the same fundamental conflict of interest between A and C as btwn A and B - and while that haven't stirred up as much, it has certainly been discussed (in particular regarding [Mod: no offensive terms please] that publish ripoff filters). "All generalizations are dangerous, even this one." ![]() |
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Posted: December 27, 2007 10:01 am | ||||||||||||||
Vladimir Golovin
Administrator |
Sphinx, yes, by adding legal options you suggest, we definitely can 'cut entities' on our side and on the filter author's side. However, this very addition will 'multiply entities' on the filter user side -- which we are always trying to avoid.
As for the conflict between A and C (namely, filter ripoffs), I have another latinism for that ![]() |
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Posted: December 27, 2007 10:16 am | ||||||||||||||
Sphinx.
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I can understand that - the bigger picture is indeed very important to keep in mind. I am a bit in doubt here: -On one hand the complex all embracing license solutions reduce 'entities' of legal [time traveller mod: removed bad word before it even got published] that users have to think about by uniting it in one "paper" (that anyways will be read less than half through by most users). -On the other hand, short and clear legal notices for a given filter wipes out all doubt and serves as a reminder about relevant legal matters for the user (perhaps not a general tendency, but I find it very easy to forget such stuff - I've read the MPL several times now, and its still fading away shortly after). I think that these per filter explicit legal notices on long sight will have a good effect on reducing bad copy/ripoff/preset selling practices. If it were enough to tell people about rules and laws one single time, we wouldn't need the police etc.; People forget and/or get careless if not reminded.
LOL, well ofcourse the nerd has one for ya then ![]() |
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Posted: December 27, 2007 11:14 am | ||||||||||||||
Conniekat8 |
Yes, like Chainmail, or Lounge Lizards. So if I were to ever sell textures, I'd make sure I create something different looking, and definately wouldn't use those filters. The way I look at it, if I want to sell a really snazzy and popular look like that, I etiher have to create it myself, or work with the filter maker to make sure I have their permission and most likely offer some royalties. It's only fair. Regardless of whether EULA allows it or not. Often EULA's and laws are minimum acceptable standards of use. In life and in business I tend to shoot a little bit above the 'minimum acceptable'. At least, I try. We're back to something I initially brought up, which is the ethics of it all. I don't *have to insist* on having rights to sell widely recognizeable filter textures, if I were in that business. Also, if I were in that business, I would be dang sure to do as much as I can to come up with original things, or hire or contract people whom can. Just business common sense tells me that if a filter is easily available, and has a popular and distinct look, very quickly everyone will have it. It has a squabble potential I don't care to have to deal with. Also, if everyone has access to it, it's value may not be very high, even if it's popular. A lot like smiley's, very popular, but you're not going to make money selling standard looking smiley gif's. If you want to be a success, you need to come up with a new and popular look. |
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Posted: December 27, 2007 12:24 pm | ||||||||||||||
Conniekat8 |
I had 700 of most likely textures I wanted to use in derivative works rendered out and saved on my hard drive before I decided to purchase FF. It's more textures then I'll be able to use up in a year or two of making 3D content. Anyone with a computer can do this. However, I get really picky about specific look, so I decided to purchase the software so I have the liberty to tweak things as needed, AND to come up with different then the run of the mill look. Also, I realized that more distinct looking images will lose their appeal not too long after a lot of people start using them. I did have several of the FF filters in my shopping cart at renderosity, ready for purchase, when I discovered they were from Filter Forge. I felt very cheated. omething that can be obtained for free, with a demo of a software, someone was trying to sell to me. I'd be REALLY ticked off had I actually purchased the textures!!! |
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Posted: December 27, 2007 12:33 pm | ||||||||||||||
StevieJ
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I consider FF to be reasonably priced considering that (1) the program can be effectively utilized as a stand-alone program, (2) you would only get a small fraction of the filters if you were spending the same amount of money on 8BF plugin packages, and (3) you can create and modify anything you want from it.....a hell of alot easier than using the SDK.....
![]() ![]() Steve
"Buzzards gotta eat...same as worms..." - Clint :) |
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Posted: December 27, 2007 12:45 pm | ||||||||||||||
Genie |
I´m a little rusty on my latin, but is that something along the lines of "Divide and conquer"?
So do I! What I meant was that for a lot of people, it´s not on their budget. Just because I can afford it, and find the price to be quite acceptable, I don´t forget that a lot of people out there cannot.
Wouldn´t that defeat the purpose of creating them and sharing them for free so all people can use them? They are awsome and I wouldn´t change a thing! Though my filters don´t reach the standards of those two, I hope some people will find them useful and actually use them! It they can make a buck or two out of them, good for them! I really don´t have a problem with it whatsoever.
In a perfect world, I would agree. But in today´s business world, EULA´s and laws (basically the same thing) are accepted, binding and people move on. No time to waste, otherwise another one will take your place - We do live in a world with over 6 Billion people, and everything is getting more and more competitive. To me, the law is the law. I don´t always agree with it, but they exist and people far more intelligent than me (most of the time) made them for a reason.
Very true, but this happens with everything really. It seems to be a result of our development as a human race, but a sociologist or psychologist would explain it better than I could. (I actually saw some documentaries about this.)
This is what I discussed with Ahimsa, it´s not really free. The filters are free, but you still would have to pay at least $99 to be able to use them commercially. Dog - Men´s best friend... until internet came along. |
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Posted: December 27, 2007 1:33 pm | ||||||||||||||
Genie |
Questions to Vladimir:
About effect filters under the new Eula - If I use my own images and apply an effect filter, will that be considered derivative enough? If I want my future filters to be free and to be used for unrestricted commercial use, would I need to upload them to a personal site instead of the library? Dog - Men´s best friend... until internet came along. |
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Posted: December 27, 2007 2:09 pm | ||||||||||||||
Kraellin
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sphix, that sounds all nice and neat when said here, but the logistics to the FF team is rather messy, and to the library itself. i, for one, dont want to have to go the library each time i use a filter and figure out the individual licensing on THAT filter... let's see, john doe licenses this filter to be used by those wishing to produce the effect as part of a greater whole, but doesnt want his filter used as a stand-alone texture, but jill doe will let me use her filter for stand-alone but not incorporated works. and it could even get worse. it would be a nightmare to FF and to end-users. and i think that's one of the things vlad doesnt want to do and why he wants to maintain one, unified library. it would add a significant complexity. so, how are you going to organize all that in the library? do you put up separate listings for the various filter license types? how many? or do you simply mix them in with the normal library and let the users have to sort through the licenses? and, if you let the users sort through all this, then somewhere within the filter itself you'd have to include the license agreement for that filter. just sounds very messy and complex to me. what is wanted is a simple, non-messy agreement that all involved parties can live with and work with. and let's also not forget that authors DO have complete control over their filters. this seems to keep being missed. it's only when you put them in the FF library that the author has been giving up that control. vlad wants to keep the library unified. but, i'm afraid he cant. it's just not possible once you modify the agreements. you are creating a whole new class of filters. and that means a whole new class of filters within the library. so, i'm curious how that's going to be handled. If wishes were horses... there'd be a whole lot of horse crap to clean up!
Craig |
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Posted: December 27, 2007 2:28 pm | ||||||||||||||
Omega3
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Posts: 41 |
Connie, I went to see about those filters at Rendo, but cannot find them. Gotta hint? ![]() |
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Posted: December 27, 2007 2:29 pm | ||||||||||||||
StevieJ
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Sorry, I think that I misread what you wrote.....maybe I should slow down and actually comprehend what I read..... ![]() ![]() I'm not Vlad, but I think......
.....no, because you are not rendering the preset as-is.....and your addition of an external image constitutes creative input. This issue really only applies to texture presets that don't use an external image.....and no one would have any use for effect presets rendered with the lifesaver.....
......I don't know why anyone would want to do that.....but yes......you can do anything you want with your own filter creations..... Steve
"Buzzards gotta eat...same as worms..." - Clint :) |
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Posted: December 27, 2007 2:35 pm | ||||||||||||||
Sphinx.
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Craig, I think you misunderstand the idea, let me explain. These custom legal "addons" would be a part of the filter, just like the filter description. When you download the filter initially, you'd have the specific addons presented and click accept - that would only happen the first time. Now the filter is in your local library, and those specific legal addons could be listed in the About tab for the filter - if you then at some point is in doubt about a given filter, it would be easy to find out, simply by clicking on the About tab and find the legal paragraph (alternately it could figure on a new tab). Thats very much what is to it from a user perspective. When filter authors are going to submit a new filter, they would be given the option to "customize" the specific license for that filter by checking on or off some predefined options in the submit dialog - they wouldn't have to write anything, just select from a list (and even that would be optional). If no special selections are made, the filter would use the generic default license and thus everything would work as now. I don't think thats a nightmare at all. |
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Posted: December 27, 2007 2:43 pm | ||||||||||||||
Kraellin
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genie, the answer to your first question has been already answered by vlad. i think it's back on page 1 of thir thread in vlad's first post, and in that proposed revision. 'effect' filters are exempt from all the proposed changes.
and on your second part, i think that's a very good question. it also applies to those who dont want to see things like watermarks and encryption of filters and that sort of thing. i dont want them on my filters, but some do. i'm perfectly happy with the current agreements, upload and end user. authors can simply not upload their filters and maintain complete control over their works. those filters that do go into the library are fair game. but, at the same time, i also wouldnt mind being compensated for filters of mine in the FF library that do get used by users. that would be a nice thing. but, i also acknowledge that if i really wanted to pursue compensation and protection, i could easily set up my own site and sell my own textures and effects using FF and maintain complete control over my own works. so, i'm all in favor of being rewarded for a job well done, but when i put the filter in the library, i also know i cant really expect anything from that... currently. i think what most authors want, before even a physical, substantial reward, is the reward of being credited with having done the work. and my guess is, had those re-sellers credited the various authors of the filters with some mention of their names, we wouldnt even be discussing all this now. no one would really have raised much fuss. like ahimsa, i do find that the most obnoxious part of the re-seller issue isnt that they're making money from the various textures in question, but that they're claiming that they made them when they didnt. and let's not niggle about moving sliders a little here and there. the author made the filter and made it in such a way that a finite number of effects are produced. for anyone else to really claim that they made a given texture using someone else's texture, no matter how many silders they moved or colors they changed, is really pretty ludicrous. the author set up all the conditions and set up all the presets (in most cases) and therefore a user claiming ownership over a work so rendered is pretty silly and offensive. had they just said, 'here's a piece i rendered using crapadilla's xxx filter', i doubt there'd be much of an issue here. dilla would get a bit of free advertising, a little admiration and the re-seller could go on rendering and selling without any offense. but, as it works out, a re-seller (some, anyways) feel that it is to their advantage to hide their sources, in this case the product, the filters and the authors, from public view because then someone else finds out how easy and economical it is to do this and starts doing the same. so, it's to the re-seller's advantage to not mention any other sources but himself. and that's what tends to make him look like a slimeball in the eyes of the authors. it's the lie that screws it all up. lol. god, aint politics fun ![]() If wishes were horses... there'd be a whole lot of horse crap to clean up!
Craig |
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Posted: December 27, 2007 2:48 pm | ||||||||||||||
Kraellin
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sphinx, ok, that's not quite as messy, especially if you had a separate tab, but it's sort of like putting a carrot in front a horse and telling him not to eat it. at least it would be if the licensing were objectionable to the user. and it still adds a complexity i'd rather not have annoying me every time i want to use a filter. If wishes were horses... there'd be a whole lot of horse crap to clean up!
Craig |
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Posted: December 27, 2007 2:52 pm | ||||||||||||||
Genie |
No worries! ![]()
What I meant was,if there will be a place in the online library for such "anything-goes-filters". I can understand that some filter authors want to restrict the use of their filters. But you know that the internet is filled with such free and unrestricted resources? I´ve used a few, and I think of this as my way to give back... Dog - Men´s best friend... until internet came along. |
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Posted: December 27, 2007 2:57 pm | ||||||||||||||
StevieJ
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I think this is a good idea.....keep it simple and uniform.....no dual libraries or secondary author user terms...... If authors really want to put their own usage terms on them, then they can offer them on their own with them on there..... Steve
"Buzzards gotta eat...same as worms..." - Clint :) |
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Posted: December 27, 2007 2:57 pm | ||||||||||||||
Kraellin
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right now, under the current eulas, i know i can open, use and modify any filter i want... if it came from the library. i LIKE that! it's simple and i dont have to worry about infringements. that's as simple as it gets. and, to not be hypocritical, that's the freedom i want others to have as well. it doesnt get more simple than that.
what i see with the proposed changes is a messiness that is going to grow. each and every little change made is going to complicate things by an X to the Nth degree. if you've ever studied the copyright laws of the united states, you'll have some idea of what i'm talking about. it's an involuted mess. and, if you need further proof, just look at how much time and web space this whole discussion has taken up. i like simple ![]() If wishes were horses... there'd be a whole lot of horse crap to clean up!
Craig |
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Posted: December 27, 2007 3:01 pm | ||||||||||||||
Genie |
Oops... I seem to get lost after all this discussion. Thank you for pointing that out! ![]()
Exactly! I really wish for the filters I upload to be unrestricted. Still, I have a few on the side that I intend to render and sell at istock or a site like that. Dog - Men´s best friend... until internet came along. |
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Posted: December 27, 2007 3:08 pm | ||||||||||||||
Sphinx.
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LOL, yeah, could be, but then again showing the EULA once and then hiding it away in the install dir, is like telling the horse once "you can't just eat these carrots", put an endless row of carrots in front of him and then walk away.. no wonder he starts to eat at some point ![]()
Yeah well, it is an extra "burden" - but a good and respectful one - I can live with this microscopic overhead of decision making, specially when it allows me to actually have control over legal aspects of my own filters (published through the FF Lib). |
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Posted: December 27, 2007 3:09 pm | ||||||||||||||
Sphinx.
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Well, besides the filter making and using, one of the really strong and great features about FF is the online library and the build-in publishing functionality - and the community that very much is based on this. To say that people, that don't want to submit to a rather tough compromise, should just go away is somewhat crude I think. There should and can be room for everyone (as a way of speaking.. ofcourse there are limits..) |
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Posted: December 27, 2007 3:22 pm | ||||||||||||||
Kraellin
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yes, and it's good business. a steady stream of good filters going into the library keeps the library fresh and even more attractive, which is why i do like the idea of dual libraries. and not only dual libraries on the web site, but that would also display this way in the GUI filter folder tree. it would keep it all separate and if you'd had to pay for those filters which had additional licenses, or amended licenses or pay-for licenses, you wouldnt need to worry about the temptation of having filters in your GUI that were licensed differently. if they were in your GUI, it would mean you'd bought them, so no worries. If wishes were horses... there'd be a whole lot of horse crap to clean up!
Craig |
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Posted: December 27, 2007 3:47 pm | ||||||||||||||
Sphinx.
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Being able to sell filters would be really great, and I like how you describe it here. However I don't see how it relates to this debate - we're talking about how "free" filters should be licensed etc (also what my proposal is about). That some filters would be licensed in a restricted way, but still fully available is not as problematic as you think - this system has worked for years in the open source world, its really not that different here, only here FF controls the license for your source code if you use the publishing system ![]() |
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Posted: December 27, 2007 4:26 pm | ||||||||||||||
StevieJ
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What I'm saying is crude.....but it draws clear and simplified lines.....and I think what Vlad's trying to do is the best compromise between allowing authors the means to protect their submitted work from being copied and user restrictions that only impact people who want to copy texture presets and resell them for an easy buck.....
I think the reality of all this is that FF is not going to ever waste a dime trying to protect anything except for their program code. This new EULA just gives authors the means by which to protect their own submitted filters....and feel better about submitting them knowing that they can protect them. As it stands with no user restrictions, it means absolutely nothing to make authors the licensors of their submitted filters.....and this will change that so authors will actually have some copyrights..... Steve
"Buzzards gotta eat...same as worms..." - Clint :) |
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Posted: December 27, 2007 4:48 pm | ||||||||||||||
Frank2
Posts: 24 |
As you rightly say, Sphinx, the Open Source world has a system that works with few problems. Did you also know that the various Open Source licences also allows bundling with other types of licence? For example, all code that I write on Open Source projects, I always use open source licences. But all graphics and images I design and make are under personal copyright, which gives me the freedom to decide how those images will be used, both commercially and non-commercially. In practise, pretty easy decision on the commercial side - no. Any graphics I make for any Open Source project will not get permission to be sold. But that is my choice, not any pressure from OS at all. I keep my commercial and OS sides totally separate. Some graphics guys choose to Open Source their graphics under CCL, whilst others do the same as I. Either way, very few problems. When problems do occur, guess where they come from?...from outside, and that's really why my stuff is copyrighted. That is also why many of my graphics carry a hidden copyright code. Only needed that hidden code once. Guy put one of my images on a site, a site that I used, and claimed it as his own work! I could tell from way back from my monitor that it was one of mine, let alone at 1600% mag. I 'mentioned' this to the site owner. When that guy was questioned by the site owner, he admitted that he hadn't actually made the graphic, but 'We must have downloaded the same image off the Net or something, they are everywhere'. Not like mine, they are not! Damn nerve. Site owner say, '****, I know you well, but what do I do here??'. 'No problem', say I, 'Download this program and file browse to 'his graphic' and then please GMail me back and tell me what you see.' Of course, what he saw was a huge, great copyright notice of mine. All of the guy's stuff, and I mean all, was off that site in 2 hours. Returning directly to the business at hand here...there is something odd going on. I've read this thread and, haha, the previous one. This is what I'm seeing: I'm seeing some people genuinely a bit confused and some others who have a clear understanding of the subject at hand (and also who understand the next part) Here is the odd part, I'm also seeing a few people who are, and have been throughout, deliberately complicating things and pretending not to understand things. Painting nightmarish pictures of the future of chaos and endless problems. Trying to lead people up irrelevant blind legal alleys. Throwing up one 'red herring' objection after another and contradicting themselves all over the place. I have no idea why. Odd. Anyway, I've got graphics to make, so I'll leave you all to it. My advice to the rest of you would simply be this - stick with Vlad, you've got one of the good guys there. FilterForge is one damn fine program and you, the filter authors, have written some damn fine filters for it. Well done all. Vis unita fortior |
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Posted: December 27, 2007 6:02 pm | ||||||||||||||
StevieJ
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Frank, I think you and I would get along just fine.....
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You noticed that, eh??? Me too...... ![]() Steve
"Buzzards gotta eat...same as worms..." - Clint :) |
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Posted: December 27, 2007 6:20 pm |
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