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Omega3
nee Ardiva *FF-aholic*

Posts: 41
creative.chaos, I'm so happy that things are working out for you now in FF.
Create away! lol
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Conniekat8
Filtereurotic
Posts: 351
Filters: 3
Quote
creative.chaos wrote:
Now, using that as an example, I could use that filter to make a texture, apply it to a texture map using say, leather materials, seams, snaps, studs, etc to make an outfit and that would be acceptable.


Absolutely! What you're describing is closer to what I have in mind when I talk about 'intended use' smile:)


Quote
creative.chaos wrote:
Now, there's a really nice camo one out there that I made probably 50 different textures that look nothing like any of the factory presets. *THOSE* would be okay to sell because they're original and different?


Most likely. What I would do in a case like that is contact the author, tell them I love their filter and would like to make some textures out of, and sell them for a small fee, and offer to mention the author of the filter in my sales package.
When it's hobby market sales, noone is making significant amount of money, to be paying any kind of royalties, but offering to promote or credit the author somewhere in a sales package is always a decent thing to do.

Quote
creative.chaos wrote:
I'm still confused and believe me, I wish I could wrap my head around the whole thing. As a texture artist and a scrapbook designer I *WANT* the options that are available in FF. But, if I can't use it for making textures for my work, then what good does it do me? Ya know?


I think as long as you put a little bit of your own work into it, you'll be safe.
It's only the laziest people that will be limited, I think, they won't be able to hit preset-render-preset-render-preset-render, and then sell it as their own thing.

Actually, very shortly I'll post an image or two of things I made using filters from around here, over in show your work area.
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creative.chaos
creative.chaos

Posts: 15
Filters: 13
But just rendering the presets is BORING! LOL There seems to be so much that most of these filters can do. Way beyond "Preset-Render-Preset-Render" that I haven't actually done any work in the past two days...not good for business, but fun as hell! hehehehehe

I've went through some of my favorite filters in the filter editor and there's a LOT to explore. I tried messing with some of them to see just how they work and see if there were any variations of the main filter that I could figure out and came up with some interesting results. Adding a few things here or taking a few things away there can actually drastically change the original filter and produce some really cool results.

I actually hope that it's okay that I went through some of them, but I'd like to try to learn how to make my own and I figured one of the best ways was to see how other people use it and see if I could figure out what things actually do. smile:)
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CFandM
ForgeSmith

Posts: 4761
Filters: 266
Quote
creative.chaos wrote:
I actually hope that it's okay that I went through some of them, but I'd like to try to learn how to make my own and I figured one of the best ways was to see how other people use it and see if I could figure out what things actually do. Smile


Yep thats the best way to learn...Then you can always post questions you have them... smile:)
Its also fun just messing with things and connecting this to that just to see what happens.. smile:)
Stupid things happen to computers for stupid reasons at stupid times!
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Sign Guy
Digital Art Developer-Publisher

Posts: 554
You can shorten your learning curve by using more than one filter. Here's an image that started with a camo image out of Militarys Camouflage. It was then run through a modified version of Mike Blackney's Image Quilter where I simply switched the axis on two controls to bring the quilting on the square.



Fred Weiss
Allied Computer Graphics, Inc.
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creative.chaos
creative.chaos

Posts: 15
Filters: 13
Interesting....very interesting. (Although, quilted camo just doesn't seem right! LOL Although, if I could find a camo quilt I'd probably have it on my bed! heheehe)

I never thought to use more than one filter...That could open an entirely new world of toys...

Oh man, and I was gonna go to bed! ROFL It's after 3am here!

Does anyone else ever feel like there's too much to do and not enough to do it in?

Too many ideas, too few minutes!
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Omega3
nee Ardiva *FF-aholic*

Posts: 41
Quote
creative.chaos wrote:
Does anyone else ever feel like there's too much to do and not enough to do it in?

From a user that is not very chatty and in a nutshell....YES!! lol

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Sign Guy
Digital Art Developer-Publisher

Posts: 554
Quote
creative.chaos wrote:
Interesting....very interesting. (Although, quilted camo just doesn't seem right! LOL Although, if I could find a camo quilt I'd probably have it on my bed! heheehe)


Actually I was thinking of
Quilted Camouflage Vests

Fred Weiss
Allied Computer Graphics, Inc.
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Kraellin
Kraellin

Posts: 12749
Filters: 99
and, you can not just run something through one filter and then run it through another filter, you can actually join the filters within the editor. that gets you into a whole new world, as well smile;)
If wishes were horses... there'd be a whole lot of horse crap to clean up!

Craig
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StevieJ
Designer/Artist

Posts: 11264
Filters: 163
Yeah, it does open up all kinds of neat things..... I still have alot of fun plugging my filters into Volde's unique creations.....and coming up with all kinds of neat new things. I'll never get to the end of them in my lifetime..... smile;) smile:D
Steve

"Buzzards gotta eat...same as worms..." - Clint :)
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creative.chaos
creative.chaos

Posts: 15
Filters: 13
Okay, I said it before, I have to say it again. I haven't gotten any work done in the past 3 days! FF is addictive, at the very least and learning new stuff makes things go from "useful" to "useful, fun, interesting and addictive" smile;)

I appreciate all of your help, guys. You've been nothing but nice. This is definitely a community that I'm glad I found.
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StevieJ
Designer/Artist

Posts: 11264
Filters: 163
Watch out for Ahimsa and Carl.....they like to slap people around..... smile:dgrin: J/K..... smile;) smile:D

PS..... If anyone starts talking about anything "pink", just run and don't look back..... smile;) smile:D LOL....
Steve

"Buzzards gotta eat...same as worms..." - Clint :)
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creative.chaos
creative.chaos

Posts: 15
Filters: 13
Trust me, if anyone mentions pink, I'm outta here! For my own personal reasons....I despise PINK! (I'm sure there's a story behind it around here though smile;) )
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StevieJ
Designer/Artist

Posts: 11264
Filters: 163
Quote
creative.chaos wrote:
PINK! (I'm sure there's a story behind it around here though

We have a "don't ask - don't tell" policy about Pink around here..... smile;) smile:D LOL....
Steve

"Buzzards gotta eat...same as worms..." - Clint :)
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Conniekat8
Filtereurotic
Posts: 351
Filters: 3
Quote
creative.chaos wrote:
Trust me, if anyone mentions pink, I'm outta here! For my own personal reasons....I despise PINK! (I'm sure there's a story behind it around here though )


You're safe here, my favorite color is yellow!
My dad used to say yellow is crazy people's color... I think it became my favorite just to spite him. I love Gold Yellow, it's so bright and warm!

Quote
StevieJ wrote:
We have a "don't ask - don't tell" policy about Pink around here..... LOL....


Oh, now you tell me smile:|
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Conniekat8
Filtereurotic
Posts: 351
Filters: 3
SignGuy, that quilt filter you made would look AWESOME on a sleeping bag!!!!!
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creative.chaos
creative.chaos

Posts: 15
Filters: 13
I see just about everyone around here is as insane as I am. smile:) WOOOOO! *does a happy dance*
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StevieJ
Designer/Artist

Posts: 11264
Filters: 163
Quote
creative.chaos wrote:
I see just about everyone around here is as insane as I am.

Well, that's what's so nice about it here.....you can be yourself without the "Hitler Youth" getting upset.....like it is over at Adobe..... smile;) smile:)
Steve

"Buzzards gotta eat...same as worms..." - Clint :)
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creative.chaos
creative.chaos

Posts: 15
Filters: 13
Woah buster....who's to say I'm not young? smile:evil:

Okay, I'm not *THAT* young LOL but I like to think that I am! (wait, 30 *IS* young still, right?)
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Kraellin
Kraellin

Posts: 12749
Filters: 99
Quote
creative.chaos wrote:
(wait, 30 *IS* young still, right?)


that's somewhat relative. to a 90 year old you're little more than a spring chicken, but to a five year old, you're ancient smile;)
If wishes were horses... there'd be a whole lot of horse crap to clean up!

Craig
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StevieJ
Designer/Artist

Posts: 11264
Filters: 163
I think that you misunderstood what I was saying....."Hitler Youth" meaning those types that get upset if you fool around.....you know, the types whose arse is so tight that they could squeeze two dimes and a nickel out of a quarter..... smile;) smile:D LOL.....
Steve

"Buzzards gotta eat...same as worms..." - Clint :)
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creative.chaos
creative.chaos

Posts: 15
Filters: 13
Craig - Don't say that. My mom runs a day care and the kids tell me all the time that I'm ancient. *shudder* heh

Steve - I know people like that. They're not fun. I don't hang around 'em. smile;)
Seriously, I've never heard that term before in my life. I guess I learned my new thing for the day.
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jffe
Posts: 2869
Filters: 90
I was young once, it wasn't worth it.

jffe
Filter Forger
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Conniekat8
Filtereurotic
Posts: 351
Filters: 3
Quote
jffe wrote:
I was young once, it wasn't worth it.


And be sure to bring an umbrella, if you do anything with jffe. He's bound to get hit by a lightning on a clear day smile;)
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Genie
Genie
Posts: 179
Filters: 42
Quote
Conniekat8 wrote:
And be sure to bring an umbrella, if you do anything with jffe. He's bound to get hit by a lightning on a clear day Wink


I bet he´ll get hit TWICE! smile:D


Quote
creative.chaos wrote:
I see just about everyone around here is as insane as I am.


What on earth gave you that idea?!? smile;) Forgive me, but Alice wants more tea, and it is her un-birthday party...
Dog - Men´s best friend... until internet came along.
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creative.chaos
creative.chaos

Posts: 15
Filters: 13
I don't know Genie smile;) Call it a 6th sense. hehehehehehehehehe

But looking through y'alls filter galleries, man I'm jealous. I wish I could figure out how you guys do it. I know, I know, nothing happens overnight! But sheesh...y'all are good!
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Kraellin
Kraellin

Posts: 12749
Filters: 99
Quote
creative.chaos wrote:
I wish I could figure out how you guys do it.


i work on the principle of an infinite number of monkeys typing on an infinite number of typewriters...sometimes you finally hit something right. see, i have an ms-dos .bat file that simply runs a script that tells FF to go into editor mode. then, it starts randomly pulling out components, hooking up nodes and connecting things on a random basis. it then, at a given randomized value, stops, saves, and exits. so, all i do all day long is look at finished, automatically created filters. simple. smile;)
If wishes were horses... there'd be a whole lot of horse crap to clean up!

Craig
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Conniekat8
Filtereurotic
Posts: 351
Filters: 3
Quote
Kraellin wrote:
i work on the principle of an infinite number of monkeys typing on an infinite number of typewriters...


I keep typing.... but I *must* be doing something wrong!
<------------------- Kindly note number of posts vs. number of filters in my stats. smile:D

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creative.chaos
creative.chaos

Posts: 15
Filters: 13
Weeellllll, when you put it that way, I should be a genius at it in 2.2 seconds! smile;)

Actually, I made 2...not great ones but useful little things to make retro square and circle type pattern thingie-ma-bobs...

I actually figured out how to do a fabric-y, linen-y, texture-y thingie-ma-bob and did 2 different filters and uploaded those tonight.

Okay, so they're useful to me since I'm in a totally retro mood right now and in desperate need of linen-y, fabric-y, texture-y thingie-ma-bobs. smile;)

Now...if I could figure out just how the sam hell to do circles, we'd be all good! LOL
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StevieJ
Designer/Artist

Posts: 11264
Filters: 163
Quote
creative.chaos wrote:
I wish I could figure out how you guys do it

I just wait for Craig to submit a filter, change the name, then re-submit it as my own..... smile:| ..... smile:dgrin:
Steve

"Buzzards gotta eat...same as worms..." - Clint :)
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Kraellin
Kraellin

Posts: 12749
Filters: 99
rofl, steve smile:D
If wishes were horses... there'd be a whole lot of horse crap to clean up!

Craig
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StevieJ
Designer/Artist

Posts: 11264
Filters: 163
smile:D

.....and you have to snag them quick before "Dr. Cheekenstein" smile:dgrin: gets ahold of them and takes them down to his clo.....Advanced Research Laboratory..... smile;) smile:D LOL....
Steve

"Buzzards gotta eat...same as worms..." - Clint :)
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Omega3
nee Ardiva *FF-aholic*

Posts: 41
So what's happening with the EULA change?? Any inside news??
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StevieJ
Designer/Artist

Posts: 11264
Filters: 163
+2

Vlad, I was wondering if you had an ETA on when this new EULA will go into place???

Also, I was wondering what you thought about my idea for FF to sell texture packages seperately from the program.....which I think would work to TOTALLY diffuse the texture "hijackings" on top of the new EULA.....and maybe even set up some kind of author royalty program like that employed by Fred (Sign Guy). I think something like this would add a whole new dimension of incentives for texture submissions..... smile:devil:

Taking this one step further.....maybe give authors a texture "storefront" as a further reward level.....where authors can create and offer their own texture packages to sell on a royalty basis through FF..... smile:devil:

Something like this would certainly bring in waves of new authors, drastically increase texture submissions, and increase texture quality all at the same time, eh??? smile:devil:

It's a modified idea from this suggestion.....

http://www.filterforge.com/forum/read...9&TID=4504
Steve

"Buzzards gotta eat...same as worms..." - Clint :)
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StevieJ
Designer/Artist

Posts: 11264
Filters: 163
Revised..... smile;)
Quote
StevieJ wrote:

I was wondering what you thought about my idea for FF to sell "image result" copyright texture packages seperately from the program??? I believe that this would help diffuse the texture "hijackings" on top of implementing the new EULA.....

I was also thinking that FF and authors would jointly benefit from some kind of author royalty program.....similar to the system employed by Fred (Sign Guy).....

Taking this one step further.....maybe give authors a texture "storefront" as a further reward level.....where authors can create and sell their own texture packages with copyrights (which would finally be tangible under the new EULA).....all on a royalty basis through FF.....

I think something like this would add a whole new dimension of incentives for texture submissions.....bringing in waves of new authors, drastically increasing texture submissions, and increasing texture quality by putting an emphasis on being good enough for people to buy the copyrights to them.....

smile:devil:
Steve

"Buzzards gotta eat...same as worms..." - Clint :)
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StevieJ
Designer/Artist

Posts: 11264
Filters: 163
Quote
StevieJ wrote:

I was wondering what you thought about my idea for FF to sell "image result" copyright texture packages seperately from the program??? I believe that this would help diffuse the texture "hijackings" on top of implementing the new EULA.....

I was also thinking that FF and authors would jointly benefit from some kind of author royalty program.....similar to the system employed by Fred (Sign Guy).....

Taking this one step further.....maybe give authors a texture "storefront" as a further reward level.....where authors can create and sell their own texture packages with copyrights (which would finally be tangible under the new EULA).....all on a royalty basis through FF.....

I think something like this would add a whole new dimension of incentives for texture submissions.....bringing in waves of new authors, drastically increasing texture submissions, and increasing texture quality by putting an emphasis on being good enough for people to buy the copyrights to them.....

No one likes this idea, eh??? smile;) smile:D

Personally, I think new authors and submissions are stagnating with repeated variants of concepts that have already been done.....and the "free program rewards" are no longer enough to get authors to do the extra work to go above and beyond with new concepts.....

So I think that something like my above idea is the "hot beef injection" of what is now needed to put this back into a "war time economy" of new concepts.....like it was during the beta period..... smile:devil:

I think a version 2 beta will temporarily bring a wave of new filter concepts for a while with new components, but I think it will fall back to how it is now again. I just believe that something else is needed here beyond the free program rewards to maintain continuous incentives for new concepts.....
Steve

"Buzzards gotta eat...same as worms..." - Clint :)
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Sign Guy
Digital Art Developer-Publisher

Posts: 554
Seems like if FF was going to do anything in this regard it would be easier to offer enhanced licensing on individual filters with royalties going to filter authors. It would achieve the same benefits and would be a lot easier to administer.

Fred Weiss
Allied Computer Graphics, Inc.
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StevieJ
Designer/Artist

Posts: 11264
Filters: 163
Quote
Sign Guy wrote:
offer enhanced licensing on individual filters with royalties going to filter authors.

I think that idea is looking more and more like a better way to go here.....because the easy variant and "built-upon" filters on existing concepts are getting "super-saturated", it's getting harder to achieve HU ranks without alot of extra work beyond the "time-is-money" formula to justify it, and I think the number of filters are deterring new authors from even trying now with all the easiest concepts already done. This program should be flooded with new authors and new concepts....but it's not.....and kinda feels like it has been "dying on the vine" lately here (probably also due in part to the "result hijacking" issue behind this string). Therefore, I think that some other "incentive" formula is going to be needed in order to bring in new talented authors, get "cutting-edge" new concept submissions, and keep talented authors going here after they have achieved the program rewards......

I would think that authors would put alot more thought and work into their filters if there was a "money-making" incentive in place here. I, for one, would put alot more thought into my own continued submissions.....because as it stands for me, I've got multiple lifetime rewards and I'm submitting just as a leisure fun/passtime/hobby type of thing.....so I'm not about to spend an inordinate amount of time on a filter unless it's something that I need for my own work.....and I don't submit anything but snippets from those..... smile;) smile:)

So, in conclusion smile:D .....I think the combination of this new EULA (giving authors tangible copyrights) and my "storefront" reward level idea (giving authors a place to sell their copyrights) would provide the most beneficial "symbiotic" relationship for Filter Forge and its' authors.....
Steve

"Buzzards gotta eat...same as worms..." - Clint :)
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Sign Guy
Digital Art Developer-Publisher

Posts: 554
Well I do agree that submissions of late have been weak. And I do agree that filter authors need better incentives to turn it around.

In the meantime, this particular parasite has found alternative ways to make tiles. smile:D



Fred Weiss
Allied Computer Graphics, Inc.
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StevieJ
Designer/Artist

Posts: 11264
Filters: 163
Quote
Sign Guy wrote:
this particular parasite

Sorry, I shouldn't say "result hijackings" because you are well within your rights to currently do whatever you want with them..... smile;) smile:)

I'm betting that your new coinage filter takes about a week to render..... smile;) smile:D
Steve

"Buzzards gotta eat...same as worms..." - Clint :)
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StevieJ
Designer/Artist

Posts: 11264
Filters: 163
Quote
StevieJ wrote:

I was wondering what you thought about my idea for FF to sell "image result" copyright texture packages seperately from the program??? I believe that this would help diffuse the texture "hijackings" on top of implementing the new EULA.....

I was also thinking that FF and authors would jointly benefit from some kind of author royalty program.....similar to the system employed by Fred (Sign Guy).....

Taking this one step further.....maybe give authors a texture "storefront" as a further reward level.....where authors can create and sell their own texture packages with copyrights (which would finally be tangible under the new EULA).....all on a royalty basis through FF.....

Therefore, I think something like this would add a whole new dimension of incentives for texture submissions.....bringing in waves of new authors, drastically increasing texture submissions, and increasing texture quality by putting an emphasis on being good enough for people to buy the copyrights to them.....

Further, I think tsomething like this is now needed because the easy variant and "built-upon" filters on existing concepts are getting "super-saturated", it's getting harder to achieve HU ranks without alot of extra work beyond the "time-is-money" formula to justify it, and I think the number of filters are deterring new authors from even trying now with all the easiest concepts already done. This program should be flooded with new authors and new concepts....but it's not.....and kinda feels like it has been "dying on the vine" lately here (probably also due in part to the "result/preset" issue behind this string). Therefore, I think that some other "incentive" formula is going to be needed in order to bring in new talented authors, get "cutting-edge" new concept submissions, and keep talented authors going here after they have achieved the program rewards......
I would think that authors would put alot more thought and work into their filters if there was a "money-making" incentive in place here. I, for one, would put alot more thought into my own continued submissions.....because as it stands for me, I've got multiple lifetime rewards and I'm submitting just as a leisure fun/passtime/hobby type of thing.....so I'm not about to spend an inordinate amount of time on a filter unless it's something that I need for my own work.....and I don't submit anything but snippets from those.....

So, in conclusion .....I think the combination of this new EULA (giving authors tangible copyrights) and my "storefront" reward level idea (giving authors a place to sell their copyrights) would provide the most beneficial "symbiotic" relationship for Filter Forge and its' authors.....

smile:devil:
Steve

"Buzzards gotta eat...same as worms..." - Clint :)
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Sign Guy
Digital Art Developer-Publisher

Posts: 554
Quote
StevieJ wrote:
I'm betting that your new coinage filter takes about a week to render.....


No ... it took about 15 minutes to take the picture, get it onto my computer, open it in Photoshop, crop it to a square, tile it with a freeware tile making utility, and touch it up to remove artifacts. smile:)

Fred Weiss
Allied Computer Graphics, Inc.
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StevieJ
Designer/Artist

Posts: 11264
Filters: 163
LOL.... Imagine if things like that could easily be created from scratch with FF.....and didn't take forever to render..... smile:devil:
Steve

"Buzzards gotta eat...same as worms..." - Clint :)
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Sign Guy
Digital Art Developer-Publisher

Posts: 554
Quote
StevieJ wrote:
LOL.... Imagine if things like that could easily be created from scratch with FF.....and didn't take forever to render.....


Well I did point this out to one FF artist ... the tiling of a photograph or other image, as a possibly great filter. He is currently working on it and I'm hoping he can improve on what the freeware plugin does.

Fred Weiss
Allied Computer Graphics, Inc.
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johnl247
Posts: 2
I have just noticed this thread (haven't really looked at Forums much). I sell images on Shutterstock and use FF effects quite a lot on my own images. I would be grateful if anyone could look through my images and let me know any image numbers that they think contravene usage as discussed here. I will remove any offending images as soon as possible. I haven't had filter forge for very long so you should only have to look through a few pages.T he link to my images is as follows ;

http://www.shutterstock.com/cat.mhtml...size=small

Thanks
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