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StevieJ
Designer/Artist

Posts: 11264
Filters: 163
Hey John, currently, there are no usage restrictions on them.....so you can do anything you want with any result generated from any FF filter. This string is dicussing the implementation of a new EULA that will restrict usage of un-altared filter results......meaning that users will have to have some creative input on them......or permission from the author to use them as-is from the filter.....
Steve

"Buzzards gotta eat...same as worms..." - Clint :)
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Kraellin
Kraellin

Posts: 12749
Filters: 99
john, welcome to FF.

and what a sneaky way to get folks to look at your website smile;) ok, just kidding smile:)

but, the only thing i find offensive there is, i dont see any of my textures! ok, just kidding again smile;)

i do find it interesting that you said 'offending images' here. this shows, to me, that you care more about etiquette and ethical behaviour over and above any legal issues and i find that admirable.
If wishes were horses... there'd be a whole lot of horse crap to clean up!

Craig
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johnl247
Posts: 2
Steve
I know that it is being dicussed for the future but I don't want to upset anyone by using their filters if they don't think it suitable, whether EULA or not.
John
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StevieJ
Designer/Artist

Posts: 11264
Filters: 163
Well, you're right about that.....there are some who don't like it very much.....myself included.....so I haven't submitted any textures for just that reason.....but that will change once this new EULA goes into place.....

Nice to hear that there are users out there like you.....who are considerate of authors and their work.....rare and appreciated by many here.... smile:) smile:) smile:)
Steve

"Buzzards gotta eat...same as worms..." - Clint :)
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StevieJ
Designer/Artist

Posts: 11264
Filters: 163
***cough*** (((I'm the only one who believes this would work???))) ***cough*** smile:D
Quote
StevieJ wrote:

I was wondering what you thought about my idea for FF to sell "image result" copyright texture packages seperately from the program??? I believe that this would help diffuse the texture "hijackings" on top of implementing the new EULA.....

I was also thinking that FF and authors would jointly benefit from some kind of author royalty program.....similar to the system employed by Fred (Sign Guy).....

Taking this one step further.....maybe give authors a texture "storefront" as a further reward level.....where authors can create and sell their own texture packages with copyrights (which would finally be tangible under the new EULA).....all on a royalty basis through FF.....

I think something like this would add a whole new dimension of incentives for texture submissions.....bringing in waves of new authors, drastically increasing texture submissions, and increasing texture quality by giving authors added incentive to create filters that people would want to purchase the result copyrights.....

Further, I think something like this is now needed because the easy variant and "built-upon" existing filter concepts are clearly getting "super-saturated", it's getting harder to achieve HU ranks without alot of extra work beyond the "time-is-money" formula to justify it, and I think the number of filters are now deterring alot of potential authors from even trying with all the easiest concepts being more than thoroughly covered in the library.....

This program has the potential to be continuously flooded with new authors and new filter concepts....but it's not.....and kinda feels like it has been stagnating here lately (probably due in part to the ongoing "result/preset" copyright issue behind this string). Therefore, I think that some other "incentive" formula is going to be needed in order to bring in new talented authors, get "cutting-edge" new concept submissions, and keep talented authors making quality filters here after they have achieved the program rewards......

I would think that authors would put alot more thought and work into their filters if there was a "money-making" incentive in place here. I, for one, would put alot more thought into my own continued submissions.....because as it stands for me, I've got multiple lifetime rewards and I'm submitting just as a leisure fun/passtime/hobby type of thing.....so I'm not about to spend an inordinate amount of time on a filter unless it's something that I need for my own work.....and I don't submit anything but snippets from those.....

So, in conclusion .....I think the combination of this new EULA (giving authors tangible copyrights) and my "storefront" reward level idea (giving authors a place to sell their copyrights) would provide the most beneficial "symbiotic" relationship for both Filter Forge and its' authors.....

smile:devil:
Steve

"Buzzards gotta eat...same as worms..." - Clint :)
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Sign Guy
Digital Art Developer-Publisher

Posts: 554
Quote
StevieJ wrote:
***cough*** (((I'm the only one who believes this would work???))) ***cough***


The other side of the coin is that this may all be more a tempest in a teapot than something worth spending a lot of time on. The actual return on the average image offered into the commercial marketplace is a lot less than you might imagine. Those that do better than others only do so because they spend 40% or more of gross revenues on advertising and marketing.

Enhanced licensing, from a perspective of return on investment of time and resources, is a much better proposition for the filter artist and doesn't put Filter Forge in competition with itself by selling both cows and milk.
Fred Weiss
Allied Computer Graphics, Inc.
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StevieJ
Designer/Artist

Posts: 11264
Filters: 163
Quote
Sign Guy wrote:
The actual return on the average image offered into the commercial marketplace is a lot less than you might imagine.

Oh, I know.....but some pocket change is better incentive than nothing at all..... smile;)
Quote
Sign Guy wrote:
Those that do better than others only do so because they spend 40% or more of gross revenues on advertising and marketing.

Well, under my idea, authors would not have to re-invest 40% of anything except some time setting up their "storefront" offerings.....and FF would be their marketing and advertising medium.....

I think that FF does not want to get into any enhanced licensing or royalty program.....but with the way things are going here, I think they'll realize that they are going to have to be a little more progressive about it..... smile;)
Steve

"Buzzards gotta eat...same as worms..." - Clint :)
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Sign Guy
Digital Art Developer-Publisher

Posts: 554
Quote
StevieJ wrote:
Oh, I know.....but some pocket change is better incentive than nothing at all.....


That's a reply I hear a lot. My point is that it is far easier and more profitable to sell enhanced licensing than it is to sell images either on media or for download. In particular, it would be far easier with hardly any changes required for FF to do it.

Quote
StevieJ wrote:
Well, under my idea, authors would not have to re-invest 40% of anything except some time setting up their "storefront" offerings.....and FF would be their marketing and advertising medium.....

I think that FF does not want to get into any enhanced licensing or royalty program.....but with the way things are going here, I think they'll realize that they are going to have to be a little more progressive about it.....


Be careful what you wish for. smile8) One way FF could go would be to develop their own in-house filter authoring department instead of relying on the creative community. That's what pretty much every competitive product does.

Fred Weiss
Allied Computer Graphics, Inc.
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StevieJ
Designer/Artist

Posts: 11264
Filters: 163
Quote
Sign Guy wrote:
One way FF could go would be to develop their own in-house filter authoring department instead of relying on the creative community. That's what pretty much every competitive product does.

FF could very well decide to go that way when the library reaches a certain point.....but I hope it doesn't.....which is part of the reason why I'm suggesting alternatives to salvage and continuously grow a mutually beneficial symbiotic relationship between authors and FF.....and subsequently why I would like to see author's result copyrights protected and a means (reward level) for authors to take advantage of it.....

That went full-circle, eh??? smile;) smile:D
Steve

"Buzzards gotta eat...same as worms..." - Clint :)
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Sign Guy
Digital Art Developer-Publisher

Posts: 554
Quote
StevieJ wrote:
That went full-circle, eh???


Yup smile:D

Did you get your email on the new Filter Forge Affiliate Program?
Fred Weiss
Allied Computer Graphics, Inc.
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StevieJ
Designer/Artist

Posts: 11264
Filters: 163
Nope.....I didn't receive it.....probably because I'm kinda considered a "Rebel Without A Clause" who doesn't play well with others..... smile;) smile:D LOL.....

Hey, where's that new EULA??? I've got tons of textures that I want to submit!!! smile;) smile:D

Steve

"Buzzards gotta eat...same as worms..." - Clint :)
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StevieJ
Designer/Artist

Posts: 11264
Filters: 163
Ah ha!!! I just found it in my junkmail..... Royalty commissions for selling the program through people's websites is a great idea.....but I think that author incentives are also in dire need of that type of attention..... smile;)
Steve

"Buzzards gotta eat...same as worms..." - Clint :)
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Sign Guy
Digital Art Developer-Publisher

Posts: 554
My take on the offer, taking into consideration the extended holiday discount offer as well, is that, like our economy, an economic stimulus package is needed.

Fred Weiss
Allied Computer Graphics, Inc.
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Kraellin
Kraellin

Posts: 12749
Filters: 99
i just got this, too. nice, but i'm with steve. we really need an author incentive program.

and btw, steve, it's not that your idea(s) wasnt a good one, it's just that i'm not really posting much here until vlad comes back with something about the new eula. it's pretty much all moot until then.
If wishes were horses... there'd be a whole lot of horse crap to clean up!

Craig
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StevieJ
Designer/Artist

Posts: 11264
Filters: 163
Quote
Sign Guy wrote:
My take on the offer, taking into consideration the extended holiday discount offer as well, is that, like our economy, an economic stimulus package is needed.

Yeah, me too.....the 30% Holiday Discount made me think that all was not well with FF sales.....

Some "front-end" sales tactics is a good thing.....but I think that providing incentives to bring in waves of new authors and creating a thriving community here would work much better for exposure, marketing, and creating a "buzz" around this program for sales.....
Quote
Kraellin wrote:
i'm not really posting much here until vlad comes back with something about the new eula. it's pretty much all moot until then.

I think Vlad has been here and is reading this stuff.....but not posting. I hope I'm wrong.....but I'm kinda getting the feeling that there is some "hesitance" about implementing this new EULA......
Steve

"Buzzards gotta eat...same as worms..." - Clint :)
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Sign Guy
Digital Art Developer-Publisher

Posts: 554
Quote
StevieJ wrote:
I think Vlad has been here and is reading this stuff.....but not posting. I hope I'm wrong.....but I'm kinda getting the feeling that there is some "hesitance" about implementing this new EULA......


I can't speak for Vlad or the others at FF. Vlad has certainly made his feelings clear as to what he would like to do. Others at FF may have different viewpoints. If lagging sales is part of the problem, I can understand not wanting to encumber the EULA in as harsh a way as Vlad proposed.

I wish them luck with the affiliate program and have signed up if they want approve my application. Personally, I think they would do better to take a more classic approach and get some resellers involved, although that would require a better incentive than a 20% commission.


Fred Weiss
Allied Computer Graphics, Inc.
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StevieJ
Designer/Artist

Posts: 11264
Filters: 163
Quote
Sign Guy wrote:
I can understand not wanting to encumber the EULA in as harsh a way as Vlad proposed.

That's what I'm thinking that he is thinking.... smile:| LOL..... smile:)

I can't stress enough that putting this new EULA in place is by far the best way to go with all of this. It would only negetively effect those users who are waiting to copy and resell straight results from new texture filters.....which is totally negligible in relation to where I think FF wants to go with this program.....

To be brutally honest about it.....since this issue has come up, authors have all but stopped submitting quality texture filters. If other authors feel anything like I do.....they don't want to submit any quality texture filters just to see the straight results quick-copied and resold as someone else's work.....which undermines the authors intent in submitting them.....while also undermining the sales of this program.....

Vlad, please don't take any offense to anything I say.....because the intent of my opinions and suggestions here is to see this program be successful, grow, and enhance for my own use..... smile:)
Steve

"Buzzards gotta eat...same as worms..." - Clint :)
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Sign Guy
Digital Art Developer-Publisher

Posts: 554
Well, I want FF to be successful also but I think you're disregarding the people who would be concerned but might not ask ... like the hobby guy that posted here. There are more folks like him than you might imagine. One doesn't have any restrictions with Genetica, Alien Skin and others. So it isn't expected with FF either.

The difference is that FF utilizes filters authored by artists like yourself. If they authored their own filters, they would not, IMHO, choose to encumber the product with a restrictive EULA. Which is neither here nor there. They do have a developed library authored by third party artists.

As far as where they want to go with the product ... I would be surprised it they don't want a copy on every computer in the world. The middle ground is to find a solution which doesn't encumber the product and does create better incentives for the artists.

Fred Weiss
Allied Computer Graphics, Inc.
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StevieJ
Designer/Artist

Posts: 11264
Filters: 163
Quote
Sign Guy wrote:
One doesn't have any restrictions with Genetica, Alien Skin and others. So it isn't expected with FF either.

That's true.....but I think that can be used in a positive way to differenciate this program and make it more successful to those other programs.....by catering to a thriving and growing community of authors with incentives to set up shop and continuously contribute here.....
Quote
Sign Guy wrote:
If they authored their own filters, they would not, IMHO, choose to encumber the product with a restrictive EULA.

I don't think that's true. I think these strings have clearly shown that the majority of contributors here want the restictions of this new EULA.....and it's pretty obvious that no restrictions on result copying and reselling has completely stagnated filter submissions here.....

IMO, the FF-author relationship is what has grown and has proven to be successful with this program.....but as the library has continued to grow, the author incentives need to grow with it to keep it going. The only logical next step for FF to go with this is to make author copyrights tangible so that they can sell them through FF.....
Quote
Sign Guy wrote:
The middle ground is to find a solution which doesn't encumber the product and does create better incentives for the artists.

It just doesn't make any sense to me for FF not to implement these restrictions just because some might be bummed out that they can't quick-copy and resell straight results anymore. I don't think that consideration even comes close to the need of fostering the author-FF relationship.....which is vital to the success of this program.....and strongly growing it from the inside out.....

The program rewards incentive is slowly but surely being exhausted.....there's no incentives for good authors to continue to stay on here.....and there is no place else to go with this other than providing means for authors to make money off of them.....
Steve

"Buzzards gotta eat...same as worms..." - Clint :)
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StevieJ
Designer/Artist

Posts: 11264
Filters: 163
To Vlad or someone at FF.....

Do you seriously intend to implement this new EULA.....or have you reconsidered doing it???
Steve

"Buzzards gotta eat...same as worms..." - Clint :)
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StevieJ
Designer/Artist

Posts: 11264
Filters: 163
Thanks for answering my question..... smile;)

I wish that I could convince you to take a more progressive approach to fostering the FF-author relationship.....because I'm willing to bet that author contribution activity directly reflects sales of this program.....but I'm really hoping that I'm wrong about that..... smile;)
Steve

"Buzzards gotta eat...same as worms..." - Clint :)
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Kraellin
Kraellin

Posts: 12749
Filters: 99
i've been thinking of this of late as well, steve. authorship is suffering. once you've got 3 or 3+5, there really isnt much reason to continue submitting to the library. you and i and 'the regulars' here do it as a sort of hobby or mild competition or just to show off a bit or for a bit of socializing, but i really havent done very much of late, at least in finishing anything. all my starts are just that, starts, with little reason to finish and submit. i still play with FF most every day and i love being here and talking to the rest of the group here, but that's a whole different animal. so, every once in a while i'll do a submission just for the heck of it, but not like before. so, the game of HU isnt quite the same any more. it was the game that was fun.

sure, i still enjoy getting an HU, but that and four bucks will get you a cup of coffee at Starbucks, but not much else smile;)
If wishes were horses... there'd be a whole lot of horse crap to clean up!

Craig
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StevieJ
Designer/Artist

Posts: 11264
Filters: 163
Yeah, that pretty much covers the reasons why we stay on here..... smile:)
Quote
Kraellin wrote:
mild competition

I'm in it to be Dilla's arch nemisis of the "properly constructed filter"..... smile:| ..... smile:dgrin: LOL.....
Quote
Kraellin wrote:
i still enjoy getting an HU, but that and four bucks will get you a cup of coffee at Starbucks, but not much else

LOL.... Well, that's exactly what I would like to see changed about it..... smile;) smile:)

We make up the "FF out-of-the-kindness-of-our-hearts Guild"..... smile;) smile:D

I'm still waiting for my FF fruit basket..... smile:| ..... smile:dgrin:
Steve

"Buzzards gotta eat...same as worms..." - Clint :)
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Kraellin
Kraellin

Posts: 12749
Filters: 99
heck, even that four buck coffee would be something to work for smile;)

and you'd best be careful about competing with dilla. sphinx, ronviers, constantin and others will be beating you blind while you make your assault on the dilla fortress smile;)
If wishes were horses... there'd be a whole lot of horse crap to clean up!

Craig
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StevieJ
Designer/Artist

Posts: 11264
Filters: 163
So true..... smile;) smile:)

I was just thinking (yep, I can do that sometimes smile:D ).....for example, you achieve my suggested "storefront" reward level.....you sell a texture package (result copyrights) to a texture filter for $5.00.....for each one sold, FF gets $4.00 and you get $1.00......100 sales means $400.00 to FF and $100.00 to you.....which would certainly work as dual incentives for both FF and authors.....and more than justify the new EULA and the "storefront" reward level at the same time..... smile:devil:
Steve

"Buzzards gotta eat...same as worms..." - Clint :)
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StevieJ
Designer/Artist

Posts: 11264
Filters: 163
Quote
Kraellin wrote:
you'd best be careful about competing with dilla. sphinx, ronviers, constantin and others will be beating you blind while you make your assault on the dilla fortress

Who??? smile:| ..... smile:dgrin: smile:dgrin: smile:dgrin: LMAO.....
Steve

"Buzzards gotta eat...same as worms..." - Clint :)
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Kraellin
Kraellin

Posts: 12749
Filters: 99
a four to one split? i dont think so. 50/50 sounds a lot more reasonable.
If wishes were horses... there'd be a whole lot of horse crap to clean up!

Craig
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Sign Guy
Digital Art Developer-Publisher

Posts: 554
StevieJ, you're undershooting IMHO. 50% is what we pay our artists for online sales because the marketing expense is much lower. And on something like selling licenses to a captive market, royalties as high as 70% for the filter artists would still leave enough to be profitable for the selling party.

Fred Weiss
Allied Computer Graphics, Inc.
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StevieJ
Designer/Artist

Posts: 11264
Filters: 163
I know, I know.....work with me.....can't even get FF to implement the new EULA.....let alone to think about a royalty program.....but I'm trying..... smile;) smile:D LOL.....
Steve

"Buzzards gotta eat...same as worms..." - Clint :)
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Redcap
Redcap

Posts: 1290
Filters: 100
I didn't see this discussed yet, but what happens to the filters that use other filters in their structure. Do people wishing to use the filters for commercial use have to get permission from multiple authors?

Now for something not quite related to this topic but has been discussed.

Quote
i've been thinking of this of late as well, steve. authorship is suffering. once you've got 3 or 3+5, there really isnt much reason to continue submitting to the library. you and i and 'the regulars' here do it as a sort of hobby or mild competition or just to show off a bit or for a bit of socializing, but i really havent done very much of late, at least in finishing anything. all my starts are just that, starts, with little reason to finish and submit. i still play with FF most every day and i love being here and talking to the rest of the group here, but that's a whole different animal. so, every once in a while i'll do a submission just for the heck of it, but not like before. so, the game of HU isnt quite the same any more. it was the game that was fun.


I agree, after the 5 HU the game wasn't quite as fun; even though I think I have contributed 25-30 filters since despite getting 5 HU. But what about a monthly/ quarterly/ or annual competition hosted by FF? Maybe something only for contributers with above 3 or 5 HU filters, thus insuring a slew of quality new filters aimed at a specific theme. Just a thought for the whole motivation for new filters. P.S. I am not dead, and I think I submitted like seven new filters or something like that last night.



If you are bored check out my unpractical math website
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StevieJ
Designer/Artist

Posts: 11264
Filters: 163
Red, you're alive!!! Great to see ya!!! smile:) smile:) smile:)
Steve

"Buzzards gotta eat...same as worms..." - Clint :)
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StevieJ
Designer/Artist

Posts: 11264
Filters: 163
Quote
Redcap wrote:
I agree, after the 5 HU the game wasn't quite as fun

Yeah, I would love to see FF come up with something to change that so people stay on and keep contributing after they get the copy rewards that they want......
Steve

"Buzzards gotta eat...same as worms..." - Clint :)
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Redcap
Redcap

Posts: 1290
Filters: 100
I am doing a student teaching internship so I am around, just don't have much acess to internet, but I am around soaking in all of the good filters and publishing some crappy ones of my own at the same time smile:D



If you are bored check out my unpractical math website
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StevieJ
Designer/Artist

Posts: 11264
Filters: 163
Quote
Redcap wrote:
I am doing a student teaching internship

Good luck with that!!! smile:)
Steve

"Buzzards gotta eat...same as worms..." - Clint :)
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StevieJ
Designer/Artist

Posts: 11264
Filters: 163
***cough**** eh ehhhrrrrrmmmmmmmm ***cough*** smile:D

Hey Craig and Fred, what do you guys think about this idea??? smile:devil:

http://www.filterforge.com/forum/read...ssage48459

.....then maybe FF wouldn't have any reservations about implementing this new EULA on the proprietary versions, eh??? smile:devil:
Steve

"Buzzards gotta eat...same as worms..." - Clint :)
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Mousewrites
Not life size.

Posts: 192
Filters: 20
Quote
StevieJ wrote:
I agree, after the 5 HU the game wasn't quite as fun


I hope, someday, to be staring at that statement from the other side of the fence.
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StevieJ
Designer/Artist

Posts: 11264
Filters: 163
I'm betting that you will..... smile;) smile:)
Steve

"Buzzards gotta eat...same as worms..." - Clint :)
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Omega3
nee Ardiva *FF-aholic*

Posts: 41
Looks like nothings moving on the new EULA, huh?
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StevieJ
Designer/Artist

Posts: 11264
Filters: 163
I think there is still some hope..... smile;) smile:D
Steve

"Buzzards gotta eat...same as worms..." - Clint :)
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Kraellin
Kraellin

Posts: 12749
Filters: 99
vlad's just waiting for the pink sliders the lawyers are going to provide.
If wishes were horses... there'd be a whole lot of horse crap to clean up!

Craig
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Conniekat8
Filtereurotic
Posts: 351
Filters: 3
LOL, even my dinky little roofing tile texture already made it to the renderosity marketplace - in it's default format!!! It took what, couple of weeks. Sheesh!
[link removed by Moderator]

That pretty much confirms what I felt before, I don't think I'll be submitting any textures as long as this is not resolved. I'll keep them to myself and sell the images. At least mine will be a tad more original.
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StevieJ
Designer/Artist

Posts: 11264
Filters: 163
I don't like that either..... smile:(

Solution = New EULA + Royalty-Based Texture Result Storefronts For Authors..... smile;)
Steve

"Buzzards gotta eat...same as worms..." - Clint :)
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jffe
Posts: 2869
Filters: 90
Quote
StevieJ wrote:
Solution = New EULA + Royalty-Based Texture Result Storefronts For Authors.....


----I dunno, it all still hinges on 'are you gonna pay for a lawyer to chase down thieves?', cause there will be thieves, regardless of any Eula. Unless FF is ha-ha, and I mean that in a polite yet get-real kind of way. You wanna make some real rent money, get with Fred, or someone like him, someone who already has the path paved. I've said it before, and I'll say it again (being FF's top skeptic, or dang close) if Fred's numbers were better, I'd have signed some stuff with him last fall, and he's probably still the best/easiest game we all know of. *shrug*

jffe
Filter Forger
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Conniekat8
Filtereurotic
Posts: 351
Filters: 3
Quote
jffe wrote:
----I dunno, it all still hinges on 'are you gonna pay for a lawyer to chase down thieves?',


Doesn't take a lawyer to send an email to a spotted merchant and thell them, hey, you're in violation.
Of course, at the moment because of how the EULA is written, they are not in violation, and my only recourse is to not share what I make.

At least when I share freebies on renderosity, I have an option to stipulate 'for non commercial use only'. I don't bother scouring the net looking for possible offenders, but if I see someone blatantly violating that stipulation under my nose, I do have a leg to stand on to ask them to stop, or to ask renderosity to reject their product, or access or whatever. Doesn't take much time or money or a lawyer to do that kind of a thing.

Here, if I want to share a freebie, I have to allow someone else to make money off of it, in the same places I frequent. The only recourse I have is to NOT share here.

What ends up happening is because of a few unscrupulous people, everyone loses.

In the meantime, I released my roofing texture as a freebie on renderosity smile:p, that way if anyone really wants it, they don't have to mess with Filter Forge, or purchase the texture pack.
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Frank2
Posts: 24
Quote
StevieJ wrote:
I don't like that either..... Sad

Solution = New EULA + Royalty-Based Texture Result Storefronts For Authors..... Wink


100% agree, or as I suggested a month ago, do the stuff yourselves :


Quote
Frank2 wrote:
2. 'I do want to sell my presets'

Fine, grab yourself a cheap website, put thumbnails of your stuff on, link them to watermarked 800x600s or something and then go here : http://www.e-junkie.com/

They will do the rest for you (I can vouch for that one, used them on an unrelated project) starts at $5 or $10 a month. You could be good to go in a day.

3. 'I do want to sell my presets on the same site as other Filter Forge Filter writers.'

Not a problem. As I noted that right Fred said, "Administration is not a problem". Quite right. Get a few of you together, get website and then, for example, go here : http://www.make-a-store.com/site/cate...t_Software

There are plenty of others on the Net. Useful thing this 'Internet', good for finding things...like independence, etc.

See? wasn't that easy? You get access to the actual figures that way. Not that anyone ever messed around with royalty figures, you understand.


Either way, the new EULA is essential. Steve, have you spoken to Vlad about all this? Taking a damn long time, I reckon.

The lack of advertising of FilterForge on the Net concerns me, as well. I don't mean paid advertising, I mean, why are FF not hitting the graphics forums, pro graphic sites and blogs? I'm just not seeing it around. This is still a new product and a very good one, it needs pushing for the word to go around.

BTW Steve, do me a favour? when you speak to Vlad, can you ask him to stop moving half my damn filters to some vague dumping ground, called, 'My Filters'? I have to remember all these (along with Flaming Pear ones and many others) so that I can instantly decide which filter to use when I'm working on a job. Moving them, is 'not helpful', haha smile:)
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