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StevieJ
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Exactly.....although jffe is right in that you're not going to stop everyone.....but the most popular sites would respect the new EULA.....and alot of participants wouldn't risk it and being banned from those sites....
I would like to see FF start paving that "path".....compete with Fred and others.....and keep authors here..... ![]()
My Hotline to Vlad got disconnected..... ![]() ![]() I wish that I did have some influence.....but I'm just a 'wart on a tick's arse' in all of this..... ![]() ![]() I'm sure that he has read at least one of my "rantings" on this issue.....since I've posted them all over the forum..... ![]() Steve
"Buzzards gotta eat...same as worms..." - Clint :) |
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Posted: February 7, 2008 12:25 am | ||||||||
jffe |
----If yer making texture filters with FF that are getting stolen, then you can't be that dumb/naive. Do ya really think a random anonymous (all emails are anonymous until the FBI testifies that they got it traced from your isp), eamil is going to mean something to a website that doesn't sell anything ? Ha-ha, well, after ya set rendersity straight, please go shut ebay down for me, I've been trying for years but the government won't touch it, and only slaps Paypal on the wrist once every 18 months for acting like a bank when they are nothing of the sort. ----Show me ONE time a Eula has held up in court other than when the company who issued it was there with a very expensive lawyer. It's never happened, and never will. If you can afford to sue them then you don't need to waste your time doing it since yer making more by doing whatever yer doing to make money to begin with, and if ya can't afford it, then yer screwed. ![]() ----A Eula means nothing to me, nothing to a court without a very very expensive lawyer, and if it still means something to you, then you've bought into a system yer not a part of (ie = your on the always losing/disposable consumer side of the equation), and you have both feet firmly planted on the wrong side of this glory hole earth. jffe Filter Forger |
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Posted: February 7, 2008 1:06 am | ||||||||
StevieJ
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jffe, there's no convincing you otherwise, eh???
![]() ![]() I don't think you are going to need a lawyer to enforce the result-copying restrictions of this EULA with popular reputable sites.....who will certainly remove violations if it is brought to their attention with just an email..... Granted, you're not going to be able to stop all of it.....but it will put a hault to a good overt chunk of it.....especially at the sites that have given rise to this issue with authors here..... As it is with everything else that can be hijacked on the web.....it's the amount of "honest" business that keeps things like this viable on the web..... Steve
"Buzzards gotta eat...same as worms..." - Clint :) |
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Posted: February 7, 2008 11:38 am | ||||||||
Conniekat8 |
Huh? I'm not sure what you're going on about, but it doesn't sound like we're talking about the same thing. No one is trying to set renderosity straight. They are very conscientious about copyrights, and don't sell products that knowingly violate someone else's rights. I already know that, for example: If EULA here had changes that we're pushing for here, the textures, like mine, wouldn't be allowed for sale there. It's pretty simple, really. All products there are checked for that, among other things. I have no idea how you go from that to a tangent that someone is trying to teach renderosity a lesson. That assessment is off by a few miles. It's a little like me saying, hey, here's a rotten apple we need to take out of a good batch, and you responding, well, you can't stop apples from growing and rotting. Or like saying, why bother taking a dead fly out of your soup, because there will always be flies getting into food. Are you some sort of a nihilist? You keep saying you're about reality, but your comments are far from it. The reality is that we all need to do the little things to protect ourselves as best we can, where we can. Sure, there's a lot of things out of our control, but that's not a justification for neglecting the little things that are IN our control. Maybe you had some kind of illusions of your sphere of influence extending a lot farther then it really does and now are burnt and jaded finding out that you don't have the power you thought you did. I can assure you I don't have those kinds of illusions, and what I'm trying to do is nothing like the your distortions of what I'm talking about. |
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Posted: February 7, 2008 12:27 pm | ||||||||
jffe |
----I haven't had much luck with that kind of thing. If someone has, then good on them, stand up for yourself, just don't expect some random email to solve any real problems is all I'm saying.
----I guess if you're only concerned about Renderosity because you sell there, then perhaps you can nag them enough to keep your stolen/un-permission-granted stuff off of one site. Not really the issue, but if you feel that undoing the damage of that one battle is winning the war for you, then that's your opinion and you certainly have a right to it etc.
----Not sure what that means. If anything, I'm just trying to interject some reality into these kinds of discussions. I won't apologize because or if you don't know the realities of having intellectual property (in the form of digital media in these troubled times) stolen constantly, and not being able to stop it, or even really dent it in most cases. I doubt I 'influence' anyone here even, in this little tiny forum in some never discovered corner of the internet, with what, 12 regs if that really ? I'm only speaking up because no one else here is issue-ing any real warnings to people who obviously want to go in some (relevant to my 'nihilistic' advice) directions. Feel free to ignore me, or better yet, look into what I'm claiming and disprove me, if only for yourself/selves (dear constant reader, all 2 or 3 of you etc.). ----The more I have to deal with the internet and it's rampant thievery, the more I'm starting to think I'm going to be leaving it in a few years here. I've seen a decade of it, and it's turned into 1 part mall, and one part LA riot smash & grab loot-fest. My best advice, is still to get with a distributor, if they only offer 10%, then make sure they don't keep the rights in perpetuity, and watch the other myriad of contract details (or better yet, sell out up front, take the $2000 and run, you'll be lucky to get that at $200 quarterly over 3 years). Selling texture packs for $5.99 ain't gonna buy ya lunch let alone pay yer rent, and once they're up and popular at all, they're torrented, so all the better to let the grown ups worry about 'losses', get paid then walk away from it, I hope to be ready & able to walk away from it all one way or another myself in a couple years. jffe Filter Forger |
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Posted: February 8, 2008 1:26 am | ||||||||
Conniekat8 |
Geez, I don't think you quite understand, or don't care to understand what I'm talking about. I've been around the block a few times (230 years, compared to your mentioning a 'decade', and know what's out there. I know about P2p's and about torrents and about general population attitude that if it's online it's freeforall, and it's not limited to internet either. You're not exactly 'discovering america' by saying it exists and bringing it up. I'm not here to argue about general theft that happens online left and right, or worry about it, especially since there isn't a whole lot that I can do about it personally. You talk about reality, but you're far from it. The reality of life and business is that you do what you can where you can as best you can. You can't get out of an enviroment where someone is going to try and pull a fast one on you or take advantage of you wherever you are, because it's a part of living (unless you're living of the land on a deserted island). You can try and get out of 'this' but you'll find same shit with different appearance wherever you go. Where will you go???? Even if you amass some money so you don't have to work ever again, there will be people trying to pull a fast one on you. Seriously, griping that there's theft (on the internet or elsewhere) is like griping about sky being blue. It's not going to go away, crime theft and people being taken advantage of has been around sice life began, dealing with it is part of survival. I like to do whatever I can to keep my own back yard clean. If more people did that (instead of having an attitude of I'll milk it as long as I can and then get out of it) then it is quite possible that there would be less theft, anywhere. You say you're being realistic, but you really aren't. |
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Posted: February 8, 2008 1:03 pm | ||||||||
Conniekat8 |
Well, hon, even wars are won one battle at the time. But, I'm not on a war path. I just like to keep my own back yard clean. |
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Posted: February 8, 2008 1:10 pm | ||||||||
StevieJ
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Vlad's paying jffe to break our wills and get us to give up on it.....
![]() ![]() Steve
"Buzzards gotta eat...same as worms..." - Clint :) |
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Posted: February 8, 2008 11:29 pm | ||||||||
Conniekat8 |
LOL, out of luck there... I'm a Taurus... Dig my heels in and let challenges bounce off a brick wall... |
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Posted: February 9, 2008 4:13 pm | ||||||||
StevieJ
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I'm a Leo......what do I do???
![]() ![]() Steve
"Buzzards gotta eat...same as worms..." - Clint :) |
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Posted: February 11, 2008 2:48 am | ||||||||
Conniekat8 |
Roar
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Posted: February 11, 2008 11:48 am | ||||||||
Kraellin
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ok, i know lawyers get paid by the hour, but this is getting ridiculous. is there going to be a new eula or not?
If wishes were horses... there'd be a whole lot of horse crap to clean up!
Craig |
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Posted: February 11, 2008 1:54 pm | ||||||||
StevieJ
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I don't think lawyers were ever needed for this.....
![]() Steve
"Buzzards gotta eat...same as worms..." - Clint :) |
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Posted: February 11, 2008 3:20 pm | ||||||||
Conniekat8 |
Sort of losing the momentum and interest here... I think I'll just start selling the textures of the filters I made, and using them for my own thing.
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Posted: February 11, 2008 4:43 pm | ||||||||
StevieJ
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[Deleted}
![]() Steve
"Buzzards gotta eat...same as worms..." - Clint :) |
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Posted: February 12, 2008 10:30 am | ||||||||
Conniekat8 |
bite yer tongue, Stevie
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Posted: February 13, 2008 12:58 am | ||||||||
StevieJ
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Basically.....
![]() ![]() Steve
"Buzzards gotta eat...same as worms..." - Clint :) |
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Posted: February 13, 2008 11:24 am | ||||||||
jffe |
Conniekat8 - Most of your last reply (above) made more sense, and I will agree that doing what you can (or what you see you can and decide is worth your time) is probably a person's best bet. I think we're saying the same thing with different words for the most part. Perhaps you are even 'hipper' than me to the realities of it, and are annoyed that I bring it up since you have your solutions already in mind and don't wish to hear about it anymore, I've done that too. I try to point things out that seem to be kind of getting swept under the rug, or when these 'too easy to be true' solutions rear their heads *cough* new Eula *cough*. And I do it for those who have bigger dreams than I do, and less experience is all. That, and just to let Vlad and whoever know, (whether they care or want to deal with it is of course up to them in the end), how it really goes out here. Not to get to off track, but Vlad doesn't sell graphic arts/digital images that I'm aware of, so who's to say how in touch with the day-to-day problems/catch 22's of making filters for FF he is really ? He seems to at least be looking in that direction this year, and perhaps that'll go somewhere and help us all. Meanwhile, I will play devil's advocate til they ban me ha-ha, and you should feel free to as well, although we could probably both stand to cut back on the conversational arguements here, other people gotta scroll past my/your posts too eh.
![]() jffe Filter Forger |
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Posted: February 16, 2008 6:38 pm | ||||||||
Vladimir Golovin
Administrator |
Yes, we certainly do -- as I stated before. Our plans regarding the EULA haven't changed. Compared with the latest proposed version I posted earlier in this thread, there will be two changes: an additional clause in the definition of "Insubstantially Modified Image" (very hard to formulate but potentially very effective) and a clause in 4.3. Exceptions that lets filter authors specify that they don't mind texture reselling in the filter description. |
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Posted: February 18, 2008 12:55 pm | ||||||||
StevieJ
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Excellent!!!
![]() ![]() ![]()
That's a great idea.....let authors distinguish wether or not they want the new EULA restrictions to apply to their filters.....good alternative to the "dual library" suggestions..... Steve
"Buzzards gotta eat...same as worms..." - Clint :) |
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Posted: February 19, 2008 12:15 pm | ||||||||
Conniekat8 |
LOL, I just noticed/thought of something. It looks like eally good looking filters which take a long/longer time to render are not subject to being quickly rendered and images sold.
Maybe we can add in a setting or two that will slow down a filter render... and only those whom bother to get to know the software a little bit and get past merely rendering out presets will know how to turn that *ahem* 'feature' off. ![]() |
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Posted: February 19, 2008 1:27 pm | ||||||||
Kraellin
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lol, connie. so, we shld ADD time rather than make them faster. lol
![]() If wishes were horses... there'd be a whole lot of horse crap to clean up!
Craig |
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Posted: February 19, 2008 1:54 pm | ||||||||
Conniekat8 |
yeah, make a fast filter, then turn antialiasing up to 15 or something like that, that will make the filter realllllly slllllow. I don't remember them off the top of my head, but I know there are couple other things that really don't change quality all that much, but make the filters slooow.
Anyone that bothers to learn the basics will soon figure out how to turn that feature 'off', and the total leeches whom want to put no work into it other then harvest filters should find it frustrating. Sort of like putting a governor on a carburetor to artificially lower the horse power, and make it more fair. ![]() (I know, I know, there's a lot of drawbacks to that idea... I'm being tongue-in-cheekish here more then anything else) |
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Posted: February 19, 2008 5:18 pm | ||||||||
Sign Guy
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Posts: 554 |
Well before you get too carried away with creating a bad user experience, consider this thread at my sign forum.
This guy is lost forever and the conversation that followed cost FF hundreds of potential buyers. Filter Forge is very much aimed at high end users and offers little in the way of teaching aids ... yet FF seems quite interested in expanding its user base into broader markets. What's that old chestnut about having cake and eating it too? Fred Weiss
Allied Computer Graphics, Inc. |
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Posted: February 19, 2008 5:59 pm | ||||||||
Conniekat8 |
Oh, relax, that wasn't a serious idea. I'm not that stupid to think it's something that should actually be done. You did read this, right:
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Posted: February 19, 2008 6:28 pm | ||||||||
Conniekat8 |
Well, it's a business, that's to be expected, it's not a government or some sort of a communal socialist organization - eve if it has Russuan ties. I don't get it sometimes, people come to a public forum that belogs to a business, then they villify that same business for trying to do what businesses do - survive and maximize their profit. You do the same with your business, we've seen it here. |
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Posted: February 19, 2008 6:32 pm | ||||||||
Sign Guy
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Posts: 554 |
Never thought it was and yes I did. I was just taking the opportunity to make a related point. Fred Weiss
Allied Computer Graphics, Inc. |
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Posted: February 19, 2008 6:46 pm | ||||||||
Sign Guy
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Posts: 554 |
The connection to what I thought I was saying to what I think you seem to be saying is thoughtfully obscure. ![]() Fred Weiss
Allied Computer Graphics, Inc. |
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Posted: February 19, 2008 6:50 pm | ||||||||
Sign Guy
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Posts: 554 |
BTW, in case you didn't read the thread all the way to the end ... the original poster was told how to cut his rendering time down to a few minutes with Filter Forge by yours truly but eventually found a more ideal solution using Snap Art from Alien Skin which delivers acceptable results instantaneously.
Fred Weiss
Allied Computer Graphics, Inc. |
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Posted: February 19, 2008 8:21 pm | ||||||||
Vladimir Golovin
Administrator |
Fred -- yes, of course I'm aware that, all other things being equal, FF takes longer to render images than other plugins. This stems from two key decisions we made early in development.
First: precision. FF renders everything in floating point, because we didn't want to sacrifice quality for speed. And the vast majority of filters you currently see in FF would be impossible if we used integer calculations instead of floating point. Second: modularity. FF allows to assemble filters visually, while other plugins are pre-compiled. Which means extra CPU cycles and inability to use some optimizations that are available for 'hard-coded' software. On the bright side: many of the competing plugins are single-threaded, which means they don't take advantage of multi-core CPUs, while FF does -- which means it will get faster with every extra CPU core. |
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Posted: February 20, 2008 5:52 am | ||||||||
Rawn (RawArt)
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Ok...totally unrelated to EULA stuff, but this has to be one of the best quotes I have read in a long time LOL Rawn |
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Posted: February 20, 2008 6:05 am | ||||||||
Kraellin
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![]() ![]() If wishes were horses... there'd be a whole lot of horse crap to clean up!
Craig |
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Posted: February 20, 2008 8:04 am | ||||||||
Conniekat8 |
Speaking of being thoughtfully obscure, my dear kettle, much like you, I was making a related point. It's kind of funny when you go wagging your finger at people for doing the same thing you are doing - at the same time. Are you purposelly obscure, or really don't have that much of a handle on how you come across? Either way, you're not fooling anyone. |
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Posted: February 20, 2008 10:43 am | ||||||||
Sign Guy
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Posts: 554 |
I guess I need to use smilies with replies to your posts. ![]() Fred Weiss
Allied Computer Graphics, Inc. |
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Posted: February 20, 2008 11:04 am | ||||||||
Conniekat8 |
Well, you did come across rude and like you were attempting to ridicule what I was saying. I'm not *that* nice prim and proper that I'm not going respond in kind.
You and I aren't exactly best pals, and for the most part when I see your posts I've come to expect negativity, If you wish for things to be understood as you inteded them, make sure you communicate clearly. |
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Posted: February 20, 2008 3:38 pm | ||||||||
StevieJ
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You guys sound like a happily married couple to me.....
![]() ![]() Steve
"Buzzards gotta eat...same as worms..." - Clint :) |
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Posted: February 20, 2008 10:29 pm | ||||||||
Conniekat8 |
I'd divorce him and take half his textures with me ![]() ![]() |
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Posted: February 21, 2008 2:25 pm | ||||||||
Sign Guy
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Posts: 554 |
![]() ![]() Fred Weiss
Allied Computer Graphics, Inc. |
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Posted: February 21, 2008 2:45 pm | ||||||||
StevieJ
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LMAO.....
![]() ![]() ![]() Steve
"Buzzards gotta eat...same as worms..." - Clint :) |
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Posted: February 21, 2008 2:52 pm | ||||||||
Conniekat8 |
LOLOLOL what a quackup!
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Posted: February 21, 2008 4:31 pm | ||||||||
Vladimir Golovin
Administrator |
Will you forgive me if I try to hijack this thread back to its topic?
![]()
Yes, it's not a Dual Library per se, but a good workaround. If this is implemented, the Dual Library becomes essentially a list of links to filters with permission to resell. Maintaining such a list is way easier than implementing the actual Dual Library, and can be done by the community. Also, the authors could agree on a keyword, say "reselling_permitted", and include it into Keywords of any filter they want to make available for free reselling. This way, such filters can be searched for via our regular search. |
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Posted: February 22, 2008 7:39 am | ||||||||
Redcap
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Would arthurs ever retain the right to go back and change their filters to be "not_permitted" as it were in say a future update of the filter?
Also what about selling filters that use components from other filters or snippets. Lets say I look at the guts of a filter, see how to make a radial gradient and talk directly that part of the source for one of my filters. Is then selling that filter I made on used components infringing upon EULA? |
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Posted: February 22, 2008 7:46 am | ||||||||
Carl
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Maybe there would have to be 3 levels
- Reselling_Permitted - By_Negotiation - Not_Permitted |
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Posted: February 22, 2008 8:10 am | ||||||||
StevieJ
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That makes sense.....let authors have full responsibility for managing and protecting copyright restrictions on their own filters.....so there is no "draw" on your energy away from the program..... ![]() In the event that authors find copyright violations on other sites, I would suggest giving authors a cut-and-paste legal document that they can easily just fill in the blanks and email to get violations removed from those sites.....
I would agree......adding something that denotes that copyrights can be purchased directly from the author...... 1) Reselling_Permitted 2) Reselling_Not_Permitted 3) Reselling_Rights_Can_Be_Purchased_Thru_Author I'm really hoping that you take this one step further and allow authors to create and sell texture packages thru FF on a royalty basis..... Vlad, remember my little idea about creating gallery links on filters and turning them into their own little websites??? Maybe that idea could also incorporate texture package sales on each texture filter, eh??? ![]() Steve
"Buzzards gotta eat...same as worms..." - Clint :) |
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Posted: February 22, 2008 10:13 am | ||||||||
Vladimir Golovin
Administrator |
Good point. We'll have to keep the old version with permission archived as a proof.
See the definition of "Insubstantially Modified Filters", the first post in this thread, page 1.
Yes, I think an author could include an explicit description detailing what kinds of activities are permitted -- or more precisely, which restrictions to waive. |
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Posted: February 22, 2008 10:15 am |
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