| 
				
				uberzev
								
									 | 
			
				 
			Checker component...
 
			 
Connected to motion blur... (radius*: .00000001, directional: 100, angle: 0)  
*Note that ANY radius value over 0, ANY angle, and gaussian turned on or off will still produce this problem. Motion Blur Bug.ffxml  | 
		|||
| Posted: March 21, 2007 7:47 pm | ||||
| ssamm | 
				 
			I've also noticed that the Blur component also wraps around (or blurs with the other side of the image).  (If that is what you're pointing out.)  I was going to mention this as a bug, but then thought maybe it was intentional because FF was so big on seemless tiling... 
 
			(But in any case, it would be nice to have an option for non-wrap-around blur...)  | 
		|||
| Posted: March 21, 2007 11:06 pm | ||||
| 
				
				uberzev
								
									 | 
			
				 
			That's a different issue ssamm.				 
			 | 
		|||
| Posted: March 21, 2007 11:18 pm | ||||
| ssamm | 
				 
			Okay, sorry.  But what specifically are you saying should happen vs shouldn't happen here? (And why?)				 
			 | 
		|||
| Posted: March 21, 2007 11:27 pm | ||||
| 
				
				uberzev
								
									 | 
			
				
  | 
		|||
| Posted: March 21, 2007 11:29 pm | ||||
| ssamm | 
				 
			Ahh, I see what you mean.  There is an anomaly line when directional is set to 100 (where it should look more similar to when it is set to 99.99 or something).				 
			 | 
		|||
| Posted: March 21, 2007 11:40 pm | ||||
| 
				
				Vladimir Golovin
				 Administrator  | 
			
				 
			Yes, definitely looks like a bug. We'll look into it.				 
			 | 
		|||
| Posted: March 22, 2007 6:15 am | ||||
Filter Forge has a thriving, vibrant, knowledgeable user community. Feel free to join us and have fun!
33,737 Registered Users
					+5 new in 7 days!
153,582 Posts
					+26 new in 30 days!
15,355 Topics
					+5 new in 30 days!
7 unregistered users.