Sjeiti
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Posted: December 20, 2006 10:54 am | ||||
Sjeiti
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correct
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Posted: December 20, 2006 10:58 am | ||||
jffe |
The sliders do that in preview mode on me too, if I change one in the middle of it rendering a preview. I believe the normal sliders also do that if they are remapped. You = not nuts, at least not about that ha-ha.
![]() jffe Filter Forger |
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Posted: December 20, 2006 9:12 pm | ||||
Vladimir Golovin
Administrator |
Sjeiti, could you post the filter?
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Posted: December 21, 2006 2:32 am | ||||
Sjeiti
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It happened while finalizing this one.
But as I said, I don't exactly know how to reproduce it. I think it has to do with 'preset filters' and then increasing the max value of the intSlider. I remember wanting to upload the filter. Then I got the message I had to use a checkbox for the 'Ball type' (I had only two ball types at that time). So I added the egg shape and increased the max value of the intSlider. Then I returned to the presets to turn some into eggs (don't remember if I actually closed the editor or not) and it happened. |
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Posted: December 21, 2006 3:50 am | ||||
Kraellin
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oh, i get this bug all the time. i never reported it as there was always something that seemed more important. i still get it. move a switch selector in the gui one space to the right and maybe it will move and maybe it wont. but i remember it happening mostly when i move the slider from right to left. it still does it. the slider moves but the numbers dont change nor does whatever it's connected to. but, move it back and again and then to the left again and it will be fine.
If wishes were horses... there'd be a whole lot of horse crap to clean up!
Craig |
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Posted: December 22, 2006 3:41 pm | ||||
jffe |
It happens pretty much anytime the filter takes any real cpu power to process, like if the filter is going to take more than 5 seconds to apply, then you get that lag with the Int Sliders. Like Kraellin said, it never seemed worth reporting really, but now that someone has mentioned it, we should chime in and make it known I suppose.
jffe Filter Forger |
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Posted: December 22, 2006 5:18 pm | ||||
Igor Lorents
Posts: 39 |
Thank you guys for reporting this.
We managed to reproduce this thing in the following way. If you hold the mouse button between the trackbar ticks and move the mouse around without releasing the button then the old value will still be displayed in the edit window and used by the renderer. Once you release the mouse button, the displayed value will change. Also, the value which is used in the rendering will be changed too. Does this look like the case you are talking about? |
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Posted: December 25, 2006 7:11 am | ||||
jffe |
That's not what I'm talking about. While the preview is rendering, if I move an Int Slider, often times it moves, but neither does it change the render in progress, nor the display value of the Int Slider position. It is not that "rare", it happens fairly often really.
jffe Filter Forger |
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Posted: December 25, 2006 1:58 pm | ||||
Bella
Moderator
Posts: 274 |
Hmmm... What a choosy bug - it wouldn't come to us for the world.
Sjeiti, jffe, Kraellin, does it happen in Filter Editor or in the main Filter Forge window or both? and is it in the plugin or the standalone version? jffe, please post the image on which it happens (or at least tell us the dimensions) and the filter (or just name it, if it's a library filter). Or does it reoccur on various images and filters? Also, it would be great if someone could give step-by-step instructions on how to reproduce it. Yes, I know I want too much ![]() ![]() ![]() |
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Posted: December 26, 2006 7:07 am | ||||
jffe |
does it happen in Filter Editor or in the main Filter Forge window or both?
and is it in the plugin or the standalone version? ----For me, it happens for sure in the main FF window, I don't look at the preview (or should say can't see the tiny preview) window in the editor that much, mostly use to to see if there's been a radical color or shape change while rewiring. I am only using the stand-alone version, never used the plug-in version. please post the image on which it happens (or at least tell us the dimensions) and the filter (or just name it, if it's a library filter). Or does it reoccur on various images and filters? ----It happens on pretty much any/all filters that take any real amount of time to render a preview of, like anything that's going to take over say 30 seconds for the time elapsed bar to gray out. The size of the picture being processed does not seem to matter, although that could have to do with how long it takes to render the preview no ? ----Maybe I should add, that I use a Pc, a Pentium 4 2400 with a gig of DDR400 ram, running WinXP. My cpu usage other than FF, is usually maybe 3%-5%, perhaps Yahoo messager is on, and sometimes Winamp, other than that, it's a pretty stripped down system set up for audio production. jffe Filter Forger |
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Posted: December 26, 2006 11:56 am | ||||
Bella
Moderator
Posts: 274 |
Thanks jffe, we'll be looking into it further.
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Posted: December 27, 2006 3:43 am | ||||
Sjeiti
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Last time it happened it was in the editor (but can't say for sure that it doesn't happen in the main FF window). I always work in standalone so...
I don't run in to it very often. I'll keep my eyes open and hit prntscrn and such as soon as it occurs. |
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Posted: December 27, 2006 4:59 am | ||||
Kraellin
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i almost always run in stand-alone mode. i notice this in the GUI and not the editor. never really tried to figure out when it happened but i'll watch for it. if it's only during the rendering phase i'll make a note.
i'm using a single core, 64 bit gigabyte motherboard with an amd 3500 processor. 2 gigs of ram. win xp home. currently, just service pack 1 but on my old machine it did the same thing with service pack 2. also have a pci-e card, directx 9.0c. If wishes were horses... there'd be a whole lot of horse crap to clean up!
Craig |
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Posted: January 4, 2007 1:04 pm | ||||
Ken |
Hi.
Did you find the problem with this control? I have not had exactly the same problem but there is something wrong. In the picture is a Int slider set to Value 2 and Max Value 4 Clicking Arrow 1 moves the slider from position 2 to position 1 as expected But clicking on arrow 2 Does Nothing – This is not right, Is it? You have to click on arrow 3 (ie past position 3) before the position will move from 2 to 3 Also. There is no indication of how many positions are available on this control. It would be nice if the intervals were marked as in the lower picture. Ken. ![]() |
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Posted: January 9, 2007 9:42 am | ||||
uberzev
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Nifty Idea ken.
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Posted: January 9, 2007 10:26 am | ||||
Vladimir Golovin
Administrator |
I'd love to have this feature as well, but that would require a complete redesign, re-coding and re-testing of the slider control. This is already on our list, but I can't promise anything. |
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Posted: January 9, 2007 12:58 pm | ||||
Kraellin
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ok, now that my machine seems to have settled down a bit and i'm making filters again, i have noticed this slider thing in 1.006. it does seem to happen during the rendering. if you move a slider, ANY slider, during the rendering of an image, you can have this happen. it seems to not really be a bug of filter forge, per se. it seems to be more of a system resources thing and windows. windows multi-tasking has never been that great (give me an Amiga any day for this) and that seems to be the crux of it.
maybe the dual core machines do it better, but i've just got a single core. i also notice this thing more when the system has been under load for a while. this is another problem with windows and not necessarily with filter forge. windows is also fairly poor about freeing up and returning resources to a free state. all that caching and read-ahead junk gets stacked up and pretty soon, even with 2 gigs of ram, you find your swap file being used. so, i really wouldnt spend a lot of time looking for a fix on this one, unless you want to re-write windows (and good luck with that one ![]() If wishes were horses... there'd be a whole lot of horse crap to clean up!
Craig |
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Posted: January 9, 2007 2:19 pm | ||||
Igor Lorents
Posts: 39 |
Ken, the behavior you are talking about is correct.
When you click the first arrow you are choosing a value somewhere between 1 and 2, and this value is truncated to get the nearest smaller integer value (which is 1 for this example). So when you click the second arrow (which is between 2 and 3) the truncation result will be 2, that's why the actual slider position does not change. |
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Posted: January 11, 2007 6:39 am | ||||
Ken |
Hi Igor.
Thanks for the explanation. It does make it easier to use this control by knowing the ‘logic’ behind it. However if I had written this code I would have rounded down on the way down and rounded up on the way up. This would have made more sense to me. It would still be easier to use if the Positions were marked. Ken. |
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Posted: January 11, 2007 12:17 pm | ||||
jffe |
Sounds like something that should be updated at V1.1 or whenever. I can see letting it slide (pun intended?) for now, but not forever.
jffe Filter Forger |
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Posted: January 11, 2007 1:22 pm | ||||
Kraellin
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"I can see letting it slide (pun intended?)"
![]() ![]() If wishes were horses... there'd be a whole lot of horse crap to clean up!
Craig |
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Posted: January 11, 2007 2:42 pm | ||||
Igor Lorents
Posts: 39 |
Ken: Put it on my to-do list
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Posted: January 12, 2007 8:12 am |
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