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Tuxmask75
Just learning FF
Posts: 41
Okay so I go to options, select Open GL style with Negative Y,
The normal renders correctly to the filterforge preview window, but when clicking Apply to apply it to photoshop, the normals are back to Direct X Style with Positive Y.
I double checked the FilterForge options to make sure the changes I made were still in effect.
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Tuxmask75
Just learning FF
Posts: 41
I'm using Photoshop CC By the way.
Hope to see this issue fixed soon.
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Conrad Aluveaux
Posts: 1
This issue still happens, it is annoying.
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