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				Frooxius
								
								
				 
									Posts: 1  | 
			
				 
			Hello!
 
			I would like to use FilterForge to generate some skyboxes. I found an existing discussion on this topic, which proposed multi-tiling feature. However I think a perhaps simpler approach could be to adjust the noise texture tiling to tile them around a sphere, ideally generating image with equirectangular projection. There are tools, such as the Spacescape (http://alexcpeterson.com/spacescape/) which seem to do this, but with FilterForge it'd be much more flexible and usable with existing filters. What are your thoughts on this approach?  | 
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| Posted: March 22, 2018 12:30 am | ||
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