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CorvusCroax
CorvusCroax

Posts: 1227
Filters: 18
I wish that there was an easy way to load a bunch of different images to be used as a bomber - like a big sheet array. Thinking like a big 8x8 grid of items, which could be then chosen via mapped input, and return the one to be used for the bomber component.

Imagine:
You have a big grid of possible bombers (ie a 'sprite sheet'), loaded as an image. It is the input for the 'Sprite Selector' node. The output is the same as 'bomber adapter'.
Other inputs define the number of rows and columns, and X and Y select, which could be driven either by a integer input or a map input.

(I know that you can make something similar using scripting, or just elaborate lookup confections. It would just be nice to have an out-of-the-box-official node.)
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SpaceRay
SpaceRay

Posts: 12298
Filters: 35
This is already possible and available that you can load a grid of images into bomber

It was made very well by Rachel Duim see it here

Grid Image Input by Rachel Duim

I think also that there was more information about this in another thread but I do not remember where now

Hope this can be useful, and if not what you wanted, please explain with more detail what you need and want.

thanks
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CorvusCroax
CorvusCroax

Posts: 1227
Filters: 18
Yep, that's what I want it to do, but as a node.
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