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IONclad
Building art one node at a time.
Posts: 123
Filters: 25
I haven't seen this mentioned... but in case it's been mentioned already... sorry

One thing I find is that using the switch component for such things as blend type or curves one doesn't have a clue what is currently set. In many cases I have to edit the texture to figure out what setting#3 correlates to.

So, it would be really nice to have a little thumbnail appear when you adjust switches to show you what you are switching between. At the very least one could lable each 'set' connected to the switch and when switching the label could be indicated somewhere?

ian
the artist formerly known as Bongo51
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Kraellin
Kraellin

Posts: 12749
Filters: 99
oh, you mean like ON the blend or curve component, showing the switch tree it's from? i dont have too much trouble with this, but on large chained switch filters, yes, that would come in handy at times, especially in debugging.

craig
If wishes were horses... there'd be a whole lot of horse crap to clean up!

Craig
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