YOUR ACCOUNT

Login or Register to post new topics or replies
Conniekat8
Filtereurotic
Posts: 351
Filters: 3
So, they're two separate wishes....

For 3D people, I'd love some sort of an ability to put larger distortions into a displacement map layer, and finer, noise like distortions into a bump map.

Especially for use in the applications that haven't gotten into using normal maps.

Sometimes I take the Bump map and plug it into a renderer displacement map, and plug the normal map into bump channel. Sometimes it works out, sometimes not smile:D

The other one would be a sort of an asset browser where people whom make filters can save filter snippets, and then be able to quickly retrieve them when making a new filter.
  Details E-Mail

Join Our Community!

Filter Forge has a thriving, vibrant, knowledgeable user community. Feel free to join us and have fun!

33,712 Registered Users
+19 new in 30 days!

153,533 Posts
+31 new in 30 days!

15,348 Topics
+73 new in year!

Create an Account

Online Users Last minute:

29 unregistered users.