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Burt
Random Old Guy
Posts: 333
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I'd like to see a selector added to Multiblend -like the Switch. It could have an option to be used in normal or 'switch' mode.
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Kraellin
Kraellin

Posts: 12749
Filters: 99
a switch for what?
If wishes were horses... there'd be a whole lot of horse crap to clean up!

Craig
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Burt
Random Old Guy
Posts: 333
Filters: 12
Actually it probably won't work. I thought it might be possible to create some recursive type process with a 'counter/incrementer' to run something like the Perlin Noise component a few times. Then I thought if you could have a selector on the MultiBlend and connect it to the same 'counter/incrementer' you could shove the results of each pass of the Perlin Noise component into a different layer in the MultiBlend and end up with a more complex texture with less overhead.

Of course turned out there was no way to recurse so I would have killed this idea if there was a Delete button but there wasn't. :/
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Kraellin
Kraellin

Posts: 12749
Filters: 99
i think you can do recursive with the new script stuff. not sure, since i havent studied it yet, but ask around.
If wishes were horses... there'd be a whole lot of horse crap to clean up!

Craig
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Burt
Random Old Guy
Posts: 333
Filters: 12
I have been meaning to take a crack at Lua in my 'free time' but I've overbooked that with all the things I want to do (not sure how some people manage to get so much done). Thanks I downloaded all the examples I could find on the forum and will sneak a peek.
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