cashcash |
how's about a new module that takes a height map and uses it to determine the magnification of the source. something that can work with maps with simple checkered patterns and the like, i noticed that refraction must have been designed to only make warped surfaces as it does not do anything when given a height map with just a simple 3 tone black , grey, and white pattern for instance. i was hoping that it would produce the desired result of 0 50 and 100 magnification in the area of the corresponding checkers.....
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Posted: February 8, 2007 2:00 pm | ||
Vladimir Golovin
Administrator |
Refraction is physically-based:
http://www.filterforge.com/more/help/...ction.html |
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Posted: February 11, 2007 9:20 am | ||
Vladimir Golovin
Administrator |
As for 0-50-100 magnification, I belive this can be assembled using the Offset component -- many people here did similar things with it.
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Posted: February 11, 2007 9:21 am | ||
cashcash |
Sorry for the late response, I had lost track of this thread.
Regarding the offset component for the usage I mentioned: It seems that when I use the offset component for this purpose it comes up short. I forgot to fully specify before, but my hopes are for each checkered square to magnify from the center of the region it is over. When I try to do this with offset it seems that the center is always the entire images center. If I'm not making sense I'd be glad to upload a few images. Thank you! |
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Posted: February 21, 2007 4:26 pm | ||
CFandM
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Sounds like you might have to create a filter that makes each square a center.
Thats the trickey part.. If I understand correctly... Stupid things happen to computers for stupid reasons at stupid times! |
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Posted: February 21, 2007 6:52 pm | ||
cashcash |
Tricky indeed....
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Posted: February 21, 2007 7:55 pm | ||
Kraellin
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i'm probably understanding what you want incorrectly, but if i have it right, you could use a threshold to separate out your whites from your blacks and then use an offset on each leg.
If wishes were horses... there'd be a whole lot of horse crap to clean up!
Craig |
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Posted: February 21, 2007 10:27 pm | ||
cashcash |
Okay so it wasn't rocket science afterall and I figured out how to do this as far as checkered regions go. The checker example I had mentioned was just a simplification of what I really hope to see in FF and that is some way to obtain a similar effect as far as centering goes but with any old map input, not just square regions...
Imagine: magnification module input 1 - mag level input 2 - image to be magnified Magnification (aka scale) module uses map component's brightness value to determine the magnification level. So that each contiguous brightness region from input 1 will magnify based on it's center the corresponding region of input 2. This way you could have abstract shapes acting as the checkers do in my example.. A way to do the following without all of the complications of the offset module, a way without having to use gradients. That's my hope. Attached is the checker example. hmmmm.ffxml |
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Posted: February 22, 2007 1:25 am | ||
uberzev
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Yes, there should be a component that does this.
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Posted: February 22, 2007 1:34 am |
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