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Betis
The Blacksmith

Posts: 1207
Filters: 76
I'm working on a filter right now and I need the internal components to be able to render seamlessly, but if I do the seamless override, I can't render a non-square image without it cutting off the right side of the image that's not square.

My suggestion is one or both of two. Either override the final crop of a non-integer aspect image of a seamless render, or allow an internal seamless tiling that allows components to be seamless but not to the user.
Roses are #FF0000
Violets are #0000FF
All my base are belong to you.
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Betis
The Blacksmith

Posts: 1207
Filters: 76
Maybe it would be a per-component setting like "Force seamless tiling" because what if you want to use blurs but the seamless tiling setting blends them with the other side of the image. so for some components you might need it on and some you might need it off.
Roses are #FF0000
Violets are #0000FF
All my base are belong to you.
  Details E-Mail
Betis
The Blacksmith

Posts: 1207
Filters: 76
Like seriously? It already rendered the rest of the image I should just be able to use it. Maybe a save option where I could check and uncheck something called "Delete unused pixels"

Roses are #FF0000
Violets are #0000FF
All my base are belong to you.
  Details E-Mail

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