Frooxius
Posts: 1 |
Hello!
I would like to use FilterForge to generate some skyboxes. I found an existing discussion on this topic, which proposed multi-tiling feature. However I think a perhaps simpler approach could be to adjust the noise texture tiling to tile them around a sphere, ideally generating image with equirectangular projection. There are tools, such as the Spacescape (http://alexcpeterson.com/spacescape/) which seem to do this, but with FilterForge it'd be much more flexible and usable with existing filters. What are your thoughts on this approach? |
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Posted: March 22, 2018 12:30 am |
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