We really need more dynamic components in general. I do a lot of batch rendering with images that I would like to modify but with variations based on the image so it isn't always the same modification. For instance, the Kaleidoscope Component can do a lot to distort an image but it always looks like the same distortion. This could be resolved easily by changing the numeric inputs on it for each image and switching the mode but the number of modes is limited, not easily switched from an image input, and the numeric inputs can only be changed manually or by controls which is counterintuitive to image-based changes and batch rendering.
So, I would very much like to have a more dynamic Kaleidoscope Component.
I would also like to have dynamic numeric inputs. Something that's random based on the image loaded.
Also, it would be helpful if we could get more image-based components like Average Color. It puts off a solid color which varies with each image which I find useful in making somewhat dynamic changes to curves. Any other similar image-based Color components would be useful for the same reason as long as they put out solid colors and not the image as well such as the Minimum and Maximum Levels components. Those do not put off solid curves as Average Color does.
Any image-based shape or distortion components would be helpful. Anything dynamic and not dependent on user input other than maybe an image would be helpful.
Even components that are randomized independently from images and user input would be helpful. Maybe it could be randomized based on the date and time or something else that could change each time it was rendered with no user input changes or image changes.
In summary, we need lots of dynamic components and randomization components