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Kraellin
Kraellin

Posts: 12749
Filters: 99
this is one i've thought about for a while now, but it just came into 'need right now' today.

currently, you have a switch component, which is very good, but it has a green output and can only be plugged into green inputs. you can plug greys inputs into it, but you cant plug it into grey inputs.

i need a switch controller that has a grey output. it would be exactly the same as the normal switch component except it has grey instead of green outputs. it would probably be best if it has grey inputs too, but since you can plug a grey into a green, this doesnt seem as important.

the practical advantage of this is that you could control multiple controls and NOT have all those controls cluttering up the GUI. for instance, if you have 8 profile gradients, each with a slider set into the rotate node, you get 8 'rotate' controls in the GUI. you could eliminate 7 of these with what i'm talking about and still be able to control all 8 profile gradient rotates ON AN INDIVIDUAL BASIS. you would plug one control into the switch controller to be the selector and plug the switch controller output into each of the 8 profile gradients' rotate node. as you moved the selector on the switch controller, it would allow you to change one profile gradient rotate and would keep that value until you moved it again. as you move the selector from position to position you would be able to control all 8 (or however many you had up to 12) profile gradient rotates without altering any of the others.

this could save a LOT of space in the control panel of the GUI while still retaining the function of each profile gradient. this is NOT the same thing as having one rotate control control 8 profile gradient rotates. that would change all of them to the same value. this allows control of each rotate to a different value from the rest.
If wishes were horses... there'd be a whole lot of horse crap to clean up!

Craig
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jffe
Posts: 2869
Filters: 90
Yeah, but then I'd want a slider with a knob on it, so you could select a mode with the slider, then turn the knob to mix/adjust the selected mode. It might be nice in a future version, to have the controls a lot more assignable at least internally, and to allow multiple controls like a slider with a knob on it etc. for the GUI.

jffe
Filter Forger
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Kraellin
Kraellin

Posts: 12749
Filters: 99
ok, you'd have to have two controls with this, one to select the position or node and the other to move the sliders within a given position. so, in my earlier example, one control would plug in like a normal switch select and the other would plug in to move the slider on the rotates. i knew i was missing something there smile:)
If wishes were horses... there'd be a whole lot of horse crap to clean up!

Craig
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ssamm
Posts: 364
Filters: 21
Actually, I think you can do what you want with the profile gradients by using the curve switch...

That is:
1. Take the eight profile gradients you want and plug them each into a wave-curve. (If I remember, right, plug the p-gradient into both the min and max slots.)
2. Then plug the eight gradients into the curve switch.
3. Then plug the curve switch into a new profile gradient.

The selector on the curve switch will pick which gradient you want, and the new profile gradient will look like the one plugged into the wave (and then the switch). Then any other slider to adjust parameters could also just be one slider that, if needed, can be plugged into multiple components...




Edit:

Hmmm...
I just realized that what I was thinking, you can also do with the normal switch -- by just plugging the profile gradient directly into the (green) switch. I guess I don't see what you can't do that you are asking for... (I'll have to re-read this thread later when I have more time.)
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ssamm
Posts: 364
Filters: 21
Kraellin, I did just re-read your post and now see what you were asking. Sorry, about my mistake post above.


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James
James
Posts: 676
Filters: 46
Quote
i need a switch controller that has a grey output. it would be exactly the same as the normal switch component except it has grey instead of green outputs. it would probably be best if it has grey inputs too, but since you can plug a grey into a green, this doesnt seem as important.


How about having, modules/nodes that are universal, meaning they start out red or something representing that its a universal type module then you plug in your green or grey connection and it automatically updates to the input color.
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Kraellin
Kraellin

Posts: 12749
Filters: 99
thanks, ssamm. i appreciate the attempt. if you do figure this one out, do let me know.

here's another place this would work, blend modes. you can blend a lot of filters with a multiblend, but you lose the mode function in multiblend. this would conceivably give that back without a lot of extra controls or components.
If wishes were horses... there'd be a whole lot of horse crap to clean up!

Craig
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