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Borkus McJorkus
Posts: 45
Filters: 14
Not sure if this counts as the self-illumination that is already under consideration...

I know the Emission channel already exists, but emissive areas don't currently cast light onto nearby non-emissive surfaces.

I do see that hard shadows have been a topic of conversation over the years. Dunno if raycast illumination presents the same problems and objections that shadows have.
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