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NickyTannock

Posts: 36
Filters: 18
I’d love to see a batch render option.
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Crapadilla
lvl 52 Filter Weaver and Official "Filter Forge Seer"

Posts: 4365
Filters: 65
+ 1 Gazillion! smile:D
--- Crapadilla says: "Damn you, stupid redundant feature requests!" ;)
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Torley
Second Lifer

Posts: 303
Yeah! I also wish I could sleep and Filter Forge would spit out all sorts of random combos. Esp. with the slower filters that take many minutes to render. I do like the batch renderer in Genetica, which gave me plenty of raw material to mess up when I awoke.
I'm enjoying using Filter Forge to create http://torley.com/textures
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Lucato
FF addicted

Posts: 505
Filters: 39
Yup Michael, I'd love it too. At least from one filter where we would select the presets we want to render and select with RMB to render in batch. It would save at once all selected presets. Maybe it would open up a new window asking stuffs as Save Folder, File Format, File name string and sequence number.
Still talking about rendering, another stuff I had mentioned in another thread is that FF would have an option to save all presets selected as one only image. That would be amazing! Let's suppose I select 12 presets from my filter and pick on the menu SAVE AS ONE IMAGE... a pop-up would show up to select the # of columns by lines. So, let's say I've picked 4x3 prests. FF will generate one large image with the 4 columns presets by 3 lines presets and a small white space between them like 6 pixels of distance between presets and borders. So, in this case if each preset had 600x600 pixels the FF would generate one image with 2430 pixels x 1824 pixels (counting the white space > 6 pixels).
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Zone12
Zone12
Posts: 6
Filters: 14
Batch render would be awesome, especially if you could set maximum and minimum limits on each of the controls. And also maybe have a right click option to render all lighting options (keep settings but change hdri map).
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Kraellin
Kraellin

Posts: 12749
Filters: 99
sounds like you want a proof sheet made of your presets, lucato. not a bad idea.
If wishes were horses... there'd be a whole lot of horse crap to clean up!

Craig
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cpc

Posts: 8
Filters: 1
I'm making progress on a very simple batch render utility that I can use in Corel Photo-Paint. Its input is a script that has recorded the opening of an image file, the application of a filter, and the saving of the modified image. The utility generates a new script which, one at a time, opens all images in the initially referenced directory, applies the filter, and saves each to the referenced output directory. This accomplishes nothing different to Corel's inbuilt batch operation. But...

What I can do -- using Corel's native effects -- is record the application of the same filter at two different settings and the utility will script all the intermediate values across the images in the chosen directory. eg:

test000.jpg ... SketchPadStyle=12 as recorded
test001.jpg ... SketchPadStyle=14 auto generated
test002.jpg ... SketchPadStyle=16 as recorded

Unfortunately the script record of an FF filter does not contain any setting information eg:
.EffectPlugin "Filter Forge", "Filter Forge...", 0, 0, ""
The effect applied is simply the last filter used as a plug-in or in stand alone mode; there seems no record or recent settings which might be somehow hacked or tweaked.

Any suggestions for home-brew animation?

BTW, very new to this amazing program -- just 5 days into the trial version and in awe of what all you out there are doing!














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