YOUR ACCOUNT

Login or Register to post new topics or replies
Quasimondo
Quasimondo

Posts: 147
Filters: 32
I'd like to be able to tweak the position of the noise therefore I'd like to see a X and a Y offset slider. The offset component doesn't word for this, because it wraps and does not reveal the noise that comes behind the edge.

My reason: especially in large scales noise could be used as a shape generator, but therefore one needs to be able to reposition it on the canvas.
  Details E-Mail
Quasimondo
Quasimondo

Posts: 147
Filters: 32
Okay - forget that - it looks like the offset module is more intelligent than I thought. It does exactly that. Wow.
  Details E-Mail
Vladimir Golovin
Administrator
Posts: 3446
Filters: 55
Quote
Quasimondo wrote:
because it wraps


Mario, Offset doesn't wrap anything -- try it on Perlin Noise. However, the Noise will wrap itself when Seamless Tiling is turned on.
  Details E-Mail
Quasimondo
Quasimondo

Posts: 147
Filters: 32
Thanks Vladimir - I already found out. So here's an alternative method to create circles and radial gradients based on that method:

http://incubator.quasimondo.com/filte...rcle.ffxml



  Details E-Mail

Join Our Community!

Filter Forge has a thriving, vibrant, knowledgeable user community. Feel free to join us and have fun!

33,711 Registered Users
+18 new in 30 days!

153,531 Posts
+36 new in 30 days!

15,347 Topics
+72 new in year!

Create an Account

Online Users Last minute:

26 unregistered users.