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Kraellin
Kraellin

Posts: 12749
Filters: 99
i'm still learning all the components and what they do, but so far i havent found one that will do this. i mentioned this as part of my 'Transparencies' thread, but i thought this was significant to give it its own thread. i want masks.

i want to be able to mask off a given area of a filter effect and not have the filter applied to that area. and i want a mask to be able to be constructed from other components. when i look at the curve components, for example, and i see a given curve pattern in its preview pane, i'd like to be able to apply that pattern and ONLY that pattern by masking off the blank area above or to the side the pattern. so, in a noise curve i would only want the effect applied per the blue noise pattern that shows in the noise curve preview pane of the component.

craig
If wishes were horses... there'd be a whole lot of horse crap to clean up!

Craig
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Quasimondo
Quasimondo

Posts: 147
Filters: 32
Did you try to you use the blend component? Connect the thing you want to mask to the foreground node and connect your (black and white) mask channel to the opacity node. Then plug the output of the tree that comes before your effect into the background.

But there is another way which I find quite interesting, too:



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uberzev
not lyftzev

Posts: 1890
Filters: 36
Brilliant work again Quasimondo. Your a natural at this. smile8)
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Kraellin
Kraellin

Posts: 12749
Filters: 99
Quote
Quasimondo wrote:
Did you try to you use the blend component? Connect the thing you want to mask to the foreground node and connect your (black and white) mask channel to the opacity node. Then plug the output of the tree that comes before your effect into the background.


umm, i'm probably mis-duplicating something here, but that didnt seem to work. so, let's make sure we're talking the same things here. your 'black and white mask channel' is the levels component or something else?

the second one worked like you said. but maybe i'm missing something here or perhaps stating something wrong. what i want to end up with is a partial transparency, the part that is masked. i guess what i'm trying to say is, i want an eraser. i want the effect to be applied on the mask as an erase effect and then be able to either export that in a format that saves that alpha channel transparency when using FF as a stand-alone or when used as a plugin, to apply that to the layer in psp or photoshop that FF is applying to.

or, since masks are usually used to protect an area from being affected, apply the erase effect to the part not masked. either way would be fine. but i want to be able to erase to the canvas level and apply it and save it as such.

i know i can do this with black and white type masking and save that to ps or psp and then erase based on something like 'brighness', but that doesnt always work well since sometimes you have a naturally black or white area in the area you dont want erased.

i'll keep experimenting. maybe the alpha channel components can help here.

craig
If wishes were horses... there'd be a whole lot of horse crap to clean up!

Craig
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Quasimondo
Quasimondo

Posts: 147
Filters: 32
Hmm sorry, but then I'm not totally sure, what you try to accomplish. Here's another example using a mask channel and a transparent background:







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Kraellin
Kraellin

Posts: 12749
Filters: 99
quasi,

yup. that did the trick. thanks smile:)

the other thing i realized to help all this was that i could use FF as a plugin and export to a blank raster layer rather than on top of a layer with an image on it.

excellent. i'm already working with variations now.

craig
If wishes were horses... there'd be a whole lot of horse crap to clean up!

Craig
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