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Chaa
architecte

Posts: 16
I would wish new noise

… Based on the Game of life (WIKI'sLink)

See also in wikipedia :
Cellular automata
Automate cellulaire (article is diffrent in french)

It would be, by nature, source sensitive. A good way to simulate events depending on topolgy ( like cracks, mold, rust,…)
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James
James
Posts: 676
Filters: 46
All the game of life stuff i have seen requires drawing of cells to start things. Im not sure how it would work but maybe you could have a set of default rules/shapes with some modifiers and it makes patterns after.

It would be interesting, this filter by ThreeDee may interest you -

http://www.filterforge.com/filters/6497.html
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Chaa
architecte

Posts: 16
Quote
…requires drawing of cells to start things.

That's what I mean by
Quote
source sensitive
and
Quote
depending on topolgy

I agree. It's more a "noise distortion" than a simple noise.
The actual Noise Distortion is a little basic.
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